Skip to main content

Full text of "Your Sinclair 064"

See other formats




see hide not hairoj 

«vou’d better 9° and 3 

ur newsagent pTettV^A 

sharpish'-) jCMjkt 


9 770269 698027 


More Sperry 
Games Than 

Any Other Mag! 

Narco Police, Skull & 
Crossbones, Toyota 
Celica GT4 Rally, 
Exterminator, \ 
Star Control. 




Robocop 2 Complete Solution And Map! 
Top 5 Readers’ Games Of 1990! Big Love In Bath! 
Compos Galore! And A Brand-New Tecky Column 


WBT WMm ||1 

W"JLI 

■ 

Utl 

iPiB i 


1 '■ ~ : r ^ 

If 


---- --— - — - ' 






































TM & WILLIAMS ELECTRONICS GAMES INC. 



































RtLALL 


'***& CAUSE DO II * Special Criminal 
ijjh limestigatlon - continuing inhere 

' ^ CHASE HQ left off. Your mission is to 

ppppf* track 'down, chase and apprehend 
dangerous criminals. It's FASTER 
' MPtoside power sends you 
hulleting through uarious terrains - hold the 
line or plough the fields! It's TOUGHER - the criminals 
wield some heauy hardware - but so do you! You can 

—-- shoot but you must dodge their flak... heauy 

gunfire, trucks unloading their cargo onto 
m your bonnet.. it's the meanest pursuit 
game to hit the micro screen. The extra 
f ea t UTes juiii leaue you gasping for extended 
play- weather changes, bodyguard squads, grenade 
lobbing bikers,gun - choppers..-. just play it!... we dare 


Ho. time for balloonin' 
around!... no time to 
shoot the bTeezeL.in fact 

* '#• - 

^L you'ue hardly set your feet 

4 flow" in the mighty O.S.S.B. 

Ig jg iSnl 

J®Pf ^ and it's all action. You sight up 
your latest and most formidable balloon poppin' 
piece...but noui that bounce bomb has just 
multiplied!!! Tour the world in the most addictiue 
arcade game of the year from Hitched Corp. fl quick 
eye and super fast reflexes will giue you just a 
half-chance of a win... the other half will come if 
the bounce goes your way! 


; Is Doug Quaid you travel to Harsto 
liiscover your true identity - your 
mission is noui a journey of non¬ 
top action, strange mutants, 

I futuristic vehicles and a startling 
may of weaponry all captured in 
superbly executed graphics and a 
game play that compliments the 
success of the year's top movie. 
IE RECOIL... a nightmare journey 
i nto the 21st Century. 


1989 TAITO CORP 


MITCHELL CORP. 










































U PSSST 

I 7 Clive Sinclair Computer In 
Nooky Scandal Exclusive! 
We trace the secret desires of 
our rubber-keyed Romeo... 

AA TIPSHOP 

jj Spook! A girly doing 
'*** Tipshop? You won’t believe 
your eyes! This month the YS 
deli of delicious hints and tips 
gets a new boss - and she’s 
called LINDA BARKER! (Things 
will never be the same again!) 


>° YOU kead youbs 


25 


TOP 5 READERS’ 
GAMES OF 1990 


You played the games and you 
made your choice. Now see how 
the rest of the Speccyverse 
voted in our official YS readers’ 
games awards of 1990. Hurrah! 

DEJEUNER D’AMOUR 

yy Remember that compo to 
win a dinner date with JD? 
We bring you all the gory details 
in our cut-out-and-treasure- 
forever photo love story! It’s so 
soppy! 

SPEC TEC 

Gorra prob with your Spec? 
Then you’ve come to the 
right place! The name’s ADAM 
WARING, he’s a hard- 
nut hardware 
detective, and he’ll 
solve any mystery 
you throw at him! 


21 TIPTIONARY AD 

22 LETTERS 

26 CHARTS 

27 HOW 2 HACK 
43 PITSTOP 

46 TURRICAN 2 
POSTER 

49 CRAP GAME 
CORNER 

50 ADVENTURES 

71 INPUT OUTPUT 

72 BACK ISSUES 

73 SUBSCRIPTIONS 
78 SUPERSTORE 
83 GREMLIN 

CELICA 
COMPO 
86 ON SPEC 
90 NEXT MONTH 



It’s getting so big it’s bursting through 
the roof! Last month we notched our 
cover cassette up to a 6-Pack - but 
this month we’ve even gone one 
better! Now there are 7 (count 'em 
- 7i!) amazingly corkendous 
things on your free tape! We’ve got 5 
games (the classic Spindizzy, HKM, 

Bumpy Mach 3 and Destrux), a playable 
demo of Activision’s Atomic Robokid 
and a new set of infy life POKEs! It's a 
barg in anybody’s book! 




TOYOTA CELICA GT RALLY 

We check out the. 
bodywork on 
Gremlin’s | 
brand-new Jj 
Megagame 
racer! 




m A 3D CONSTRUCTION 
KIT 

Make your own 
Freescape 
game! It’s 
incredible 
(but 



STAR CONTROL 

It's all about spooky aliens 
blasting the poop out of each 
other! Hurrah! 




x O LJ R Editor Andy Ide ¥ Art Editor Sal Meddings ¥ Games Editor James Leach 
C li l * S taf f Writer Linda Barker * Design Assistant Andy Ounsted ¥ 

¥ ll¥ lA I Advertising Manager Simon Moss ¥ Production Co-ordinator Melissa 

- Parkinson ¥ Publisher Jane Richardson ¥ Publishing Asst Michele Harris 

¥ Group Publisher Greg Ingham ¥ Circulation Director Sue Hartley ¥ Your Sinclair, Future 
Publishing, 30 Monmouth Street, Bath BA1 2BW Tel (0225) 442244 (Reader enquiries 
Wednesday only) Fax (0225) 446019 ¥ Subscriptions Computer Posting, 120/126 Lavender 
Avenue, Mitcham, Surrey CR4 3HP Tel (081) 646 1031 ¥ Distribution MMC (tel 0483 211222) ¥ 
Cover illustration Jamie Hewlett ¥ ISSN 0269 6983 ¥ ABC July-Dee 1990 60,368 ¥ Your 
Sinclair comes to you from the same ‘funky dudes’ who publish 
Commodore Format , ST Format, Amiga Format, New Computer Express, S M 
Amstrad Action, MacPublishing, Classic CD, PC Plus, 8000 Plus & Sega ■ UJ t^J M 
Power (and are about to publish Amiga Power, Amiga Shopper & UhBBSQ 



REVIEWS 

Full Price 


84 Dick Tracy Titus 

61 Exterminator Audiogenic 
20 The Light Corridor 

Infogrames 

63 Loopz Audiogenic 

18 Narco Police Dinamic 
84 Soccer Manager D&H 

62 Star Control Accolade 
16 Toyota Celica GT Rally 

Gremlin 

64 Welltris Infogrames 

Bargain Basement 

79 Batman The Caped 
Crusader Hit Squad 
81 Hawk Storm Players 

79 Huxley Pig Alternative 

80 Last Duel Kixx 

79 Rambo 3 Hit Squad 

81 Rugby Coach Cult 

80 Thunder Blade Kixx 

80 Turbo Kart Racer Players 

81 Vigilante Kixx 

PREVIEWS 

Megapreviews 

30 Turrican 2 Rainbow Wyfi 
Arts 

76 3D Construction 
Kit Domark 
(Incentive) 

Future Shocks 

90 Championship Run 
Impulze 

88 Creatures Thalamus 

89 Jan hang ir Khan’s World 
Championship 
Squash 

Krisalis 

89 The Never Ending 
Story 2 Linel 
89 Skull & Crossbones 
Domark 





YOUR SINCLAIR April 1991 







































i m jjiiisidu lui duiun di my r-iu icdvcb me luiivvdy. mis nine 

my mission is to destroy a battalion of tanks. Suddenly, threat 
warning - interceptors closing fast! I quickly select dogfight 
mode and arm a Sidewinder. We both fire at the same time - 
chaff and a high-g turn out manoeuvres his missile. A loud 
explosion tells me he's not so lucky. 


i lymg icioi anu tutv, i iuiii iny i iu awaiuo my laigui, nine cu 

switch on the ground radar and arm the laser-guided Mavericks. 

I fire six missiles in quick succession, Lantirn automatically 
locking on to each tank. With flak bursting around me I dive for 
cover and head for home. Approaching base, I contact the tower 
and request a talkdown for my night landing. 


SPECTRUM: cassette £14.95, disc £19.95 



ATARI 

SCREENS 


Orderyourf-16 Combat Pilot nos. simply telephone (0276) 684959 
q uotingVISA or ACCESS credit card number, me end address. 

Digital integration Limited. 
Watcbmoor Trade Centre. 
VVatchmoor Road. Camberley. 
Surrey GU15 341. 

The Real World ol Simulation 



‘F-16 Combat Pilot is a milestone in C64 programming • a true achievement' 


ATAJ« ST, AJIIJGA, fill CGA/fCHCUL£S, £M £CW favaSable on 5.25’ oflS'dtscst £24.95 COMMODORE C64, SPECTRUM: cassette £14.95, disc £19.95 


- 88^4 - Your Commodore. 






































! plAYABL 

! 'J ^ iil 1 


L ots of aliens, lots of 

weirdness and a cute mF^S' drfi 
little robot. What more 
could anyone want out wJKJbj+d 
of life, eh, Spec-chums? 

(Money and Kim Basingerasidei^BftiJ 
hem hem.) And (spookily enough) 
that’s exactly what Activision’s brand-new 
interstellar shoot-’em-up is all about! And 
we’ve got a demo of the first level to prove 
it! (It’s a spook scoop and no mistake!) 

Just to fill you in, you’ve just graduated 
from the University of Alien-Killing, and on 
your first mission you’ve been sent to rid 
the underlevels of loads of horrible blobby 
rcn.r tf^l' space 

creatures. As 

^I a new robot, 

you aren’t 
particularly 
Hr fast, so you 

iC.M Sa B need to 

p ' collect 

different 
weapons to 
help you. 

Your aim is 
t0 w 'P e out all 
the aliens and 
HM'ii'l 1 guardians 
which block 
your path, 
avoid their 
missiles and 
reach the 
gate to Level 


ATOMIC 
ROBOKID 
Alien blanc< 
manges 
from outer 
space! P7! 


The 3-way laser (count ’em - 3!) can be used 
for some serious killing. (If you aim it right.) 


2 . It’s not easy (the horrible nasties tend to 
congregate around and overwhelm you 
with their ugly horrificness) but of 
course that only adds to the rather 
stonking gameplay. Marvellous! 


Boing boing boing! 
Bounce over to 
BUMPY on pi 3! 


It’s one 
of the 
greatest 
Speccy 
games 
ever! It’s 
SPIN 
DIZZYl 
(On p8!) 


Face to face with some horrible pink and blue 
aliens. (And it’s not a pretty sight!) 


5-way lasers to the ready! 
(That’ll show ’em what for.) 


n 3 on Plot 


Energy Laser This 
blasts out big pulses of 
energy, annihilating 
everything in front of you. 

Missile Bomb This 
flies off and explodes, 
causing any aliens 
W nearby to throw in the 
V towel. 


Mega-humongous 
reader game! 
DESTRUX on p8! 


Oh. We’ve just been blown up. (Eurch. Bits ar 
flying off ail over the place. How jolly nasty.) 


3-Way Laser Fires 
beams in 3 directions in 
front of you. 


5-Way Laser Sends 
out an impenetrable wall 
of fire to clear your path 
of any nasties. 


C N R L 


YOUR SINCLAIR April 1991 






























































Activision 

F 



lue blistering barnacles! 

We can’t believe our 
luck! Right at the 11th 
hour, there we all 
were rushing around 
to come up with a final 
thing to put on the 
tape (and turn the 
super-skillo 6-Pack 
into the even more 
super-skillo Magnificent 
7-‘pack’!), when what 
should drop into our laps 
this hairy old humdinger! 

Completely out of the blue! A 
blimming classic! It’s aeons old but 
when Snouty scribbled about it way 
back in 1986 he said it was the Speccy 
game of the period and gave it an 



unheard-of 10 
out of 10 in the 
addictiveness stakes.! 

As if further proof 
were needed, eh? 

It’s an exploring/ 
puzzle-solving sort of a game, 
with an isometric looking-into- 
the-corner viewpoint, just like 
Head Over Heels. You’re a 
Geographcial Environmental 
Reconnaissance and 
Land-Mapping Device 
(or GERALD for 
^ short) and it’s your 
job to explore 
the surface 

of a planet (called 
Spindizzy), 
collecting 
‘topographical 
data’ for 
some big 

^ corporation as 
you go. Of course, 
time is money, so 
you’ve got to whizz up 
and down the hazardous 
platforms, gobbling up 
enough crystals to replenish 
/ your energy and keep you going 
while you finish your mission. You 
also need to turn various switches on 
and off in order to activate lifts and alter 
the landscape, and there are clues to 
which ones you need in the bottom left- 
hand corner of the screen. Oh, and don’t 
damage yourself too much either 
otherwise you’ll run out of fuel (’though 
you can sometimes swop yourself for 
another machine). 

The speed and realism of the game are 
excellent. (GERALD is a spinning top so 
when you try and stop him scootling along 
he doesn’t come to an immediate 
standstill, he just sort of gradually slows 
down.) And, like we said, it’s completely 
humdingingly addictive. In fact it’s so 




corking that more or less the same 
game has just been released on the 16- 
bits and it’s been picking up big scores 
faster than Rob Lowe at a Girl 
Guides convention. You lucky 
devils, you! 





C N R L 

Q Up • A Down • J Accelerate • 

P Pause • C Change shape • I Left • 
O Right • F Stop • M Map • S Score 

• 1 Rotate view anit-clockwise 

• 4 Rotate view clockwise 

• 2 Flip view 180 degrees 


David Alderson 





C ripes - talk about 

humongous! Some of you may 
have spotted Destrux back in 
October’s Crap Game Corner (it 
scored 93* when Mr Pelley called it “an ice¬ 
cream short of a day trip to 
Wigan-On-Sea”). It’s a sort of 
strategy/puzzle type thing that sees you 
tootling around some planet in a tank, 
travelling from city to city and trying to clog 
up lots of nuclear reactors with debris to 
stop them exploding. And it’s absolutely 
impossible. (Well, not ‘absolutely’, but it 
certainly had us chewing 
our knuckles off.) The 
puzzles are tres 
complicated, the graphics 
are as pretty as a 
Christmas tree, and you’d 


sciiiek 

IKIKIIfllllllllK 


iof sunken 

AA.AUAI 1 . Itljin 



Next to the tank is an : 
ground. Fail fat and it’s game-over, man! 

better reach for your thinking caps 
right now because you’re about to get 
incredibly confused by all these 
instructions... 

LEVEL FORMATS 

Each level contains a number of puzzles, 
each generally situated at each side of a 
nuclear reactor. To complete most puzzles 
you first need to fire your missiles at houses 
to get them to explode. Some of the debris 
from these will then turn into ‘emissions’, 
which will zoom off and hit factories. In turn 
these will explode and shoot their emissions 
off towards the reactors, so hopefully 


J&ed «* eSre P c k ° 0 n n ?J 

too sure what’c .■+> rr,e ^ntimei \a/^> 
t0 the Codie J A 8 about but hel,5? n 

^ss&ssr 1 "* 


disabling 

some of their outer sections. 

It’s a bit like a domino effect really - reactors 
can only be damaged by factory emissions, 
which you need to hit with emissions from 
other factories or houses (if you see what 
we mean). 

Some levels have an exact 
order in which puzzles need to be 
completed. The location of the 


nN 


YOUR SINCLAIR April 1991 



















































































Kwon bravely attacks a huge, 
Russian, What a nutter! 

he’s just gained complete 
«H^3 v control over every single martial 
art ever (just about)! Hurrah! 
Unfortunately it’s all gone to his 
head a bit, and now he’s out to 
prove that he’s the hardest nut in 
the Universe by killing all the other hard 
nuts and screaming “Aaaiieeeeee!!” rather 
a lot in a variety of funny accents. 

First off is Igor the Fearless. Igor 
carries a gun (which rather flies against 
the ‘Fearless’ bit but never mind) but only 
uses it as a club (because he’s got a brain 
the size of a pea). You, as Kwon, must 
leap over him, or crouch, or something, 
and deliver slamming head-kicks into his 
face. Beat him and you get to meet Helga 
and Maria. They seem sweet, pretty and 
innocent, but they’ll smash your teeth out 
as soon as look at you. Once (and if) you 
defeat them it’s off to Spain (to punch out 
Miguel), then Germany (to kill Hans) and 


then Beirut (to blow away some terrorists) 
It’s one long party being the Number 1 
Martial Art Head-Kicker-Inner of the 
world and no mistake. (Just make 
sure you take along your 
Sanatogen!) 


OMPUE 


M eet the Human Killing 
Machine. Unlike your 
average milkman (or 
postman), the Human Killing 
Machine is not a very nice person to know 
In fact, US Gold go so far as to call him 
“the meanest son of a snake you’ve ever 
seen”. Phew. Pretty harsh language there. 
So how has he earned this enviable 
reputation? 

Well, ‘Kwon’ (as his mum calls him) is 
a rather happy little fellow really because 




Perhaps rather predictably, the huge, armed All Kwon needs to do Is deliver a flying 
Russian has ins I smashed K won's face in, tieadkick to the $gw&* and victory will be his! 


Crouch Down 

Crouch & lean forward Down & right 
Crouch & lean back Down & left 
Advance Right 
Withdraw Left 
Leap Up 

Backwards somersault Up & left 
Forward somersault Up & right 


Crouch and kick Down & right 

Crouch and punch Down 

Spinning crouch kick Down & left 

Kick Right 

Punch Neutral 

Turn kick Left 

Flying kick Up & right 

Flying punch Up 

Flying spin kick Up & left 


puzzles is indicated by numbers on the 
screen, so if the sequencer reads 4213 you 
know to tackle puzzle 4 first, then move 
onto the second, and so on. 

Right, that’s some background. Let’s get 
into the real nitty-gritty now and see what 
each little separate thing does. (It’s probably 
as good a way as explaining the game as 
any - we’re completely foxed!) 


ALL THE SPOOKY BITS AND 
PIECES AND WHAT THEY DO! 
The items in Destrux are there to either 
help or hinder your task of neutralising 
the nuclear reactors. 

REACTORS These are what all 
the trouble’s about. They’re getting a 
bit dodgy and need blowing up. 

Reactors are square and consist of 
25 sections, the most important of which are the 
16 outer ones which need filling up with rock (so the 
whole thing gets disabled). 


FACTORIES The only way you can get rid of 
reactors is by chucking loads of bit of factory debris at 
them. Again, factories are square and made up of 
sections (either 9 or 16). For them to explode (and 
create all the debris) each section has to be damaged 
by tank fire, and then hit by an emission from another 
factory or a house. Factories become rubble 
once they’ve exploded except if they 
consist of more than one storey (in 
rf — **1 which case, each 

1 I _L storey needs 

■ ■ ■ exploding 
- separately). 


HOUSES The same as factories 
except they only consist of 4 sections. 


Their debris won’t damage reactors, only factories. 


RUBBLE Generally what’s left when 
things get blown up (and the 
emissions have scooted off over the _ 

horizon). Cannot be pushed, nor destroyed by missiles 
or emmisions. When emmisions hit rubble they bounce 
off in the other direction. 




ROCK EMISSIONS What you 
use to blow up your reactors. 


EXPLOSIVE BLOCKS These explode when 
they’re hit by an emission, making it 
travel further and extending its range. 

They can be moved. After exploding 
they become rubble. When they fall 
into a gully they explode, producing a 
9-square gully. 


PIPES These are used to change 
and lengthen the direction and range 
of emissions and missiles, and can be 
moved by tanks. They have 2 sides, 
one open, one closed. If a tank 
approaches one from the open side it will enter the 
pipe instead of pushing it. When an emission passes 
through a pipe which has 4 open sides, its type (ie from 
a house or a factory) changes. 


STEEL BLOCKS These can’t be 
destroyed, and stop missiles and 
emissions dead in their tracks. 
Sometimes they can be pushed, 
sometimes they can’t. Either way when 
you put 2 of them together 
they become non-pushable. 


GLASS BLOCKS Same as Steel, 
except that emissions can pass through 
them. 


STONE BLOCKS Same as before, 
except they’re much more easy for missiles 
and emissions to destroy. 

CHIMNEYS When missiles hit 
chimneys they turn them into rubble. When 
emissions hit them they force the 
emissions underground, creating a gully. The 
emission will continue on its underground 
path until it meets normal ground or a floor 
panel. If it reaches another chimney it will 
come out of the gully and travel above ground. 
Chimneys can be pushed, and they turn 
any ground type beneath them into normal 
ground. 


NORMAL GROUND This is ground 
which is normal (ie not very spooky). 


DAMAGED GROUND When the tank has driven 
^ over this it collapses, forming a gulley which 
^ the tank falls into. Objects however 
can be pushed over damaged 


ground. 


HALF-GROUND This consists of half- 
ground/half-gulley. When it’s driven over (and 
has objects pushed over it) then it becomes 
normal ground. 


GULLY These are deep holes in the ground which 
can only be got out of by driving onto half-ground. They 

^can be extended by... 
v * * driving or shooting into 
damaged ground 
»driving beneath an object 

• shooting into half-ground 
Unsupported objects can fall into a gully (with the 

exception of non-pushable blocks and 
buildings) and when this happens the gully 
becomes normal ground, individual building 


j^> 


YOUR SINCLAIR April 1991 


































































C N Ft L 


Keyboard orJoystick. 




suddenly changing i 
them (ahem). Say you tal 
is what happens (spook!) 


habit of 


im 


4 of a different object - this 


Those yellow and black squares show the 
edges of the playing area for each city. 


Daunting isn’t the word, eh, Spec- 
chums? But don’t panic! It’s fine once 
you get into the swing of things (just don’t 
get too peeved off when your tank gets 
sucked down into a gulley in the first 5 
seconds and you can’t move an inch!), 
and you’ll soon find yourself scratching 
away at your dandruff and burning the 
midnight oil until well into the next 
century. It’s that supercalafragalistic! 
Hurrah! 


This is \ h ^e“ore e « ^ 

Best get aw y sections 

which are not supported by 
ground become damaged. When in a gully, the tank 
can carry objects, by driving beneath them. In order to 
leave the object the tank has to drive beneath another 
object, such as a building. 

The original object will not fall 
into the gully. 


MISSILES What you shoot from the tank. 


FLOOR PANELS These are used to transport the 
tank, missiles and emissions, and pushable objects to 
r other areas of the map. The object 
r abvove the panel is moved to 
) next panel in the map. 


> - ■ . H jL r° 

. ^ thpr 


TREES When a tree is place above an individual 
object, the tree will become this object. 


Crikey. And there’s more! 


• When a chimney is surrounded by 8 
blocks of rubble then the whole 9-square 
becomes a one-storey 3-by-3 factory! 

• When 2 missiles meet they become a 
pushable steel block! 

• When 2 emissions meet they become a 
pushable stone block! 

• When a missile and an emission meet the 
emission becomes rubble and the missile 

is destroyed! 

• When emissions become close to a 
certain object they will orbit the object 
a set distance from it! The objects and 
distances change from level to level! This < 
object (if possible), or by deflecting the emission! 


1 BEFORE 


AFTER 


Central 

Surrounding 

Central 

Surrounding 

Unpushable stone 

Pushable steel 

Unpushable steel 

Explosive 

Open pipe 

Pushable glass 

Floor panel 

Pushable stone 

Rubble 

Rubble 

Floor panel 

Rubble 

Pushable steel 

Explosive 

Tree 

Chimney 




Loriciels 




Y ou want speed? Then you’ve 

come to the right place! There’s 
more speed in a K of Mach 3 
than you could wave an M25 
traffic policeman’s truncheon at (or 




The view is of the behind-the- 
craft-looking-up-its-bottom 3D 
variety. There are lots of ground 
targets that you’ve got to blast, as 
well as obstacles like buildings and 
cacti and stuff to try and get out of 
the way of. The only trouble is that 
to avoid all the fighters which 
swoop down from the heavens to 
blast the poop out of you, it’s often 
best to fly as low as you can. It’s a 
tricky problem (as anyone out 
there who’s ever flown a fighter 
plane at the rate of Mach 3 will all 
too readily acknowledge!) but not 
impossible because you can see 
your shadow skimming along the 
sand below and gauge how high 


something!). It’s all about flying a fighter 
plane across the desert and dodging alien 
fire, you see. Flick-of-the-wrist reactions 
are the order of the day here, folks, as is a 
trigger finger that knows its Cozy Powell 
drum solos off-pat! 



1 


YOUR SINCLAIR April 1991 



























































































































When Little Lucy is stolen by the terrible ACHACHA her two friends BIN 
and PIN really get angry! When they land a punch KERPOW! No one 
stands up. 

DYNAMITE DUX™ AND SEGA® ARE TRADEMARKS OF SEGA ENTERPRISES LTD. 
MANUFACTURED UNDER LICENCE FROM SEGA ENTERPRISES LTD. JAPAN. © SEGA 
1988/89/90. ©ACTIVISION (UK) LTD. 


ENJOY FRANTIC oriental action in 
this Ninja beat-em-up. Search 
for kidnapped children and 
dispose of marauding thugs 
with blows from feet, fists 
and shuriken stars. Classic 
Sega coin-op thrills! 


PRODUCED BY THE SALES CURVE FOR VIRGIN MASTERTRONIC LTD. ©1988/89/90 SEGA 
ENTERPRISES LTD. ® 1990 VIRGIN MASTERTRONIC LTD. MANUFACTURED UNDER 
LICENCE FROM SEGA ENTERPRISES LTD., JAPAN AND "SHINOBI" AND "SEGA®" (OR 
"SEGA™") ARE TRADEMARKS OF SEGA ENTERPRISES LTD. 


You areMULK, pal... and as TKE totally wicked revolutionary your gonna 
build 2 assassination machines — The Ninja Warriors — and attempt to 
chill out the evil master-greek, BANGLER. 

LICENCED FROM © TAITO CORP. 1988/89/90. PROGRAMMED BY RANDOM ACCESS. 
COPYRIGHT THE SALES CURVE 1989/90. DISTRIBUTED BY VIRGIN MASTERTRONIC LTD 


The Double Dragons, Billy and 
Jimmy, seek to avenge the death 
°f Marian — and might even be able 
to bring her back to life if they 
©i can only penetrate the secret lair of 

the Shadow Boss. 

"COPYRIGHT © 1989/90 AMERICAN TECHNOS INC. ALL RIGHTS RESERVED” 
"AMERICAN TECHNOS™" "DOUBLE DRAGON II — THE REVENGE™" ® 1990 VIRGIN 
MASTERTRONIC LTD. 


©VIRGIN MASTERTRONIC LTD. 16 PORTLAND ROAD, LONDON W11 4LA 


Available for:- 
SPECTRUM 
C64 
AMSTRAD 
ATARI ST 






































in to Man marking! 
rners, Free-Kicks, Tackling, 
ies, Throw-ins & Goal Kicks! 
'erve, Chip, Drive & Cross! 
ulti-directional scrolling! 
ljuries and Bookings! 
ariable Pitch Surfaces! 
iriable Wind Speeds! 

I management section for up 
olayers! 

Versatile tactics editor adds a 
lole new dimension: be the 
•layer, manager and coach! 















HKM, Mach 3 and the 
Side B. 


ni/U " enl ' 

P'coseconds 

ssss? 

eventually); Hi 


Build «BD < BS -Be -*BB BS 


Loriciels 




You want infy lives? You got infy lives! 
(We’re too good to you, we really are!) 


Y ikes! A French game! Perhaps 
that explains why in these days 
of high-tech computer violence 
and designer mayhem it’s all 
about a little smiling ball thingie which 
bounces around left and right collecting 
points. Still, spooky it may be, crap it 
certainly ain’t. 

You control the ball. There are 
screenloads of platforms, obstacles and 
collectables, and it’s your rather fun- 
packed job to solve each level in a certain 
way so that an exit appears. It sounds 
“ Q sy - and it is. To 
begin with. By 
the time you’ve 
got to Screen 
5 things are 
getting 
more than 
a wee bit 
tricky and 
you’re 
beginning 
to give your 
telly some 
pretty rude 
Italian hand 


the 
9 ' 


Oh no! Bumpy’s trapped, bouncing forever 
between 2 platforms angled together! 


That’s Bumpy in the middle of the screen. 

signals! So what you’ll be doing by the 
time you get to the 100th is anybody’s 
idea! 

(*%$£*@ *@!£ 100?/? Readers’ voice) 
Don’t panic! The secret is to think 


logically. They’re a canny bunch these 
Frogs, you see, and they’ve designed the 
game so that you’ve got to do things like 
collect water icons before you can put out 
fires, and hammer icons so you can knock 
through walls. The trouble is that the route 
you need to follow to get these isn’t 
always the simplest, so it’s best to plonk 
yourself down for a bit and have a good 
old think before you attempt each screen. 
Some of the platforms are angled, causing 
you to lose control of where you’re 
bouncing, and some even melt when you 
land on them, so you’ve got to find a 
, different way back. 

And if this suggests to 
L you that Bumpy is spooky, 
r brill, and a jolly good 
romparound then you’d be 
absolutely right! (It’s 
certainly going take more 
than a few trillion 
picoseconds to 
- solve, you can bet 
your boots on that!) 


He’s destroying a wall by bouncing 
at it over to the left of the screen. 


moopsl It's boo-boo time again! Please notethe 
Zina order on the tape has been changed. Side A 
SonSs SpMizzy, RoboWd and Destrox and. 




• Dizzy Infinite lives 

• Fantasy World Dizzy Inifinite lives 1 

• Fast Food Infinite lives 

• Gremlins 2 255 lives 

• Magicland Dizzy Infinite lives 

• Rana Rama Infinite lives & lifeforce on 
rune screen. 

• Rick Dangerous 2 Infinite lives, infinite 
plungers & infinite lasers 

• Switchblade Infinite lives 

• Treasure Island Dizzy 

Immortality 

• WEC Le Mans Timer loops 
to 99 when it reaches zero 


Now go-to! 


Jon North 

Didn’t last month’s loading screen 
for this little lot look an absolute 
treat - all that parallax scrolling 
whizzing across your telly. Well, 
this month’s is just as good. And 
so it should be - it’s pretty well 
exactly the same! Here’s what we’ve got 
on the POKES front... 


- 


C N R L 

Joystick or the traditional Q, A, O, 
P keys. 


YOUR SINCLAIR April 1991 1 




























































Which roughly 
translates as “The 
space aliens, they 


makes a crash landing u« a 

nparbv Planet. Not much wrong wit! 

hat _ except that inside theL^PohnoiAnd she?s beSaken prisoner by 
S worse! Ba« she^eeds 

along and give her a wet ^^®[ 0 y h g o exploring and beat up loads o 
teeth!), so it’s yo^efound her you immediately take 

nasties! Hurrah! Of c°urs > the n live happily ever after, 
her driving licence away and t en live w r _ romantlc! 

ki™« that's what we here in tne r o s»i __ 


V\AAA 


AA/ 






The birds 
are at it, 
the bees are at 
it-even our 
rubber-keyed chum gets a 
bit frisky now and again! 
This month in a YS 
exclusive, we investigate 
the secret love life of the 
Sinclair Spectrum... 

“WHAT TIME 


WOOOOO!” * 

y It’s all you need. 
y Everybody talks about it but 
nobody knows what it is. 
y It gets bigger with chocolate. 
y It’s a four-letter word. 
y It’s love. 

• And the shed’s full of it at the 
moment! Valentine’s Day got 
the ball rolling (thanks for all 
the cards, says Linda) and 
now that Spring’s here the 
lurecast promises ever- 
increasing randiness from now right up to 
Summer. Caramba! 

Mind you, none of this is new to the 
Speccy of course. Our rubber-keyed 
chum’s on the snog all year round! After 
all, where would our games be without all 
those young jocks chasing off 
to rescue their chicks, eh? 

Nope, the Speccy love- 
candle burns eternal and 
just to prove it here are a 
few selected examples from 
games gone by. (Some are 
cute, some are downright ridiculous and 
quite a few involve aliens...) 

* 10 past 7 (pm) 


YOUR SINCLAIR April 1991 


suoaemy - . locked up in a • - 

I SSwiteSoffhe tro ^° t [f b C uufe e c m utest‘feature’ 

J&P P* 1 “fa’offi, » a * !T I 

i to collect fairy tears, but, a ^ earts are broken * 

I fairies only shed tears wh ^ s pe falls in j 

| so Stormlord shoots .kiss really U pset and 

love with him, theni stops down t0 pick one of L _--- 

\ starts blubbering, to-be-kind, we know well, if W hat a f a i ry looks 

1 hpr tears up! A bit crue pver ?i like then we i c|| y wel1 can>t 

I • n’t that iust the loveliest thing blame him for prancing about in 

isn I u icu j the woods with them all day! 


























ness Electric Dreams 

'S SJSSiM me e rr 

week and has to be rescued byMy ^ and s 

Now, in 9 ene l a ' n v Quiiecfa short straw! Myrtle >s 
poor old Gordon sPu'led a & fgce |ike Be t Ly 
and buxom, but sne s ‘**J*_^^ 
a liking tor stout \ 

she won’t move « £o h , r< -r H t^ ^ mg/M 

without it. So gM|g| 


you’ve got to keep 

filling ber up with 
the stuff. We ve 
known full blown 
marriages spring 
from less! 


tdaneath le 

naanffictu®'- 


And’ere wee 

beautitool briny * e 


Paf! Desert islands ain’t what they used to 
be, you know! Time was when you could 
wash ashore from a shipwreck and spend the 
rest of your days happily swinging in a 
hammock and eating lots of Bounty bars! But 
not anymore - at least not if the Narco Police 
are concerned (the scamps). They’re the 
stars of Dinamic’s new brain-and-brawn 
strategy shoot-’em-up (of the same name) 
and they’ve been sent on a mission to wipe 
out a tropical narcotics lab. There’s a rather 
spanky review of it waiting over the page but 
in the meantime we’ve 5 copies of the game 
to give away completely 
corkingly FREE! 


who the tasty lady who hopped out of the sea! 
in Dr No was - was it a) Anneka Rice, b) Kate j 
Adie or c) Ursula Undress? - and post it off ] 
before April 15th (on the back of an 
envelope) to Concha Give Away A 
Fortnight’s Holiday To Bermuda Instead? No I 
We Can’t So Bog Off Compo. The adress is ] 
29 (we’ll repeat that - 29) Monmouth Street, 
Bath BA1 2BW, 
and may the 

best Spec- > * 

chum 


¥/ April 1988 ^ 

'( In which we start the first of an occasional Pssst series looking back in time at 

Speccy months gone by. Hurrah! We thought April 1988 sounded like as good a 
place to kick off as any, so, er - here it is! 

Actually, it’s got rather a lot to answer for - it's the ish Duncan reviewed Advanced Lawn 
Mower Simulator in and gave it a flipping Megagame! Oh no! (And he wrote the blimming 
thing!) The perennial Sinclair crapster, it’s possibly the most copied title in the Speccyverse 
and still haunts us even more than Farty’s ghost! 

Other Megagames included Arkanoid2, Tetris and Firefly, and in the Readers’ Awards for 
1987 everybody agreed that Head Over Heels was absolutely the bee’s knees 
- and, if we’re anything to go by, they probably still do! 

V FULL PRICE TOP 5 

1^ OutRun US Gold A 

B^ 2 Match Day 2 Ocean Ml 

^B^ 3 Combat School Ocean M 

PHBkX. Gunship Microprose yM 

Garfield The Edge 


f HEY, X 
DOLL! SWING 
YOUR 

V PANTS!! J 


Mikie Imagine 

p «ppy Love! 


OGOfJOG •»»•»»***«*» CLASS 

» » ROOK 


haven’t they, Spec-chums? North & South, The Light Corridor. 
Wetttm- they don’t send In any games for absolutely ages then 
all of a sudden a blimming avalanche descends on our heads! 
And there’s even more to come! Mystical is described as an 
arcade game of exceptional graphic beauty m which you play a 
magician’s apprentice and meet a crowd of characters who are 
"as diverse as they are ludicrous". But then they would say that 
wouldn’t they? WeVe haven’t the foggiest idea when to expect a 
copy in the office but.we certainly look forward it 

x And as if the French weren’t enough, the Spaniards are even 
worse! Six months of complete silence and then whammol 
Latest from the Madrid-based Dinamic stable is Narco Poke (of 
which more later on in the issue), but early reports have it that 
therr next release will be something called Megaphoemx, We 
don’t know much about it other than it’ll be a fast and colourful 

socks off) but well try to, er, keep you in touch. 

X Birmingham biggies US Gold are si beavering away 
furiously on Gauntlet s The Final Quest ; but in the meantime 
we’ve got their big-name compilation set Coin Op Hits 2to look 
forward to. Action-packed isn’t the word here (although perhaps 
it is!) because included in the box wf be Ghouls & Ghosts, 
Vigilante, Dynasty Wars , Ninja Spirit arid Hammerfist Pretty 
darned spanky, eh? They're planning to release It at Easter, 
when you should have enough spare time to get to grips with it! 

X Who remembers Flymbos Guest then? System $Ve been 
promising it for yonks! Well now fs finally going to appear - in 
the form of a compilation game! We’re not quite sure why a 
previously-touted full-pricer should have met with such cruel 
demotion but then ours is not to wonder why, eh, Spec-chums? 
Rubbing shoulders with Flymbo will be Myth , Vendetta and the 
Ninja Remix and it should be hitting the shelves soon. 

X Gremlin are about to scoot off in a bit of a different direction 
from racing games. They’ve just picked up the licence for those 
cutsie little chappies The Shoe People (from Saturday morning 
telly) and are busy putting together an educational package 
around them. Appropriately called The Shoe People it’ll feature 
all our Odour-Eater favourites like Sid Slipper, Flip Flop and 
Giida Van Oer Clog and should be out sometime in April. Oh, 
and did you know that they’re a big hit in Russian? Well there 
you go - you learn something new every day! 


Quick! Sneak out of the 
classroom while the 
teacher’s disappeared! 
(Tsk. Love, eh?) 























Gremlin 

£10.99 cass/£14.99 disk 

James They’re blimmin’ well 
car mad, those Gremlin blokes. 
As if Supercars and Lotus 
weren’t enough, they’ve just 
come up with a tfwrdvroom-vroom game 
called Toyota Celica GT Rallyi What a 
bunch of complete boy racers, eh? (And 
yes, I know Switchblade didn’t even have 
the slightest whiff of an exhaust fume in it, 
so just shut up, will you?) 

The Toyota Celica GT4, for those who don’t know, is 
a four-wheel drive rally car, capable of doing about 
150mph round somebody’s lawn. It even won the 
Lombard RAC Rally and the British Open Rally recently 
(for the second year running, no less). So we can 
safely assume that it’s the bee’s knees. How else could 
Gremlin resist the idea of standing by a freezing car 
track in Wales at 3.30am, getting all muddy and wet, 
just to see one of these cars zip past in .25 of a 
second. They couldn’t, is the answer. So off they 
trotted, with their wellies on, to do just that. Then they 
came back, turned the heating up full and wrote the 
game. And I don’t mind telling you that the result is 
very impressive. 

Rally is in the Lotus Esprit Turbo mould. That, as 
you very probably know, was a Megagame (but only 
just). Spookily, however, Celica GT Rally was actually 
written before Lotus. About two-and-a-half years 
before. Yep, amazing as it sounds, Rally ms knocking 
around for 3 years being speeded up and refined 
before Gremlin decided it was good enough to release. 
They also waited to find a rally car good enough to 



v _v V V I’, | ... ... | 

£5i£:]3=El-iFF?E55 


Oww. I’ve got a smalt piece ot glass in my eye. This is Mexico, by the way. 



ind o 
u can * tf 

|0 Jsk S 

14 




The game system is actually 
fairly similar for both, except that the Lotus remains all 
nice and shiny, whilst the Celica gets well and truly 
filthy (because it spends most of its time sliding into 


So how does it compare to the real thing? 


Our illustrious editor Andy has actually 
been in a real Celica GT at high speed, 
with top rally ‘driver’ David Llewellyn. I 
asked him how it compares to the 
Gremlin game. 

Er, well, they’re very similar. 
Especially the trees. When you’re 
travelling really fast you do actually see 
lots of trees. But this Rally game on the 
Speccy doesn’t have the rabbits. Yes, I 
saw rabbits and waterfalls and, urn, 
garages, elephants, and lots of things. 

Are you quite sure about this, Andy? 

Ves. 

(Silence.) 

Oh, okay - so I had my eyes closed. 


puddles). The road looks the same for both games, but 
there are big rocks and trees along the side for the 
Celica to crash into. (It’s certainly a nice change for a 
game to feature a macho, dirty, smashed-up 
Japanese vehicle for once rather than a girly 
Italian racer!) 

Okay then, what have we got? 

Well, a big, powerful car and 30 bouncy roads to drive 
it on basically. Everything is seen from the driving 
seat, so you can watch your own hands spookily 
turning the wheel as you move the joystick. You have 
3 countries to race in (England, Mexico and 
Finland), with 10 stages per country. You can 
practice in any of the countries, or can go 
straight into the stressful and exciting 
World Championship. Whey-hey! 

Let’s do that then! 

At first you’ll probably choose 
the automatic car so you don’t need to faff 
around with stupid gears and stuff. Then wait at the 
start line until the ‘Go’ signal flashes up. Put your 
clog to the floor and all 4 wheels’ll spin as you belt 
towards the first corner. Because you’re now a 
cool rally driver you shouldn’t bother slowing down 
too much - just turn the car sideways and go 
round like that. Yahoo! Then straighten up (if you 
can) and head for the next corner. Easy-peasy (I 
don’t think). Trying to keep your car heading (if not 
pointing) in the right direction is a mammoth task, 
actually, as well as a great deal of fun. 

If you do come off the road it isn’t necessarily a 
mega-disaster. Depending on how skilful (and, er, 

lucky) you are, you may still be 
able to slide the car back on 
course without losing too much 
speed (or your life). You have 
very little grip on the muddy (or 
sandy or whatever) verges, 
and if you happen to hit a 
(nicely drawn) tree, cactus or 
rock your windscreen will 
break and then you’ll have to 
wait for ages for it to be fixed 
before you can drive off. Oh, 
and you also get a 20 second 
penalty. Boo hoo! 

Each stage is timed, so you 
don’t see any other cars when 
you’re racing. You’re really up 
against the clock, so you’ll be 
stuffed if you crash more than 


twice (ie get 40 seconds of penalty 
time). Rather cleverly (at least I 
think it’s clever), Gremlin have 
set up your Japanese jalopy so 
that the ideal speed for the course is quite a bit less 
than full throttle. This means that you should be oh-so- 
careful going round the corners because you’re almost 
always zipping along far too quickly when you reach 
them. 

But you’re not alone in all this! Ho no, missus. To 
help you blast your way to a record time, you’ve got a 
sort of spooky invisible co-driver who indicates when 
corners are coming up with arrow signs by the side of 
the road. What you’re able to do before every stage is 
scroll through a top view of the circuit putting the 
arrows wherever you want. Then, when you’re 
chugging along, they’ll turn up at the points you put 
them at. Doing this also helps you learn the course 
so you get an idea of what to expect. It’s a nice 
‘ touch in the game. 

Your race times for each stage are added up, and 
you must beat a certain number of the computer bods 
in order to qualify for the race in the next country. Up to 
4 humans can play, so if you’re alone (and desperate, 
like me) you can have 4 exciting attempts to qualify. 
Hurrah! 


ably would 
off the Jk 

hemif^^p^^^ 


Some dirt probably would 
have flown up off the 
road and into them if I 
hadn’t! Even 
though the 
windows 
were closed 

and I had a helmet on. What do 
you mean “was I scared”? What a 
ridiculous suggestion. I was just being 
careful. 

So that means you can’t actually tell 
you how it compares to the game? 

Er... no. But I know that Rally is a lot 
of fun, and certainly much safer. 

(We made our excuses and left.) 



Hooray! 
revs 




are 


Exciting, you 
say? 

Yes, very exciting actually! Rally is incredibly fast and 
smooth. The car handles realistically - and as I’ve put 
several real cars into ditches I should know! Pretty 
stonking graphics and good sound (although the 
engine noise sometimes cut out on ours, but that might 
just have been my slightly unorthodox driving 
techniques) certainly complete my happiness. 


YOUR SINCLAIR April 1991 
















































Yep, it seems like the Grems have got 
the secret of fast and spanky road 
graphics well and truly sussed. The road 
view is the only thing whichTI really 
remind you of Lotus when you’re playing 
the game. That and all the menus, 
which are very similar as well (why 
change a winning formula?). Oh, and j 
the undulating road which means you „ 
can bounce over hillocks and can’t see f 
in front of you. Ahem. So, er, it is a bit 
the same but it’s by and large it’s not. 

If you see what I mean. 

Which only leaves me to make up my mind about 
the score. Is it../? Could it possible be..? Yep, I reckon 
it is. I’m getting a bit jittery about all these Megagames 
Gremlin seem to be getting all the time but, heck, if 
they deserve it then why not? Hurrah! Now load it up 
and give me another go. 




*»<f frosty. 
* heater. 










, t wasn’t matter ""; 
might keep w 




& 


Andy Ide First up 
was the Big Ed - 
he’d sheepishly 
squeezed his way 
to the front of the 
queue and was scribbling away 
on the back of his hand. “Right. 
This is my poem and it’s called 
Solstice... 

© In the spring when winter’s 
gone, 

The days get rather long. 

Winter nights are dominated by 
the moon, 

But, in spring, late nights seem 
like noon. 

This is due to the spring sun, 
Shining like a yellow bun.” 

Well, what could we say? Good 
use of the word ‘dominated’, we 
suggested (very poetic), but a 
bit of a shame you couldn’t get 
an actual mention of ‘solstices’ 
in anywhere, Andy. “No room,” 
he said. “And anyway , the 
domination thing’s the whole 
point. Up the revolution!” We 
made our excuses and left. 


Linda Barker Oh 

dear, we thought, 
not a soppy one! 

But she told us she 
was in a really 
mean-’n’-manly mood. “It’s 
called Boots... 

© Me and my boots, we trample 
round the farm. 

We drink beer and eat a lot of 
meat, 

We crush buttercups and do a 
lot of harm. 

Then we go home ’cos we’re 
dead beat.” 

Is that it? we asked. “Yes. 

Didn’t you like it?” Well, it 
wasn’t very spring-y. “It was, it 
had a farm in it. Shall I do 
another?” No. We had to give 
her a Creme Egg to make her 
go away. What a pest! 


James Leach “Do I 

have to? I’m really 
crap at poetry.” 

Yes, we said 
forcefully. “Gosh, 
you’re really mean... urn, it’s 
called Little Lamb... 

© Little lamb, you are so fluffy, 
Skipping like a fool. 

You are white and puffy, 

Like a ball of cotton wool.” 

Ha! Ha! Ha! We thought he was 
just being modest, but he really 
is crap! We gave him another 
chance, we even offered him a 
Creme Egg, but he wasn’t 
having any of it. 


Jonathan Davies 

Our only instruction 
to JD (after we told 
him to stop hiding 
behind the desk) 
was that he couldn’t mention 
Farty. He thought about it for a 
while and came up with this... 
“It’s called Apple Pie... 

© Among the Crocuses my love 
and I 

Sat and talked about apple pie. 
All day long we watched the 
sky, 

And talked about apple pie. 
When it got too cold my love 
and I 

Went home and ate apple pie.” 
Very impressive, we said - well 
done, Jonathan! But he’d 
completely disappeared again 
and we found ourselves talking 
to an empty wall. 


finalverdict 


LIFE EXPECTANCY GRAPHICS ADDICTIVENESS 






A 


DIAGNOSIS 


91° 

INSTANT APPEAL 


Very smart little racing 
game - handsome to look 
at, fun to drive and fast, 
fast, fast! 


90° - 100° Getting up to fever temperature! Miss a game that’s this red-hot 
and you’ll get the blues - we guarantee it! Any game that rates an overall 
score of 90° or above gets the esteemed YS Megagame rating! It’s a 
happening piece of software! 

80° — 89° PDG! (ie Pretty Damn Good!) A game well worth digging deep 
into the old dosh bucket for! 

70° - 79° A very enjoyable game, but might not be of lasting appeal to 




■ 


70° - 79° 
everybody. 
60° - 69° 
50° - 59° 
40° - 49° 
30° - 39° 
20 - 29 
10°-19 
0-9° 


A few niggles. Lacking in certain areas. Think before you buy! 
Pretty average. Very average in fact. Actually, it’s a bit crap. 
Um, below average (believe it or not). 

So sick it’s due to be hospitalized. 

Very poorly indeed. 

Critical - not expected to last the night. 

Clinically dead. 


YOUR SINCLAIR April 1991 1 



























The taste of paradise 
On the surface the island looks much like any other 
tropical paradise, but don’t be deceived! Beneath 
the lush greenery is a network of high security 
tunnels which lead to the Central 
Processing Lab. Three units of 
Narco Po,ice are * lown onto the 
island and you are in constant 
communication with them via 
the Personal Intercom Unit. 

B m SflBB§ The aim °f the 9 ame is t0 9 et at 
™ (east one of your men to the lab, 

I plant a bomb or 2 and then 

iSfe' mOML scar P er as the whole ca boodle 
Bngoes up with a mighty bang, 

I crash, wallop. You do this with 
a mixture °f strategy tactics 
(switching control of units, 

! .. launching missiles, sending in 

support troops etc) and shoot- 
’em-up skills (shooting all the ’orrible nasties who try to 
stop your men running through the tunnels). 

This is sort of split-personality gameplay is reflected 
in the layout of the screen. On _ 

the right is 
your 

Personal ■ ^ jiiiaiMim 

Intercom I ■ 


Dinamic ^ ; 

£9.95 

cass/£14.95 disk 

Linda How come I get all the 
foreign games? First North & 
jfe] South last month, mm> 

Corridor and this! It must be my |§pj 
half-Italian good looks, or maybe 11™ 

the fact I can speak 36 languages 
(all at once). Ich bin ein Bauer, 
weil Ich Gumm-istiefel habe. 

(That’s German for “I am a farmer 
because I have a pair of J 

Wellington boots”. Posh, eh?) jEV, 

^ Anyway Narco Police. Mmm. aVA 

•A Sounds a bit like NARC to me. ! WfJ 

fr Let’s see. It’s the year 2003 and fcjjj 

v a fifth of the world’s population are |J|it 

drug addicts. This makes the drug 
dealers very, very rich indeed, not to 
mention very, very powerful. To remedy 
this situation each country has donated 2 
of their top policemen to form a new narcotics squad 
- the Narco Police. 

It’s not many cops per capita, you’ve got to A 
admit (in Britain it’d mean 12 million druggies m 

with only 2 cops to deal with them!) but these X 

boys are rock-’ard pros and no mistake. They 
know where they’re going - a ‘drugs factory’ 
called the Narco Processing Centre on an rk, 
island near Colombia - and they’re going M A 
to kick a lot of bottom when they get MjBL 
there. So it’s time to pack the Marmite 
and off we go! 


Twinkle, twinkle little sprite, 
now it’s time to say goodnight! 
Narco Police, despite sounding a bit like NARC and 
having a similar scenario, is a bit of alright. I don’t really 
go a bundle on shoot-’em-ups normally but I like this 
because of the strategy element, and it’s that little bit 
extra that makes it that little bit special! 

Dinamic have really done themselves proud with the 
Speccy version too (it’s certainly better than the 
Amstrad). Despite being in monochrome the little 
sprites are crystal clear and there’s no confusion over 
where you’re going. When the little chap fires away 
with his gun he’s sort of pushed back by the force of 
the shot, and when he moves he could almost be 
dancing - it’s all really smooth. In fact the whole thing 
looks absolutely spiffing, and it plays pretty well too. If 
shoot-’em- 

ups with Jjk 

brains are 

where ff fcijjHwijjgm■. J . V; \ 

you’re at r ■ JfeS? 

then this d® 

could just 
be right up 

your street. %i 


Oh hello. I wonder if you could tell me the way to the 
Central Processing Lab? (Blamblamblam!) Er, perhaps not! 

Unit (this is where you work out the strategy bit) 

^ and on the left is the little chap you’re 
W controlling. He moves forwards, or sideways, 
f and you follow him from behind (and he’s dead 
impressive!). 


f Tumbling terrors 
And it’s a right old palaver when you get down into the 
tunnels! You don’t get faced with your usual baddies, 
ho no - these guys are circus extras, tumbling down 
from the roof and somersaulting at you the whole time! 
They take some zapping, I can tell you (though they do 
act to a set pattern). 

Once y° u ’ ve finished with 

Choose your them you get to blow up a tank, 
1 then it’s on to deactivating the 

i ~~ll ,ike that but it’ s a rea i maze 

mM down there with plenty of really 

iWif mean ( ancl * mean rea,| y> real| y 

I 1 P 3|| mean) meanies to get through - 

^ anCl ^ y° U ^ r °^ reSS S ° 

* there’s always a reason. “What’s 

launcher.” Hmm. Then all you’ve 
crdi< 3 got to do is find your way to the 
IN & entral Processing Lab. Ha-ha. 

gkoopI Remember you’ve got 3 units, 
|.M so you can try and move them 
l=iK all towards the lab bit by bit. Or 

1*111 y° u can tr y ancl c *° Wlt * 1 J ust 

S^Jjj jl one > ancl kee P senc| i n 9 support 
troops when you run out of men. 


LIFE EXPECTANCY GRAPHICS ADDICTIVENESS 


A ‘strategy’ shoot-’em-up 
with good looks and 
brains too! 



MB i 

3 v V. wV 




ifjj 

uBfau 


■M 

aj Rj 

njpgi [# 



gpJl^feaug 

W [ilGROUP 



A- 




A 


1 8 YOUR SINCLAIR April 1991 
















































TASMAN PARALLEL PRINTER INTERFACE Parallel printer cable 

A low cost means to link your Spectrum to any printer fitted with the Centronics standard parallel £39.95 £9-95 

interface. Supplied complete with cable, driving software for LUST and LPRINT and screen copy RS232 cable 

software for most dot matrix printers. Compatible with 48K AND 128K ZX Spectrums. £14.50 


lEHlifc lll 

PERFECTION IN PROFESSIONAL SOFTWARE 


All prices include VAT and post and packing 


Springfield House ■ Hyde Terrace • Leeds LS2 9LN Telephone ■ Leeds (0532) 438301 

If you do not want to cut this magazine, simply write out your order and post to: TASMAN SOFTWARE, DEPT YS, SPRINGFIELD HOUSE, HYDE TERRACE, LEEDS LS2 9LN. 


1 enclose a cheque/PO made payable to TASMAN Software Ltd OR charge my ACCESS/VISA number: 

Fxpiras 


NAME_--- ITEM 

PRICE 


1 ADDRESS 

r 


_____ f 

1 ---—- £ 


Telephone Access/Visa orders: Leeds (0532) 438301 


Outside Europe add £2.00 per item airmail. 


TOTAL 


^Please sendme aFREHasman brochure describing your products for ZX Spectrum+3 □ ZX Spectrum 48K/128K/+2 □ IBM/Amstrad PC □ Amstrad PCW □ Amstrad CPC □ Commodore 64 □ Dept. 
DISTRIBUTORS: CentresoftLtd, Exeter Software, GEM Distribution Ltd, Greyhound Marketing Ltd, Lazer Distribution, LeisuresoftLtd, Microdealer International, R&R Distribution 


SOFTWARE THAT’S 
HARD TO BEAT 


A range of powerful programs for the ZX Spectrum computers. Use the coupon below and send 
today for our free, comprehensive brochure Quality, performance and great value for money. 


T A S W O R D 

The Word Processor 

Power, flexibility and ease of use have given Tasword an enviable reputation for performance and 
unbeatable value for money. Each version is packed with useful features and is specifically designed to 1 
make maximum use of the memory and keyboard layout. 

TASWORD: power, versatility and performance. The definitive word processor for the 
ZX Spectrum. 


T A S C A L C 

The Spreadsheet 

At last! A comprehensive spreadsheet for the ZX Spectrum. A full working spreadsheet of 52 columns 
by 157 rows to process and evaluate numerical data. Advanced features include variable column 
widths, on screen help, interactive prompts and a full range of formula functions. 


T A S P R I N T 

The Style Writer 

Print Tasword output in a range of five impressive print styles. The Tasprint lettering is twice the height 
of normal dot matrix output. 

TASPRINT PLUS THREE features 25 fonts AND a FONT DESIGNER, 


TAS-SIGN 

The Sign Maker 

Produce and print your own signs, posters, banners and large notices to get your message across with 
maximum impact. Add a new dimension to your dot matrix printer. 

Prints signs, posters and banners with letters at any height from one inch to the full width of the 
paper. 


ZX SPECTRUM 128 
AND 

ZX SPECTRUM+2 


Cassette £19.95 


Cassette £19.95 


5 Fonts 

Cassette £9.90 


Cassette £19.95 


Disc £24.95 


The spelling checker for Tasword Plus Three 

Disc £24.95 


Disc £24.95 


25 Fonts 
Disc £24.95 


Disc £24.95 


TAS-DIARY PLUS THREE 

The Electronic Diary 

Keep an electronic day to day diary on disc with TAS-DIARY PLUS THREE. TAS-DIARY PLUS THREE 
features a clock, calendar and a separate screen display for every day of the year. Each year stored on 
disc includes a memo pad and several note pages. TAS-DIARY PLUS THREE is an invaluable aid to 
keeping records, reminders and any other data which is related to that most valuable commodity of 
ours - time! 


NOT AVAILABLE 


Disc £19.95 


MASTERFILE PLUS THREE 

The Database 

Accomplish your home and business filing with ease and elegance using MASTERFILE PLUS THREE. 

A sophisticated menu-driven data filing, storage and retrieval system. Data stored with MASTERFILE 
PLUS THREE may be exported for use with Tasword Plus Three. 


NOT AVAILABLE 


Disc £24.95 






































































Infogrames 

£10.99 cass/£15.99 disk 
Linda Imagine hurtling 
through a tunnel at the speed 
of light and watching the walls 
change colour. Good, eh? It’d 
be like travelling through a rainbow. 

And, spookily enough, that’s just what The Light 
Corridor's about (sort of). According to those rather 
funky people at Infogrames the aim of the game would 
seem to be to “illuminate the stars again in a new born 
universe”. Eh? I haven’t got a clue what that means 
(maybe I’m just not metaphysically-minded enough!), 
but I’ll try and shed a bit of light on the thing anyway. 
(Hem hem.) 


I can sing a rainbow 

Basically it’s about hitting a ball (or 
‘metallic sphere’) down a very 
long tunnel littered with obstacles. 
To do this you’re equipped with a 
see-through raquet which you hit 
the ball with (or try to) every time it 
bounces back. As you progress the 
tunnel changes colour, 


over one while the other one dodges around. 
Sometimes this is quite useful as it’s something for the 
ball to rebound off if you miss. At other times, like when 
you’re trying to get under a barrier and it won’t move 
down to the right level, it’s just annoying enough to 
make you stamp your 


version of an obstacle race in The Krypton Factor. It 
goes on about being something to do with “the 
echo of light on the walls of 
silence” but 




and just when you think 
you’re stuck inside for the rest of your 
days you’re rewared by a tiny chink of light directly in 
front of you. Of course, this time it’s not some poncy, 
rainbow ‘hue’ but the real potato chip, the big, bad 
daddy of life and love - the sun. Hurrah! 

Oww!” 

) That’s the basic game but it’s certainly 
not all there is. No way, Jose! First you 
have to master the batting technique. 
' asssS * You move with your bat, which means 
it’s always at the front of the screen as you go 
forward. The hardest thing here is when the ball 
gets lodged between your bat and an obstacle, 
because if you try and roll it out if flies off 
behind you and you lose a life! (Mind you, you 
do get rewarded by a brilliant sound - a sort of 
manly high pitched “Ow!”, a bit like James Brown 
squealing “I feel good”. Spook!) 

You start off with 4 lives/balls, but by moving your 
bat through the little things that look like motorway 
signs with a ‘L’ on them you can pick up an extra metal 
ball. There are other signs too. The one with 2 little 
rectangles on turns your single transluscent bat into 2. 
The trouble with this is you only have control 


I seem to have 2 racquets. A good thing really 
seeing as that ball is coming straight at me. Eek! 
And there’s no dodging either. (What d’you think of 
the colour? Spooky, eh?) 


feet and 

go “Grr!” a bit. (A much better signpost to 
pass through is the single square one which gives your 
racquet a boldly-defined edge. It doesn’t do anything 
much apart from making the bat easier to see, but I 
thought it was pretty groovy!) Oh, and you know when 
you’ve passed through a sign ’cos not only does your 
bat change (!) but it makes a daft little ping noise too. 

As the colours switch (every 4 levels) the obstacles 
get more difficult. At first it’s just stationary 
blocks, a bit like dividing partitions, but later on 
these start to move (like lift doors opening and 
closing). Obstacles come in all shapes and sizes 
and the best way get to know them is 
by going down to the option menu 
and checking out the best bit of 
the game... 

Creating a 
corridor 

This is what makes The Light 
Corridor that wee bit different - 
the chance to make your own 
tunnel and choose all your 
obstacles. The best bit is simply 
playing around with the 2 sets of /^V^\ 
options (they sit in a control / /g\\ 

panel at the bottom of your ( vj/ \R/ 
screen). There are blocks that J 

move and don’t move, 
obstacles that work in 

unison with each other, the lot - in fact, you can 
use pretty well everything that you get in the 
norma! game to set up the most impossible 
corridor of your dreams and then save it to tape 
or disk! Funky, eh? It’s even more fun with the 2- 
player option, ’cos if you’ve made the corridor 
then you know when the difficult bits are coming 
up and your mate won’t. (But that’s a bit nasty 
and I know that you don’t think like that!) 

Fab and groovy 

Despite all the nonsense on the 
packaging about “chromatic 
harmony” and “sensitive universe” 
this is actually a good, honest, 
down-to-earth game. At times it’s like playing 
squash and at others it’s like a space age 


it’s not 

at all (unless you turn the 
sound down!). I thought it was pretty fab 
and groovy. Bits of it had me close to tears (of 
frustration), but I still kept going back for more. It’s that 
sort of a game. Another corker for Infogrames after last 
month’s North & South, so well done, chaps! 


CD noson 


Hmm, the problem here is that if i move up to get the 
ball I’ll get stuck in a tight comer! 


finalverdict 


LIFE EXPECTANCY GRAPHICS ADDICTIVENESS 


& 


DIAGNOSIS 


INSTANT APPEAL 


Not at all easy squash-like 
affair, with really good 
game-maker. Well worth 
wasting some tirne on! 


YOUR SINCLAIR April 1991 





























































So what’s all this about a book then? 

Well, it’s simple! You 
readers have been our 
chums for quite some 
time now, and, although 
you’re probably quite 
content simply receiving 
your copy of YS every month, we thought 
you deserved a little extra something. So 
we’ve written you a book! 

Blimey! So just what’s in this ‘book’? 

Tips, that’s what. And more. What we’ve 
done is chosen some of our most favourite 
games ever, written a bit about them and 
then collected every single tip we could 
unearth for each one! 

Okay. I want one. 

Hang on a sec - there’s more! 
We’ve also squeezed about 200 
extremely practical POKEs into 
one program and popped it onto 
a cassette. It’s stuck on the 
front and it’s totally FREE. 

I want one! 

But wait! Budgie tips are 
included as well, there’s a 
whole bunch of maps to guide 
you through the trickiest of 
games... 






NOW! 

... then another colossal 
POKE bit with ‘nearly’ 

1,000(ish) Multifaces on 
hundreds of different 
games, and a guide to the history of 
Spectrum games, with top fives for the last 
six or seven years. 


... Anything else? ... Or can I order my 
copy now? 

Just a few jokes at the back. 

Right! I’d better fill in 
the coupon then! 

Perhaps you should. 



p——— ——————— “ ——————-| 

Want one? I’d love one! Please send me The Complete YS Tipshop Tiptionary at the 
ridiculously generous price of £8.95. (Oh, and I’ve also added £1.45 to cover the cost i 
of postage and packing.) 

□ I enclose a cheque/postal order for £. 

(plus £1.45 p&p) made payable to Future Publishing Limited. 

□ Actually, on second thoughts, please charge my AccessA/isa Card (ring card). 

Card Number.Expiry Date. j 

Signature. | 

i 

Name. 

. i 

i 

Address. [ 

i 

i 

.-.Post Code. j 

Please send this form (or a photocopy), with payment, to YS Tipshop Tiptionary Offer, Future Publishing 
Limited, FREEPOST, The Old Barn, Somerton, Somerset TA11 7BR. And allow 28 days for delivery. 

■ 























WRITE TO THE ED, YS, 30 MONMOUTH STREET, BATH BA1 2BW 

Star Letter winners receive three free games! All letters win a YS badge! 


...Scotland. It really exists, and 
can be found just to the north of 
England. And I think that 
Scotland’s a pretty groovy and 
happening place! So since this is 
my letters’ page (and I can do 
whatever I jolly well want) I’ve 
decided that all the letters this 
month have to have been sent 
from there. Hurrah! Och aye, 
hoots mon (and so on). 

POTENTIAL RIVAL DEPT 

My friends and I are trying to 
produce a magazine. We would be 
very grateful for any information. It 
is a games review mag. 

James Grace 
Chatham, Kent 

What a coincidence! My friends and I 
are also trying to produce a 
magazine. Here's some information 
for you... 

The fastest biplane in the world 
was the Italian Fiat CR42B. 

Paper money was invented by the 
Chinese in 812 AD. 

But perhaps I should stop being 
so facetious. What you really need 
is a shed and some computers, and 
then to grab hold of an 'art chick'. 


(This can be any girl with a set of 
crayons and a 50s haircut.) Next, 
get a few people who don't mind 
playing crap games all day, then 
writing crap reviews about them. 
Lastly you need a typical hippy with 
long hair to tell the others what to 
do. Oh, and if you need somewhere 
to start your operation, Scotland's 
the place to go. Ed. 

BIT OF A WORRY 

I am 13 years old and I think I'm in 
love with Rich ‘I Am Awesome’ Pelly. 

I have little captions that he’s written 
glued to the wall and have sent a 
death threat to Michael Jevons for 
drawing that Mr Peli picture in issue 
61. 

I have a girlfriend who kicked me 
in the undesirables for saying to my 
friends that she was as beautiful as 
Rich. I then dumped her. Please tell 
me how to explain my love to my 
parents. 

Gareth Purvis 
Co Londonderry, N Ireland 
PS Please send me a pair of Rich’s 
flares. 

Teenage angst, eh? Oh, I remember 
it well! First off, you can't love him 


that much if you can't even spell his 
name right. It's Pelley not Pelly. I 
knew that and I don't fancy him a 
bit. 

Love is a strange and a wonderful 
thing but, more often than not, it's a 
thing that parents just don't 
understand. My suggestion is this - 
don't tell your parents about your 
infatuation up-front. Instead show 
them this copy of YS (or better still, 
get them to buy a copy each) so 
that they'll find out in a slightly 
• softer' way. Of course you might 
still want to leave home for a couple 
of months in which case I'd suggest 
a few relaxing weeks in Scotland. 
Prestwick is very nice, with 
excellent airport facilities close at 
hand. 

And I'm afraid you can't have a 
pair of Rich's flares. He's got his 
mum to take them all in because, 
let's face it kids, they're just not 
trendy anymore. Ed. 

TEA BAG TERRORISTS 

I have enclosed a treat for Andy 
(Happy Shopper Tea Bag). 

The Hippies Assassin Club 
Dyfed, Wales 

PS Ha Ha Ha Ha! 



What's this? Some kind of pathetic 
double-bluff? Maybe I'd better check 
it out on James first. (Sounds of tea 
making.) And get your grammar 
right. It should be The Hippies 
Assassination Club', not The Hippies 
Assassin Club'. Unless of course 
your club only has one member, 
which I rather suspect to be the 
case. (Sound of James dropping to 
floor.) Congratulations on the cuppa 
though. Ed. 

MARRY A MAG TODAY 

I think your magazine is beautiful 
and I want to marry it. As you own 
this magazine I thought it only fair to 
inform you of our engagement. After 
our marriage we will go and live on 
some distant exotic tropical island 
like the Isle Of Man. You needn't 
worry though, as I will take very 
good care of your magazine and 
won’t go off with any other mags. 
Andrew Stuart 
Oadby, Leicester 
• PS Wedding presents welcome. 

Lumme, the spring air’s getting to 
everyone this month, isn't it? 

Anyway, what a lovely idea, but I 
think it's only fair that I should warn 


r^_ 


1 


O' 


r 


o 


Cor blimey! No 
Turtles ! No 
RoboCop mop, top 
or flop! No piccies 
of Navy Sealsl 
Instead it’s a picture 
of, er, something 
drawn by ANTHONY 
WHITAKER, from 
Thatcham in Berks. 
He’s also got a letter printed somewhere in 
this issue. In fact he’s probably trying to 
take YS over. Still, make of his drawing 
what you will. At least it hasn’t got the 
word ‘Cowabunga’ in it. 

But it’s always possible that you could 
do better! You have the power, after all. 
Here’s how - you get a black pen, move it 
up and down at random over a piece of 
paper until an amusing image is formed, 
then send that image to Doodlebugs, YS, 

30 Monmouth St, Bath, Avon, BA1 2BW. (If 
it isn't amusing, however, we’ll throw it at 
random around the office until it goes 
in a bin.) 


■ deadlier than 
a dour - second e 


( 6 ) f^gXr\xhor\y 
wku^Ef, Tnc. 


A 


S£cojt\cL y. 


to 


'2 Seconds^ 

Y 


to 


^0. 


YOUR SINCLAIR April 1991 





































f-TJ" BACK TO THE 
FUTILE 

Seeing as the 
^ Government Postal 
\ w* ^mm Service has just 
invented Time- 
Travel Mail, I 

r —■* » thought I’d try it out 
F — mi and see how it 
I works. As I write it's 

2028 AD. 

v j A few comments. 

The 24-pack on 
issue 509 was 
great, even if some 
of the games were a bit ancient (I 
mean Gauntlet XCIII was so old 
you’d think it was written in 
machine code! And as for Psycho- 
Alien Part 8 - it was so drab I 
wouldn't be surprised if it was 
coded before the implementation 
of the ‘new’ Speccy graphics 
chip!). The coupon to send off for 
a free hydraulic old-style arcade 
machine was good, though. 

The feature on the forthcoming 
Spectrum Ultra-19 Console was 
interesting - took me back to the 
days before Clive Sinclair was 
assassinated. Good to see 
Commodore going into liquidation 
too. They've hung on to their last 
threads for long enough now! 


I see the mag mag has gone 
up another ECU30.1 
remember when it was only a 
few pounds (remember 
them?), before Heinz entered 
the micro market and bought 
Amstrad out. It seems like 
yesterday. (By the way, isn’t it 
time you changed the logo? 
That gold-edged hologram 
look went out years ago.) 

Well, time to go. I’m proud of 
the Speccy to have stood up for 
so long - remember back in the 
times before the Royal Family was 
executed for being totally useless? 
And people were saying that the 
Speccy had no future - well we 
showed them, eh? Here's to 
another 40-odd years. 

Leigh Loveday Jnr 
Citystate W Glamorgan, Wales 
PS Is Trevor Android's Zero-Grav 
Water Polo really worth getting? 

You’re obviously lying. Why ask us 
to remember things that plainly 
haven’t happened yet? Why not 
write to the futuristic Ed of issue 
509? Then he can make the 
changes you suggest. 

And what’s all this talk of the 
future about anyway? I think 
everybody should live for the 
moment and have a really groovy 
time right now! (We can't - 
everything's crap at the moment. 
Everybody in the world) Blimming 
heck! What a bunch of pessimists. 

(Mind you, this Time Travel 
Postal Service 1 idea isn’t half a bad 
idea. It'd be dead good to have a 
penfriend from a different century. 

I think I might write to Sir Walter 
Raleigh.) Ed. 


you of what a massive responsibility 
you're undertaking. By marrying the 
mag you are, in effect, marrying all 
us staffers too! And we’re hell to live 
with. I need space for my meditation 
and hair, Sal needs space for her 
’art', Linda needs masses 


of room to funk out to her ’music’ 
and James and Andy Ounsted need 
room because they keep fighting 
and knocking things 
over. 



yjSff" , 

flB ,HaPPV t n ow. Mine 

Fd so it's my sea 

I’m the r 5 ;ne' Ed. 
mine,^- 

°sVsSw“ ai * ,,,n “ 

McKean,^' Cut 

• g-assst* 


eked roun d.£d 


They’re nothing but a pair of juvenile 
delinquents! 

By the way, deserted Scottish 
islands are far more romantic than 
the Isle Of Man. Ed. 

EVERYBODY NEEDS GOOD 
NEIGHBOURS... 

I was reading through my copies of 
YS when I noticed that you said you 
watched Neighbours. So I thought 
I’d give you more computer playing 
time by telling you what I think will 
happen in the last episode of 
Neighbours. 

The basic idea is that a mean old 
businessman wants to knock down 
Ramsey Street to build a rubbish 
newsagents. 

To stop him, Henry Ramsey must 
get a document stating that he owns 
the land but unfortunately it is in 
Bath. Jamie (by now a successful 
businessman) remembers that the 
fab YS gang work in Bath. He 
contacts them and tells them what is 
happening in Ramsey St. The YS 
gang agree to bring the document 
to Australia (they always wanted to 
see Aussie Land, especially Linda 
because she’d like to hold a Koala 
bear). 

Before they can reach their 
destination a star smashes one of 
the wings of the plane they are 
travelling in! 

Meanwhile, back in Ramsey St, 
the businessman (who turns out to 
be Mark ‘Blow-Them-Up’, an evil 
genius intent on ruling the world) is 
about to drive a bulldozer through 
the street when the YS gang's plane 
crashes on him, saving the world. 

News of the gang's heroic efforts 
boost sales of YS and the people of 
Ramsey St live happily ever after. 

Well, what do you think? Worth a 
Star Letter? Can I get a Trainspotter 
badge for saying that in in issue 62 
the photos in the Edd The Duck 
review are in black and white, so we 
can't see how colourful it is? 

Michael Rees 

Roath 

Cardiff 

This isn't really a very fab idea at all. 
I'll tell you why. 

Firstly, Henry Ramsey has left, 
which puts your script somewhat out 
on a limb. 

Secondly, Linda is actually 
allergic to Koala bears, and would 
rather cuddle an angry wasp’s 
nest. 

Thirdly, although we watch 
Neighbours and think it’s pretty 
funky, we’re going through a bit of 
a ’bored patch’ at the moment and 
we've come up with a soap opera 
of our own. It’s called YS Street, 
and it’ll star me as the 
businessman determined to pull 
down the world and build a car¬ 
park. JD, Linda and James will 
try to stop me, but the only 
thing that'll halt the project will 
be Rich’s stupendously scary 
snarl and the ghost of Party 
the Warthog. 


WONDERFUL 
WORLD OF 



SPECCY 

Gosh. South Africal Ifs not 
Scotland, but if $ 
pronounced in a similar way 
(Seeeth Efrica, if you happen 
to come from there). And 
there was also a letter from 
Italy, near Edinburgh in 
Scotland, and from Sweden, 
which is just off the beautiful 
Scottish coast. But we 
couldn’t fit them in. 

Yes, that’s right - real genuine 
authentic South African (Proof... 
Ek kan nie Afrikaans praat niei). 

Now, listen up, people. YS is 
the coooolest mag in the 
universe, but here in SA it's 
really difficult to get, and if ya 
print my letter (well if you don't 
you’re a bunch of aardvarks) I 
probably won't see it, so you 
must pieeeaaasse write to my 
Uncle in England to send me the 
following information - when the 
next issue will be in SA, and, 
possibly, where I can get it. 

And if you can't gimme the 
information, just (pieeeaaasse) 
send the printed letter with the 
badge (and the 3 games) to me. 
I'm not asking too much (er...or 
am I?). Well, why not take my 
advice and print something 
different for a change? 

Ryan Hill 

Port Shepstone, Natal 
South Africa 

Why don't you write to your 
Uncle? It seems by far the 
easier option. And what’s all this 
'pieeeaaasse' business? You 
obviously can't say 'please' 
properly. I wonder if this goes 
for all ’SA’ people. Til ask 
James' mum - she comes from 
South Africa. 

Me: James' mum, do you South 
Africans say 'pieeeaaasse' a lot? 
James' mum: No, we say 
’please' like everyone else. 

Me: Oh. So this Ryan fellow has 
a speech impediment or 
something? 

James' mum: Probably. I’ve 
never met him. 

Me: Oh. 

Ed. 


YOUR SINCLAIR April 1991 





























KINDLY LEAVE 



THE STAGE 


It's back! The bit you read - and 
then wonder why! 

First up is Richard 
Hothersal! of Sunny Shetland 


(book your gorgeous hotel now 
to avoid disappointment). He 
sent in the following 4, erm, 
'jokes’ (although a couple of 
them are not quite as crap as 
the usual dross)... 

Q: What is small, brown and 
says “No thanks”? 

A: A peanut on a diet. 

Q: What is white and goes 
“shlurp, shlurp"? 

A: A golfball eating soup. 

Q: What is black and goes “h- 
h-h-h-h-h-hello"? 

A: A pair of binoculars with a 
speech impediment. 

Q: What is large, red and not 
very useful? 


A: A telephone box in a 
desert. (Eh!? Ed.) 

These next are from A. Non. He 
doesn't say where he’s from. 

But it isn’t Scotland, that’s for 
damn sure as eggs are 
mustard. 

Q: What do you call a small 
Australian mammal that’s 
always being sick? 

A: A vombat. 

And there you have it. Pitiful isn't 
the word, if you think you could 
do better, then write in to Kindly 
Leave The Stage, YS, 30 
Monmouth Street, Bath BA1 
2BW, and you could just win a 
badge of a distinctly Your 
Sinclair! sh variety. 


Er, thinking about it, maybe that's 
not such a hot idea either - Farty 
never appears when you want him 
to.) Ed. 

BIRTH OF A COMPANY 

I am a bit annoyed that you took the 
p*ss out of me in one of my letters 
(issue 62 page 38) so you'd better 
not do that again. 

Anyway, my friend Niki Murkett 
and I formed a software 
development company called 
Terabyte Software. I designed the 
logo pictured here (Sorry. Lost it. 
Ed), and our first game is going to 
be called Dark Legion. 

So, what’s all this got to do with 
you, you ask. Well, we would like it 
to become successful, and, to keep 
our morale high, we’d be happy if 


you sent the 3 games to the 
address given. Besides, I'll forgive 
you if you do. Because I have a 
heart, and I just looooove YS. 

Anthony Whitaker 

Thatcham 

Berks 

I've got a heart too, it goes boom 
diddy boom diddy...anyway it 
doesn’t seem a particularly good 
reason to give you 3 games, does 
it, Anthony? I mean, if you were any 
good at producing software, you’d 
do them yourself. 

Also, if you've just started a 
company, your morale should be 
high enough as it is. You shouldn't 
need artificial stimulants like free 
games from a magazine to 


keep your spirits up. It all sounds a 
bit dodgy to me, like you haven't 
got the willpower to see this thing 
through. 

And who is this Niki Murkett 
anyway? Is it a girl or a boy? And 
what is he/she going to do in your 
company? Can you trust him/her? 
It's going to be difficult working with 
someone when you aren't even sure 
of their sex! My advice is to up 
sticks and move to somewhere 
nice. Scotland's your best bet. Oh 
and by the way, love is spelt l-o-v-e. 
There’s no such word as 
looooove. Get yourself a dictionary. 
These are readily available in 
all good bookshops in Aberdeen. 

Ed. 



OBITUARY 



Bud Pico RIP 


Dear Spec-chums, 

It is with some regret that we 
have to inform you of the 
untimely departure from this 
world of international DIY 
superstar and regular 
contributor to YS, Bud Pico. Yes, 
Bud, loving son of telepathic 
troubleshooter Madame Pico (the 
recent kidnap victim of an 
unscrupulous advertising 
agency) and self-styled guru of 
the Speccy world, has shifted off 
this mortal coil. 

Details of the nature of this 
passing are scant, but from what 
we can gather, Bud was lost at 
sea whilst trying to experiment 
with the use of puffed rice cereal 
as an oil slick cleansing agent. 
Whilst on his way to combat said 
slick in a boat of his own 
construction, the vessel 
mysteriously disolved off the 
coast of Morecambe. Rumours 
that the hull had been assembled 
using a non-water-based 
adhesive remain unconfirmed. 

As a consequence of Bud’s 
tragic loss at sea Britain’s north¬ 
western coastline is now 
threatened with the world’s 
largest Rice Krispie slick. The 
public are asked to keep a sharp 
eye out for the approach of said 
ecological disaster - the 
imminent arrival of which will 
be heralded by a loud ‘snap, 
crackle and popping 5 noise. 

In respect of Bud’s wishes his 
ashes were packed into a Rice 
Krispie box to be buried at Battle 
Creek in Michigan, the birth 
place (in 1860) of Will Keith 
Kellogg, the breakfast cereal 
magnate. 

Bud Pico, born 1956, died 
1991, somewhere off the coast of 
Morecambe. As well as a monthly 
contributor to Your Sinclair, Bud 
Pico was the author of The Pico 
Hip And Thigh Diet and The 
House That Bud Built. He was 
rumoured to have authored the 
libelous leaflet Ten Reasons Why 
Bob Symes Is A Flagrant Old 
Nonce. Madame Pico has just 
completed her first published 
work Husky Racing, The Pico 
Way. 


YOUR SINCLAIR April 1991 





























































TOP 5 READERS' 

1 




R ight, back to the awards proper 
and we’re up to the Top 2. And 
who better to get us back in the 
swing of things but our resident 
washer-upper, Jonathan Davis! 

(Hurrah, hooray! Audience) 

Well, things really are hotting up here at Le Shed, 
aren’t they, Jonathan? 

“Mmm.” 

Well, don’t hold us in suspense! 

“Gosh. Er, right In second place, it’s, 
er, Sim City from Infogrames.” 

Hurrah! An excellent choice! My, 
don’t our readers have excellent taste, 


Jonathan? 

“Yes, Linda. Sim City ms another Jugglers’ fave - 
joint number one.” 

That’s right! Hailed by YS as ‘a work of total genius’ it 
had everybody _ 

donning the mayor Sf'SI Time to make lots of smog! 

costume, cutting gr|j _ S 

down forests and WM — g 

polluting the atmos- | 

phere. A surefire ffRB Wm\ 

winner! jflanimmiiiu 

(With only V f 

one compe- ■< 

titorreally...) 


1 fi irther ado let s dive straig ^ 


A nd let’s hear it for 
our first guest - the 
very lovely Jon 
Pillar. And what have you 
got in your envelope for us tonight, Jon? 

“Erm, in fifth place is 
Robocop 2 from Ocean.” 

Phew! Well, that’s certainly / 
picked up a lot of votes / 
considering I only came out / if 
at the end of last year! But it j 

is still officially a 1990 game 
(just!). Thanks, Jon! 


I t’s the 
moment 
you’ve all 
been waiting 
for-the time we find out 
exactly who gets the gold 
(plated) YS joystick! So a big, 
warm hand please for our be¬ 
loved editor - Mr Andrew Ide! 

(Heartfelt applause. 
Audience) 

“Good evening. I’d just like to 
thank you all for coming. It’s 
been a wonderful night and it’s 
so good to see such great 
games getting the recognition 
they deserve. I’d like to 
thank our publisher, the , 

advertising staff, the Sfc 

printers, my mum and dad, - 

the sandwich man, the...” J 

(Hey, hippy. The care- p 

taker’s locking up soon.) • 

“And everybody who 
knows me. Righty-o, the YS I 
Readers’ favourite game of I 


1990 is... Rainbow Islands by 
(ahem) Ocean! Quel surprise!” 

That’s right, Andy. And what 
a worthy winner it is too - 
Rainbow ms streets ahead of 
anything else with an easy 100 
point lead over Sim City. As we 
say in showbiz - it certainly 
swept the board! Hurrah! (And 
that’s where we leave you 
cos I can here thenfi^A 
locking up 
now. Oh well - \ 
see you next ' 

year!) Spec- 

^ Cute game ahoy! 


/ j^\ 7 The Year 

f / A nd now’s the time 

t0 take a swift 

>7 ^mbreather and find 
out what the worst game of 
1990 was! The Jugglers were pretty well 
unanimous about Delta Charge!, but so 
far as reader nominees went we had stuff 
like Emlyn Hughes Arcade Quiz, Paul 
Gascoigne Super Soccer and Gazza 2. 
And to tell us who’s won, here’s the 
oldest duffer of them all - Matt Bielby! 
(Boo! Hiss! Audience) 

“I really think you lot should show me 
a bit more appreciation, you know. 
Anyway, Duffer Of The Year goes to 
Delta Charge! from Thalamus (again). 
Thankyou and goodnight (you ungrateful 
beggars).” 

What a grumpy 
sot, eh, readers? 


Crapcra 

pcrapcr 

apcrapc 

rapcrap! 


O nto number 4, and 
the man with the 
envelope this time 
is that busy newcomer to 
our pages, Mr James ‘Stud’ Leach. 
(Phwoar! Audience) 

Welcome, James. And \ 

how are you this evening? \ 

Excited? \xW) 

“Wen, Linda, I’d just like to \ vJp, 
take this opportunity to say 
how pleased l am to be here 
and that I esteem it a great * t ; 
privilege to be here and...” "Mf 

(Get on with it, you pillock.) plpfi 
“And in fourth place it’s 
Pang from Ocean! Hurrah!” , ^ • 
And another late entry! It ' J 
even got exactly the same ; • 
position in our Jugglers’ Top 5 I. & ^ v 
as well. Thankyou very ’ 

much, James! 


whopping 92° 
that! Big ’n’ g rc 
bit like Rich’s fi 


chums?) still j 
Resistance did 


Pang pang, you're dead! 


Award ceremonies, eh? What a bunch of crap - all get-together. So it’s ‘hands round the gas fire’ time as 
those men in beards and ex-Miss United Kingdoms in we go over LIVE to the YS shed to meet our lovely 
sequins! Here at YS we decided that our Readers’ hostess for the evening, Miss Hackney 1 987 , Linda 

Awards ceremony would be a much more friendly Barker! Can you hear us, Linda? 


Time to make lots of smog! 




£01 

l»HI 

8SK m 

| 



1_ 

ngo 


•vAi'i 

SBBBE8* 



mlj 



































YS SKCCY GAUUP QUITS 

Time to tune in and rip the knob off! 

(Last month’s positions are in brackets, NE means New Entry, and the percentage scores are what we 

gave a game when we reviewed it. Caramba!) 



FULL 
PRICE 
TOP 20 


1 (1) Teenage Mutant Hero 
Turtles Mirrorsoft 90° YS 61 
2(2) Robocop 2 Ocean 
93° YS 60 

3 (4) Hollywood Collection Ocean 
87° YS 60 

4 (5) SCI Chase HQ 2 Ocean 71 0 YS 63 

5 (6) NARC Ocean 72° YS 62 

6 (10) Gazza 2 Empire 87° YS 62 

7 (3) Golden Axe Virgin 91° YS 61 

8 (13) Kick Off 2 Anco 80° YS 61 

9 (7) Lotus Esprit Turbo Challenge 
Gremlin 90° YS 61 

10 (12) Super Otf-Road Racer Virgin 
91° YS 59 

11 (11) Gremlins 2 Elite 72° YS 63 

12 (8) Shadow Warriors Ocean 90° YS 57 

13 (16) Midnight Resistance Ocean 
92° YS 56 

14 (17) Wheels Of Fire Domark 86° YS 60 

15 (NE) Dick Tracy Titus 53° YS 64 

16 (NE) Edd The Duck Zeppelin 83° YS 
62 



at an 

bout that, don’t wp9?!? n ? s! ^ e KnovtTa so nn 





1 


^t’stmputee’s Wst***'' S ° 

>11 done, boys! 

17(18) Pang Ocean 94° YS 62 

18 (NE) Monty Python Virgin 90° VS 58 

19 (NE) Oriental Games Microstyle 73° 
VS 53 

20 (NE) Impossamole Gremlin Graphics 
73° YS 53 

©ELSPA1991 

BUBBLING UNDER 

World Cup Soccer ’90 (Virgin), Rick 
Dangerous (Rainbird) 


FULL PRICE 

Hey, DJ! Where’s the bass? No 
bass here and not an incredible 
amount of action either. The 
charts seem to have settied 
down somewhat after a brief 
burst of activity around the 
Christmas period. In the Top 3, 
Teenage Mutant Hero Turtles and 
Robcop 2 keep hold of their top 
positions, while Hollywood 
Collection (a big-league 
compilation if ever we saw one) 
ousts Golden Axe from third 
place. 

it’s back into the fray for Monty 
Python , Oriental Games and 
Impossamole . The highest 
(proper) new entry isn’t very high 
at all - it’s Dick Tracy at 15 
which, judging by most people’s 
accounts, isn’t too hot at all. With 
Edd The Duck as the only other 
bit of new blood it’s pretty much 
business as usual. 







BUDGIES 

Nice to see an original barg title 
at the No 1 spot rather than an 
old rereiease, so it’s a hearty 
“Hurrah!” for the Codies and 
Kwik Snax. Hi-Tec don’t seem to 
be having such a party though. 
Their Hanna Barbera cartoon 
licences (Yogi, Hong Kong 
Phooey and Top Cat) are all on 
the up but maybe not quite to the 
extent the boys might have 
hoped. Not much in the old 
Megagame stakes except for The 
Caped Crusader storming in at 
No9 (with WEC Le Mans 
dropping from 15 to 17) but then 
when you’ve got such a stonking 
tips booklet stuck to your front 
cover then you shouldn’t need to 
buy any more games for ages 
anyway! Hurrah! 


BUDGIES 

TOP 

30 

1 (6) Kwik Snax CodeMasters 92° YS 62 

2 (12) Double Dragon Mastertronic 
70° YS 62 

3(2) fl-Type Hit Squad 98° YS 61 
4 (3) Target Renegade Hit Squad 92° YS 61 
5(14) Dizzy Collection Codies 90° YS 63 

6 (5) Operation Wolf Hit Squad 87° YS 63 

7 (4) OutRun Kixx 

8 (11) Treasure Island Dizzy CodeMasters 

9 (NE) Batman (CC) Hit Squad 92° YS 64 

10 (1) Paperboy Encore 68° YS 48 

11 (7) Run The Gauntlet Hit Squad 69° 

YS 61 

12 (19) Track Suit Manager Hi Tec 79° 

YS 62 

13 (NE) Tomahawk Byteback 

14 (21) Silkworm Mastertronic 93° YS 63 

15 (23) Yogi - Greed Monster Hi Tec 
47° YS 62 

16 (10) Quattro Adventure Codemasters 
95° YS 58 

17 (15) WEC Le Mans Hit Squad 
94° YS 63 

18 (8) Rastan Hit Squad 87° YS 59 
19(9) Soccer Double E&J 

20 (NE) Miami Cobra GT Players 

21 (27) Match Day 2 Hit Squad 90° YS 57 

22 (NE) Daley Thompson’s Olympic 
Challenge Hit Squad 84° YS 59 

23 (13) Guardian Angel Codies 85° YS 59 

24 (NE) Popeye 2 Alternative 

25 (17) Pro Golf CodeMasters 75° YS55 

26 (NE) Fighter Pilot Byteback 

27 (NE) Return Of The Jedi Hit Squad 
81° YS 63 

28 (NE) Hong Kong Phooey Hi-Tec 
72° YS 57 

29 (NE) Fantasy Island Dizzy CodeMasters 
88° YS52 

30 (NE) Top Cat In Beverly 
Hills Cats 
Hi-Tec 49° YS 63 
©ELSPA 1991 

BUBBLING 
UNDER 

Renegade (Hit Squad), 

Temple Of Doom (Kixx), Quattro 
Super Hits (Codies) 



YOUR SINCLAIR April 1991 


































Would you please 
give a warm round of 
applause, ladies and 
gentlemen, for Your 
Sinclair’s cracker 
hacker extraordinaire, 
the one, the only, 
the quite honestly 
downright 
inimitable Monsieur 
JON NORTH! 

Hair hair! 





As promised, this month I’ll be 
concentrating on Softlock, so 
go dig out an old Firebird 
game (preferably Chimera 
because I’m doing that as an example) 
and then come back. (Scuttle scuttle.) 
Got it? (Yep. Ed) Then off we go... 

The Basic Bit 

First up, "Load and ‘List as usual... 

CHIMERA LINE 0 LEN 355 
0 BORDER 0: INK 0: PAPER 0: CLS : 
PRINT AT 21,11 ;”*LOADING‘”: POKE 
20107,255: RANDOMIZE USR (PEEK 
23627+256 
PEEK 23628) 

1 SAVE “CHIMERA” LINE 0 

...so we see it runs from 23923, which 


PLEASE NOTE This series of articles is intended to help you 
obtain maximum enjoyment from your computer. It is not here to 
help you unlawfully copy software. Remember it's a criminal 
offence to copy or attempt to copy software without written 
permission from the publisher! (So don't do it!) 


5DA4 INC HL 
5DA5 INC DE 
5DA6 LD A,(HL) 

5DA7 XOR D 
5DA8 ADD A,C 
5DA9 LD (HL),A 
5DAA LD C,A 
5DAB INC HL 
5DAC INC DE 
5DAD CP 48 
5DAF LD A,A 
5DB0 JR NZ.5D9F 

This decrypts 2 bytes at a time, 
starting at 5DB0 (the JR NZ 
instruction). When it comes to cracking 


5DE6 LD L,A 
5DE7 DEC A 
5DE8 LD IX,4000 
5DEC LD DE,1C00 
5DEFSCF 
5DF0 JP (HL) 


Some of this code will be 
new to you, but what it does 
is to make a copy of the 
ROM loader (at 0556) at 
FF00, by the LDIR at the 
start. It then uses a table to 
change some of the timing 
constants so that it 
turboloads (which is what 
the rest of the code does). 
Finally, it sets IX and DE to 
load from 4000-5C00 (the 
screen and a bit of code) 
and off it goes. 


FF00 INC D 
FF01 EX AF,AF 
FF02 DEC D 
FF03 Dl 
FF04 LD A,OF 
FF06 OUT (FE),A 
FF08 LD HL,5B00 
FF0B PUSH HL 

This is the start of the ROM loader, and 
how it works is unimportant. All you 
need to know is that the PUSH HL at 
FF0B PUSHes the return address for 
when loading finishes, which in this 


is 5D73 hex. 

5D73 LD IYL.A 
5D75 DEC SP 
5D76 DEC SP 
5D77 POP BC 
5D78 LD HL,0000 
5D7B PUSH HL 
5D7C POP IX 
5D7E LD A,2E 
5D80 LD IXH,40 
5D83 SLA A 
5D85 LD D,(IX+0) 

5D88 LD E,(IX+1) 

5D8B INC IX 
5D8D INC IX 
5D8F ADD HL,DE 
5D90 CP IXH 
5D92 JR NZ,5D85 

This checks the screen (IXH=40 hex, 
which is the start of the screen area), 
so put a breakpoint at 5D94, return to • 
Basic then GOTO 0 (because the 
screen is set up by the Basic). When 
control returns to the disassembler, BC 
is 5D73 and DE is CA4E. These 2 
values are used by the decrypter which 
follows... 

5D94 EX DE,HL 
5D95 LD HL,003D 
5D98 ADD HL.BC 
5D99 LD IXH.B 
5D9B LD IXL.C 
5D9D LD C,32 
5D9F LD A,(HL) 

5DAOXOR E 
5DA1 ADD A,C 
5DA2 LD (HL),A 
5DA3 LD C,A 


it in a routine, we’ll move it to 
somewhere convenient, stick the JR 
NZ on the end and run it from there. As 
it is, firstly single-step through it, then 
move 5D9F-5DB1 to somewhere, stick 
a breakpoint on the end and run it from 
there. 

When finished, you’ll see the 
following code at 5DB2... 

5DB2 LD SP,0000 
5DB5 LD (5C3D),SP 
5DB9 LD HL.0556 
5DBC LD DE,FF00 
5DBF LD B,H 
5DC0 LD C,L 
5DC1 LDIR 
5DC3 LD H,FF 
5DC5 LD DE,007E 
5DC8 ADD IX,DE 
5DCA PUSH IX 
5DCC POP DE 
5DCD LD B,05 
5DCF LD A,(DE) 

5DD0 LD L,A 
5DD1 LD A,(HL) 

5DD2 SRL (HL) 

5DD4 SRL (HL) 

5DD6 SUB (HL) 

5DD7 LD (HL),A 
5DD8 INC DE 
5DD9 DJNZ5DCF 
5DDB LD B,17 
5DDD LD A,(DE) 

5DDE INC DE 
5DDF LD L,A 
5DE0 LD A,(DE) 

5DE1 INC DE 
5DE2 LD (HL),A 
5DE3 DJNZ5DDD 
5DE5XOR A 


case is 5B00. To find the code at 
5B00 (remember it hasn’t been loaded 
yet), change the 5B00 at FF09 to 
something convenient, where you 
have placed a breakpoint. Once 
loaded, the code at 5B00 looks a bit 
like this... 

5B00 DEC SP 
5B01 DEC SP 
5B02 CALL FF70 
5B05 LD A,L 
5B06 LD IXL.A 
5B08 CALL FF70 
5B0B LD A,L 
5B0C LD IXH,A 
5B0E PUSH IX 
5B10 CALL FF70 
5B13LD A,L 
5B14LD IXL,A 
5B16 CALL FF70 
5B19 LD A,L 
5B1ALD IXH,A 
5B1C LD A,IXL 
5B1EOR IXH 
5B20 RET Z 
5B21 POP DE 
5B22 JP FF70 

This code loads 4 bytes, and treats 
them as new values of IX and DE. 
These new values then get loaded as 
another headerless block (like 
Powerload). The DEC SP: DEC SP at 
the start ensures that this routine is 
always what control is returned to once 
the block has loaded. Unless one of the 
following happens... 

1) The code at 5B00 gets overloaded, 
in which case control is returned to the 
new code. 


.atar 


YOUR SINCLAIR April 1991 
















2) FFFE and FFFF get overloaded. 
These 2 addresses hold the return 
address, and, if overloaded, control will 
return to the address of the new 
values. 

3) The loaded value for IX is zero, in 
which case the loaded value for DE is 
RETed to. 

To find out which of these it is, we 
are going to write a simple routine 
which will load those values and store 
them somewhere, and which will load 
code at 5B00 but nowhere else. 

FEOO LD IX,4000 
FE04 LD DE,1C00 
FE07 SCF 
FE08 LD HL,FE11 
FEOB LD (FF09),HL 
FEOE JP FF00 
FE11 LD A,(5B24) 

FE14CP FF 
FE16 JRZ.FE1B 
FE18 <breakpoint> 

FE1B LD A,28 
FE1D LD (5B23),A 
FE20 LD A,FE 
FE22 LD (5B24),A 
FE25 JP 5B00 
FE28 LD (FEF0),SP 
FE2C LD SP,(FEF2) 

FE30 PUSH IX 
FE32 PUSH DE 
FE33 LD (FEF2),SP 
FE37 LD SP,(FEF0) 

FE3B LD A,IXH 
FE3D CP 5B 
FE3F JR NZ.FE4E 
FE41 LD A,DD 
FE43 LD (FF58),A 
FE46 LD A,75 
FE48 LD (FF59),A 
FE4B JP FF70 
FE4E XOR A 
FE4F LD (FF58),A 
FE52 LD (FF59),A 
FE55 JP FF70 

Before using this routine, POKE 
65266,254 so that you know where the 
stack is. To find out where the game 
loads to... 

10 FOR F=65020 TO 0 STEP -4: IF 
PEEK F THEN PRINT PEEK 
(F+2)+256 PEEK (F+3);”, ”;PEEK 
F+256PEEK (F+1): NEXT F 

The program will give you this... 

56320,6232 

61000,2000 

64900,400 

23296,100 

65455,48 

23324,2 

39936.16384 
23324,5 
23296,256 
63000,800 
64000,1000 

23552.16384 
23324,2 
23296,92 

As you can see, 23296 is loaded over a 
few times, but loading continues. We 

28 YOUR SINCLAIR April 1991 


can therefore assume that these blocks 
do not alter the code there in any way, 
or at least if they do, not sufficiently 
enough to worry about. Loading 
finished when that block of 92 bytes 
was loaded, so this must be different. 
One disassembly later... 

5B00 XOR A 
5B01 OUT (FE),A 
5B03 LD HL.F870 
5B06 LD DE,F870 
5B09 LD BC,9470 
5B0C LD IX.5AFF 
5B10LD A,FF 
5B12 LD R,A 
5B14LD A,(HL) 

5B15 SUB (IX+0) 

5B18XORIYL 
5B1ARLCA 
5B1BXOR IYH 
5B1DLD (DE),A 
5B1E DEC HL 
5B1FDEC DE 
5B20 DEC BC 
5B21 DEC IX 
5B23 LD A,IXH 
5B25 OR IXL 
5B27 JR NZ,5B2C 
5B29 LD IXH,5A 
5B2C LD A,B 
5B2D OR C 
5B2E JRNZ.5B14 
5B30 LD HL,F8D4 
5B33 LD DE.5B01 
5B36 LD BC,00FF 
5B39 LD SP.5FB4 
5B3C PUSH HL 
5B3D LD HL.5B00 
5B40 LD A,C9 
5B42 LD (HL),A 
5B43 LDIR 

This routine firstly decrypts the game, 
then sets the stack pointer and 
PUSHes the return address for the 
game (the PUSH at 5B3C), then fills 
the printer buffer with RETs. To stick 
POKES in, simply move them down into 
5B3D, then stick a RET at the end to 
start the game. 

The Chimera Hack 

This routine loads the Basic, then 
moves the decrypter to a convenient 
address. Once there, the JR NZ at the 
end is put in manually, then the entry 
values are put in and it is CALLed. It 
then puts a RET at the end of the 
routine which creates the turboloader 
and CALLs it, and once in memory the 
return address is patched and it starts 
loading. After each short headerless 
and leaderless block is loaded, it 
checks a value in the printer buffer to 
check whether or not the game 
decrypter is there - if it is then loading 
must have finished and the infy lives 
POKEs are stuck on the end of the 
decrypter. Otherwise, control is 
returned to 5B00 so that the next block 
can be loaded. The routine is ORGed 
(Oo-er. Ed) to 63801, because this is a 
safe place which never gets loaded 
over (as can be seen by the table of 
load addresses). Note that before the 
game decrypter is run, the hacking 


routine is deleted, because the game is 
decrypted through it. 

ORG 63801 
LOAD LD IX,#5CCB 
LD DE.355 
LD A,#FF 
SCF 

CALL #556 ; load basic with a standard 
headerless load 
JR NC,LOAD ; go back if load 
unsuccessful 

LD HL,#5D99 ;start of decrypter 

LD DE,#4600 ;bung it in the screen 

because it will be safe 

LD BC,#17 ;length of decrypter 

LDIR ; copy it down 

EX DE,HL ; HL is now the end of the 

copy 

LD (HL),#20 ;20 is code for jr nz 
INC HL ; point to next address 
LD (HL),#ED ;offset for the jr nz 
INC HL point to next address 
LD (HL),#C9 ;stick a ret on the end 
LD HL,#5DB0 ;initial value of HL 
LD BC,#5D73 ;initial value of BC 
LD DE,#CA4E ;initial value of DE 
CALL #4600 ;do the decrypter 
LD A,#C9 ; C9 is code for ret 
LD (#5DF0),A ; stick a ret at the end of 
the turboload creator 
CALL #5DB9 ; create the turboioad 
LD HL.NEWRET ; patch in a new 
return address 

LD (#FF09),HL ; the patch is at ff09 
LD SP,0 ; initial value of SP 
JP #FF00 ; start loading 
NEWRET LD A,(#5B32) ; see if there’s 
any code here 

CP #F8 ; check if the byte at 5B32 is a 
F8 

JP NZ,#5B00 ; if not, load another 
block 

LD HL,POKES ; otherwise copy the 

pokes down 

LD DE,#5B3D 

LD BC,END-POKES 

LDIR 

JP #5B3D+DELETE-POKES ; need to 
delete this routine before decrypting 
the game 

POKES XOR A ;A=0 
LD H,A 

LD L,A ;HL=A=0 . 

LD (#E6EE),A ; infy time poke 
LD (#EE20),HL ; infy food poke 
LD (#EDF1),A 

LD (#EF9C),HL ; infy water pokes 

RET ; to the game 

DELETE LD HL,63801 ; start of this 

routine 

LD DE,63802 ; next byte 

LD BC,END-63801 ; length of routine 

LD (HL),0 ; put a 0 in at the start 

LDIR ; delete the rest of it 

JP #5B00 ; you can now decrypt the 

game 

END EQU $ 

Well, that’s another one down. Get a 
copy of Moonstrike for next time, 
because I’m going to go through the 
Movieload on it (be warned though, 
it’s quite a tough nut to crack). Ideas, 
probs, offers of dates and unwanted 
+3’s should be sent to Jon’s Hacking 
Bit at the usual YS address. See ya! 













TM & ©WILLIAMS ELECTRONICS GAMES INC 


OCEAN SOFTWARE LIMITED 
6 CENTRAL STREET ■ MANCHESTER • M2 5NS 
TEL: 061 832 6633 • FAX: 061 834 0650 


Arcade action and a BIG finish. Infiltrate the criminal underworld - your mission is to seek out 
and destroy the king pin of the MR BIG CORPORATION - if you get that far. 

^ You’ll have to outwit his enormous army of body guards... gangs of charisma-bypass 
patients in trench coats, the bullet brain with the build of a rhinoceros and the 
breath of a dung beetle, packs of vicious canine yappies, the psychotic clown 
with an evil sense of humour - you’ll die, but not laughing! Then there’s the 
1^^^^ gas guzzling Cadillac jock - a cool specimen, elbow hanging on the door rail, 


a serious looking piece in his hand and ready to blow you away as he rolls 
down main street leaving you coughing lead. 

^ It’s not all bad!... You’ve got a chopper to back you up, a mean, 
shiny street machine, some heavy metal hardware and some 
pretty neat moves. And what about the king pin... did I say 
he was Mr Big? No, he’s MR BIG! 






















He’s got 
more bounce 
in him than 
Zebedee on half a 
pint of Lucozade 
and you wouldn’t 
like him when he’s 
rusty. His name’s Turrican 
and this is his sequel. 
“Golly!” says JAMES 


R ight then, who remembers a small (but 
heavily-armed) blokie running about in the 
middle of last year trying to take on an evil 
chap called Morgul? Of course you do! His name 
was Turrican, he had a neat line in body armour 
and aerial acrobatics, and if you saw all the stuff 
we wrote about his game back then (which, rather 
pookily, shared the same name) you’ll realise it was 
something of a corker. (In fact, you probably smashed 
your piggy-bank and ran round to your local stockists 
to snaffle a copy before they’d all sold out to people 
I far less cool than you!) 

And guess what - it looks like you’ll have to do it all 
again! That’s right, folks, the man with the exo-skeleton 
is back (back! Back!) - and this time he’s bringing his 
Brasso! It’s all looking pretty spookalicious, so if you 
want to hold my hand very tightly (very tightly, very 
tightly) then we’ll tiptoe over and have a closer 
inspection... 


rather dense) pal 
Turri who comes 
charging onto the 
scene like a bull in heat. 
And what a New Man he looks 
too! Ever since his last mission 
he’s been upgrading his killing- 
gear and polishing his armour, so 
much so that he can now barge his way into a bus 
queue without the slightest murmer of complaint. 

Upgrading his killing-gear, eh? 
Tell us a bit about that then! 

A-ha, thought you might have pricked up your ears. 
And there certainly is quite a batch of funky new ammo 
to choose from first off. First, there’s the pulse laser. 


8 LEVELS OF COMPLETE 
NIGHTMARE MAYHEM! 


It all takes place on the 
spooky planet of Landorin! 

(Not that we could spot it in our copy of Carl 
Sagan’s Big Black Cosmiverse Book, but we’ll 
give Rainbow Arts the benefit of the doubt, eh?) 

Unfortuhately, the harmless and peace- 
loving Landorininians (or whatever) have been 
having a bit of a ding-dong battle with 
something called the Machine, which has 
decided to take over the entire planet for no 
k apparent reason - except that it’s there. It 
kseems a bit unfair really, because this 
machine is the size of the Channel Islands (ie 
SJ really quite large) and stationed out on some 
W planet where they can’t get near it. So they 
W send out a Mayday message (even though 
I it’s only April, hem hem), then scarper off to a 
safer star several miles away. This message 
is sensibly ignored by everyone in the entire 
Universe except, of course, our brave (but 


Level 1 




Level 2 


^ Level 3 

rf-L'-fti 


»ying a bit of 
nice! 


in the Underlevels, enjoy 


the view. H 


breather 


Level 4 




Level 5 


~ & 

m 

& 

& 


Level 6 


Level 7 




]) 1*06 0068000 


Level 8 


YOUR SINCLAIR April 1991 























. 


— 



A. WM This fires a large and rather 

dangerous spurt of flame, and how 
I' jflnj ,ar 9 e and dangerous it is depends on 

fe M how man V ener gy P° ds T urri’s A 

picked up recently- At full Jk 
power, he’s capable of <|r 
■ .'jVHf fleeting anybody in his way 
I "VJ into a squillion little pieces, 

I /iBL Hmm. Then there's the multiple ^ 

it tHI deam * aser ’ which scat ters up to 4 
jjnsjB beams all over the shop. Each beam 
I •rJnm ' s ap * e t0 blow away most of the 
I !j!.J nasties, so Turri should be covered 
&*! ifti trom all angles when he uses this, as 
Arygm he should be when using the 
Jsurround weapon, which replaces 
I ■ , juWT the ‘Lightning Beam’ thingy Turri 
l ! £vj# used in the original game. It fires a 
vftlwL laser stream that he can sort of swirl 
iHi around him, providing protection (as 
I frmfl we lt as a rather distracting 
1 MJTJr I lightshow). _ , , 

What else? 

Oh yes, his bounce weapon HfeaMp|g|- 
fires a bolt of electricity in front [V : ^ 

of him. This breaks up into ^ 1, 
smaller electrical biobbies * ' . * - . 

when it comes into contact 

with any indestructible ■ *V V\! 

objects, such as cavern walls. % 

Each smaller electrical bit 

then bounces around, killing 1/ 

lots of aliens indiscriminately. 

Hurrah! 

And that’s your lot! All * K * ■’’V r0 
these weapons can be 
nabbed by picking them up in 
pods (which are scattered 
around all over the shop), and 
there are also such mega- MrrSl|KM I J| 
spiffy items as shields, energy 
and power-ups (the last two of 
which have a direct effect on 
the weapon you are currently using). 

Okay. But what should I do with 
all this tabby gear? 

Well, your plan’s a simple one (as befits an armoured 
nutter with virtually no brain!), and it’s got a fair bit in 
common with Turrican /. You land on the planet, get 
out of the spaceship, then move around the 
surface wiping out all the new and colourful 
[enemies as and when you find them (which 
[doesn’t take long!). One thing you'll nqt^is, M u 
'h as in Turri I ■ 1 


STAND UP, WHOEVER’S RESPONSIBLE FOR THIS! 


^Turrican 2 was programmed by Enigma Variations, a different team to the first game (which was coded 
by Probe Software). Rob Holman did the actual code, and Mick Hanrahan did the graphics. We took 
Richard Naylor, big cheese of Enigma, on a privately chartered Concorde flight around Bath to find 
out more. 

fr Wotcha, Rich! So tell us - how does Turrican 2 differ from its predecessor then? 

Well, Turrican was certainly a tough act to follow that’s for sure, so what we’ve done is use special data 
blocks to hold the 900 screens in memory. They aren’t held as complete screens at all, but are broken into 
smaller pieces, many of which are interchangeable. This means we had more memory to play around in the 
aliens, weapons and movement department. 

Did you say 900 screens?! 

Yep. There are as many screens on the Speccy version as on the 16-bit machines. We’ve also managed 
to keep all the weapons and aliens, too. And the game is faster than the original. One of the sprites will be 3 
screens high. It’s a ginormous ship that tries to grab Turrican as he charges around the underlevels 

Cripes! Sounds humongous! How does it all fit into the humble Speccy? 

Er, the 48K tape version does use a multiload. But it still retains all the features of the 128K jobbie. What 
we’ve also had to do on the 48K version is map the caverns so that parts of them are deleted when you get 
so far into the game that you’ll never visit them again (unless you start again, that is). And parts of the 

background, like the blackness behind the 

— - - "' /, \ y I sprites in some of the caverns are simply re¬ 


used in every screen which has blackness in it. 
That way we save memory and make the 
details in every screen different. 

I suppose that affects the speed, yeah? 

That’s right, it actually makes things run 
faster. The compression techniques used to fit 
so much into Turrican II has an added 
advantage of cutting down on processing time. 
We were determined to keep in as many of the 
features found in the Amiga and ST versions as 
we could. In the event, we found we could keep 
all of them! At this stage the only casualty might 
possibly be the tune on the 48K version. Music 
only takes up a couple of K, but we might not be 


able to spare even that. The sound 
effects should be spectacular, 
though, and will be the same A 
on all the Spectrum Asp 

versions. 

Brilliant! Ta very much for ^ 
your time, Richard! 


Tnese large flies swarm around Turri, annoying 
him intensely. (Time for a swift swipe of the old 
laser shield, methinks!) 


games definitely share the same 
roots. (The Turri character and 
movement is exactly the same, for 
example.) 

The movement though 
J/P is very similar to the 
‘ k first - there is 8-way 
■l scro '^tegh°ut 

■ I ■ all the levels, Which 

JP I H basically means yoi 

nap* can move wherever 

m m jn r you want. Instead of 
r ^ r having a fed height 
that you can \um, the 
programmers have made it so you 
can hold down on the joystick until 


show the planet isn’t as high-tecl 
jf - instead of metal structures and platforms 
there are wooden bridges and rocky ledges. , 

As the game progresses you’ll notice more 
differences between the two. Turrican 2 has 
loads more hidden bonuses and secret screens. 
The Turri 2 aliens are less metallic (more slimey) a 
the weapons to counter them are better. But the£ 


you’\H^i||l : il^^^g* 

bounced up AI1 th . e cree Py 
as far as s * ook * s " ake 

want to go (within reason) - so 
if it’s a quick dab at the stick 
you’ll only go a little way into 
the air, and if you hold it down 
then you’ll whizz upwards until 
you reach either the roof, or 
the limit of your capabilities. 
Phew! Bionic or what!? Also, 
during the jump you can still 
fire your weapons and move 
left or right (invaluable for 
getting onto those hard-to- 
reach ledges which are dotted 
around, we’re sure you’ll 
agree). 

Many of the caverns have 
secret entrances and exits 
leading to extra lives, weapons 
and other goodies (also as in 


r-crawlies are new in Turrican 2. Hurrah! This 
! thing takes a fair few hits before you wipe it < 

Turri I of course), but many are designed so that 
there’s only one way through them. It looks like it’s 
going to be a map-makers dream (or nightmare!). 

After you’ve fought your way through 7 of the 8 
levels you’ll come face to face (or face to ^ 
metal) with the Machine. Destroying him . 
won’t be easy because there’s a special J v* - ■ 
(and secret) way to do it. All in ail, the , 
task facing you is pretty mammoth. But if 
anyone can do it, Turri-can! ^ — 


There’s loads of weird medieval bits in Turri 2 as well. But then in 
a game with 900 screens you can afford to put in ail sorts of 
strangeness! 


il e©©© 

mi i 

■5i 


TITLE. 

PUBLISHER. 

PROGRAMMERS 


. Turrican 2 

.Rainbow Arts 

.Rob Holman (code) 

Mick Hanrahan (graphics) 

.To be confirmed 

.March 


PRICE. 

RELEASE DATE 


UdV93W SA 
































iN our 




WiN a QUAD! 


_ 


This is the Suzuki LT50J - known to its friends as the Quad! 
You could win this tour-wheeled wonder, simply by entering 
our awesome competition on the number below!! 


This Suzuki bike must be the coolest thing on 2 wheels!! 

It has a 50cc petrol engine and you can vary the top speed 
from 0 - 50 mph!! The bike can be ridden by anyone over the 
age of 5, and it could be you if you call it right now!! 


Call 0898 101955 I Call 0898 101956 


Calls cost 33p (cheap rate) and 44p (at all other times) per minute including VAT. For details of winners please send an SAE to: 
Pepperoni Winners, PO Box 1640, London. NW1 8NG Please ask your parents permission before you call. 

Average length of the call is 5.5 minutes and we advise that you ring at cheap rate. 


WiN a Junior 
Porsche 911! 


We like the TV show "You've been framed" so much, that we 
decided to give away a home video as a prize! Here it is, a 
Sharp Camcorder worth over £600 that you could win!! 


This brilliant car worth £4000 is an exact replica of a 
Porsche 911, except you can drive it!! It has everything you'd 
expect on a normal Porsche like gears, brakes and lights, plus 
an engine which can take you up to 35 mph! Call it now!! 


Call 0898 101954 



























HINTS’N’TIPS 


TIPSHOP 


I know what you’re 
thinking. No, honest I 
do, and I’d just like to 
say - “Don’t worry”. 
Jonathan hasn’t done 
anything radical (like grow 
his hair), he just came into 
the shed one day and 
handed me a mailsack. 
Before I had a chance to 
ask what was going on 
he’d disappeared back to 
Herne Bay. And (Herne 
Bay being Herne Bay) I 
certainly wasn’t going to 
follow him. My curiousity 
stops short of Herne Bay. 
That’s just the way it is I’m 
afraid. 

So, anyway, there I was 


in the shed 
left 

holding 
the baby - 
so to 
speak. I 
gingerly 
(not quite sure 
what that means, 
but I like the sound of it) 
opened the baby, sorry - 
the sack, and what should 
come tumbling out but 
hundreds, nay, thousands, 
of your wondrous hints 
and tips. What an honour, I 
thought, and promptly 
settled down to give 
them a good going 
over. 



There’s a new girl 
on the block. 
(And she’s prettier 
than JD.) 
Please welcome 
your brand-new 
‘Mistress of 
Ceremonies’, 
LINDA BARKER. 


TIP 0’ THE MONTH 
YOGI AND THE GREED 
MONSTER.... 34 

THE YS MEGAMAP 
R0B0C0P 2 .... 38 

DELIVERANCE.... 36 
GAZZA2.... 36 
GOLDEN AXE.... 42 
HYDR0F00L.... 33 
KWIK SNAX.... 42 
PANG .... 36 
R0B0C0P 2.... 41 
SUPER OFF-ROAD 
RACER.... 36 
TEENAGE MUTANT 
HERO TURTLES.... 36 
TOTAL RECALL.... 36 

DR BERKMANN’S CLINIC.... 42 
featuring Indiana Jones And 
The Last Crusade , 
Rollercoaster & 
New Zealand Story 

PRACTICAL POKES.... 41 
featuring Pang, Robocop 2, 
Teenage Mutant Hero Turtles 
& Chase HQ 




You’ll all remember Hydrofool- it was 
one of the games on our cover tape a 
few issues back. And a good game 
deserves a good map, that’s what I 
always say. So here’s one by Steve 
Cowley... 

Everything you need to know is on the 
map. The system of bubbles and 
whirlpools is quite simple - go down a 
whirlpool and you’ll reappear by the 


corresponding letter in the level clockwise 
to where you were. The same thing 
happens with bubbles, except you go anti¬ 
clockwise. 

Oh, and a tip - when you enter a room, 
wait to see if there are any of those 
‘popping up head thingies’. Rushing 
straight across the room as soon as you 
enter is likely to end in disaster. 

Viele danke for that. Have a badge! 



KEY:- 


* 

▲ 

A 

6 

© 

o 

OIL 


quote 
LOCKED JXXK 
1-UAY DOOfc 

UHlfcLPOOL 
BUBBLES 
OIL (I) 

0~i Key 

(ft HOUSE SHOE 

T ha(lp«?u 
@3 Tieefisuizc chest 


A CAPITAL LBTTBt 
RSK£S&rr£ A 
UHIRLPO0L 
©_A UIGL LJEKQ To A 

@JL WILL LEM) TO B 

- etc.. 


a LouiEiz. case cerrez. 
REPRESENTS SUBBIJES:- 
00 WILL LEAD TO G3 

0E kJlLL LEAD is El 
—-etc... 


MAPPED By.. 

Coujt&j 

JANUARY mi 


YOUR SINCLAIR April 1991 















































































































































Haven’t we seen this fellow before? We 
certainly have! It’s Wayne Horan. He 
picked up a load of dosh for winning the 
Tip O’ The Month a couple of months 
back, and now he’s back for more! (Talk 
about Greed Monsters, eh, Spec-chums? 
Nope, I think we’ll just hand out £20 this 
time, Wayne, and share the rest between 
the Spec-chums who sent in all those 
Robocop 2 tips over the page. Fair? 

Actually, that’s not all. To go with the 
funky map, I thought we’d have some 
funky tips. Like this one from Matthew 
Pearson for... 

^ Hold down the keys ER + DFGHXCV 
B N and SPACE. Wait until the border goes 
white and you’ve got infinite food and 
sweets. 

And another one from someone calling 
themselves The Killer Tomato for 
another Yogi epic, the Great Escape... 

Define your keys as I, C, E and SPACE 
for infinite lives. 

And lastly, a cock-up. Unfortunately if 
you carry out the last tip we printed for 
this game (Oct ’90) then you immediately 
lose a life. Ahem.Thanks anyway (and a 
badge) to Dominic O’Donnell. 


MONEyl SOcoiNs rocoutcil 
(&** KEY! Release your cpiRtooi* chums! 

Pic n) ic Basket! boos r y our food level! 
rH Sweets' Chock 'Em at t he ajastj£s! 

honey! iMViNCi6lt/Ty for fl T/m£ um/t! 


K£y to 
SNOO PER 
_ AND 

I Blabber 


Fi ZT.'i POP! SPEED FOR ft~DME LiF in! 
B<jB6Z.e Gum! sticks you to the sPotJ 


* COLLECT FOR POINTS* 


YOGI * 800 BOO *n 


—- 


START 

2% 

'm 

AT * 




r© 

* 

|£>c 


YOUR SINCLAIR April 1991 

















































































































































































pa 

N zen 













|Z23 


l fg?l 

□o 





cjl 


CpepPrzrj]Cp F^]<p Cj>Bly 


cpcpP=jlcp f^3y ^E!kj> 


g 9 ? B ??f ?f 


■ P Sep £3 pEiyp g& p 






1 



=>cF 



#3^ b—b 


B<j> 



— | | | | 




^SMOOPER flMD&M66fjgp- 


®0 






^y^y 



125 ^ 


a - 



^jjj^ zx^uurwh 




© 


^ — 


£gft££P Moaj5T£R | — 

J Toy MftCHiMf I 


,00=: 


£ 


Sc 


>D DP- 

b-d 


.££. 


9^9? 







533 



7 ^ 


* TOP CAT-rSNAGGLEPUSS+Ol/iCK draw+snooper IblaBbe r 




YOUR SINCLAIR April 1991 3 S 


'k'L'k'L'L'L't'fi^'L'L'k'L'L'k'b'L'k'k'k'k'fc 














































































































































































































































































































































































































If you’re football 
crazy, football mad then this 
lengthy tipette ought to come 
in more than a little handy 
(or footy, or whatever). It’s 
Gazza 2 , it’s by Darren 
Wells, and it’s a dashed good 
badge-winner if ever I saw 


one... 

Scoring from kick-off Take 
the ball up towards the goal. 
Then straighten up and shoot 
with full power on the power bar. 
Goalie’s got no chance. 







f 

«3f 

erpjskts 

tQl/OWOHl bell 

Fall 

Pouio’ 

□ 

B 

y. 





¥■ 

A 

L 


P70K& svte fw/s is ud 


Tackling Easy, just run at 
them and press the Fire button. 





Long shots Power bar 
should be at red, then run till you 
get to the dotted line and shoot! 
Make sure you’re in line with the 
goal though. 



Corners Make sure the 
power bar is halfway up and kick 
the ball 
straight up. 

The keeper 
will kick it 
away only as 
far as your 
player. Then 
put the power bar on full and 
shoot. Another easy goal! 

2 ^ Throw-ins If in your half, 
throw the ball upwards and it 
will go straight to your players. 
Then run with the ball, take a 
long shot and - hey, another 
goal. 




TEAMS 

Albania Easy to 
beat ’cos they’re 
crap at tackling. 

S Korea Again, 
easy. Although 
they’re not bad at 
tackles. 

Romania They use 
the long ball style. 
But once you get in 
their area it’s easy to 
score. 

Cameroon Good at 
passing. 

France Good on the 
attack, but use the 
long ball style 
against them and 
you should be 
alright. 

Spain Good on the 
set pieces and 
dangerous on the 
attack. 

Italy Don’t worry 
about corners, they’ll 
go straight to your 
players. But they are 
dangerous on the 
attack. Try and close 
them down. Expect 
to draw. 




England A class 
team! Still, their 
weakness is that 
they don’t defend 
very well. Take 
advantage of that, 
close the attack 
down quickly and 
use the short ball 
against them. 
Germany A great 
side, fast and skillful. 
Great at shooting. 
Again close them 
down very fast. It’s 
useful to use the 
scanner to see what 
the whole team is 
doing. Watch out 
when they come at 
you from an angle - 
they lob your keeper 
and their defence is 
very good. 

Brazil The best side. 
Always use the 
scanner. They are 
very fast, with a 
super defence. Use 
the short ball in 
attack and the long 
ball in defence. 

Ta and ta again. 



Sometimes 
Player 1 has 
a load more 
lives than 


And a bit of a tip for that 
most excellent of bubble¬ 
bursting 


PANG 


before 
because of 
the extra 


l m afraid 

I’ve not got a name or 
address with this one. So, if it 
was you (yes, you) prove it 
and you can have a badge! 


TOTAL 

RECALL 

Simon Gould 

reappears again, 
this time with a 
pretty nifty cheat 
for that Arnie 
punch-’em-’n’-crunch-’em 
extravaganza 
from Ocean... 

On the high 
score table, type 
in THE END IS 
NIGH (including 
spaces) and, hey 
presto, you can 


advance a 
level. 

You’re a 
darling, 
Simon. We 
won’t forget 
you. 


Hi 


BOMB 


Yes, I know we gave 2 
whopping pages to them last 
month, but when you’ve got 
tips as scrummy as these 
you’d be a jolly silly-billy not 
to print ’em. First up is Garek 
Laird... 

Always give Leonardo the 
ranged weapons, Mike the 
missiles, Raphael the rope and 
Donatello the immunity. 

To kill Rocksteady select 
Donatello and just stand there 
and hammer him. The minute 
he touches you, run through him 
and repeat. Do not jump. 

Cheers, ears! Next, Stefan 
Morkcs... 

2 Hf a sewer has pizza and all 
your turtles are low on energy, 
eat the pizza then go out the 

SUPER OFF 
ROM) RACER 

Just a quickie for 
this ace race 
thang from Mark 
Postlethwaite... 

In the speed 
shop, keep pressing 
Fire on the shocks. 


DEUVERANCE 


Another quickie, I know you 
love ‘em! This time from 


way you came, change turtle 
and repeat the procedure until 
all turtles have full energy. 

And there’s more! Come in, 
Alan Senior... 

In Level 2, use 
Michaelangelo for swimming. 

>• On Level 4, go close to the 
big eye on the Technodrome. 

It’s quicker than using a 
throwable weapon. 

» Only use boomerangs and 
triple shurikens for Shredder. 
Single shurikens are too small 
and I can’t find the kiais! 

Ooh, you poor dear. Never 
mind, perhaps Giles Rhodes 
and Martin Bowmaker can 
cheer you up... 

»- On the level where you have 
to kill Splinter, you don’t have to 
bother killing the pink thing. 
Simply walk into Splinter and 
you’ll have finished that level. 

Glad to hear it and badges 
all round. And that’s enough 
Turtle cheats for quite a 
white, methinks. 

When you’ve 
got all 5 of 
them go to 
Nitro and keep 
pressing Fire 
until you get 
$190. Then 
buy as normal. 

Will do, and 
you can pin a 

badge to your 
lapel in the 
meantime as 
well. 


i 


v ' / Thomas 

y Hopkins. 

"** Justpress 
‘ENTER’ and you’re onto the 
next level. 

Told you it was short. 


YOUR SINCLAIR April 1991 













































AMIGA ATARI ST 



AMSTRAD 

SPECTRUM 

COMMODORE 


OCEAN SOFTWARE LIMITED 6 CENTRAL STREET • MANCHESTER ■ M2 5NS • TEL: 061 832 6633 • FAX: 061 834 0650 










































tttt 

EES 


M t 

o- * 

a > 


SB 


S 

A. 



1 

2 N 




| \ 
a 




1! 

o- 

u. 






SS 

f 

)" 

) 


K 

fl 

i 


i 

\ 

j 


* 

\ 





|~ 


*§§ 


3- 


co ( 

, 

®*x 



1^" 






T~ 



O 




k 

o- 


< 





Ul 







|jJ4 



1±L 

## 


HI 

o-* 





i 

s§ 



i 

it 

to 

tn 

A 

1 

A 



10 
to * 



































































































































. 1 

1 


LS±- 

| «-*> 

Ltd 

LL±l 





<► 

«> 



** 

& 

J2 

i 

iasi 

si 

il 

{A t . 

Hi to 

i! 

j 

*$ 

jj 

il 

i| 

ill 

iii 

1 

C> 

C> 


o 

c> 


1 







b— 

H£> 

o 

<y 

«► 



< 



























































































































































































OFTWARE CITY 

Unit 4, B.D.C, 21 Temple Street, Wolverhampton WV2 4AN Tel: 0902 25304 


Call us on: 24 Hour Credit Card Hotline 0902 25304 SECT 


SPECTRUM SELLERS 


2 Player Super League. 

3-D Pinball. 

4 x 4 Off Road Racing. 

720. 

1942 . 

1943 . 

ACE 1. 

ACE 1 and 2. 

Afterburner. NEW 

Airwolf. 

American Football. 

Arcade Fruit Machine. 

Australian Rules Football. 

Barbarian. 

Barbarian 2. 

Batman. 

Batman The Caped Crusader. 

Battleships. 

Bl inky's Scary School. 

Bombjack. 

Boulderdash 1 or 2 or 4. 

The Boxer. 

Boxing Manager. 

Boxing Manager 2. 

British Super League. 

Buggy Boy. 

California Games. 

Cauldron 1 & 2. 

Championship Golf. 

Chuch Yeager Flight Trainer. 

Chuckie Egg 1 or 2. 

Combat School. 

Commando. 

County Cricket (D & H). 

Crazy Cars. 

Cup Football. 

Cup Manager. NEW 

Cybemoid. 

Daley Thompsons Decathlon. 

Daley Thompsons 

Olympic Chall. 

Dan Dare. 

Dan Dare 2. 

Defenders of the Earth. NEW 

Dizzy Dice. 

The Double. 

Double Dragon. 

Driller. NEW 

Eliminator. 

Empire Strikes Back. 

Euro Soccer Challenge. 

Fantasy World Dizzy. 

Fast Food. 

FI Tornado. NEW 

Fighter Pilot. 

Fire Lord. NEW 

First Past The Post. 

Footballer. 

Football Champions. 

Football Director. 

Football Manager. 

Formula One Grand Prix. 

Frank Bruno. 

Frankenstein Jnr. 

Fruit Machine Sim 2. 

Full Throttle 2. 

Gauntlet 1 or 2. 

Gemini Wing. NEW 

Graham Gooch. 

Ghosts and Goblins. 

Ghostbusters. 

Grand National. 

Great Escape. 

Green Beret. 

Greg Loses Clock. 

Grid Iron 2. 

Guardian Angels. 

Hawk Storm. NEW 

Hong Kong Phooey. 

I.K +. 

Ikari Warriors. 

Imposaball. 

Impossible Mission 2. 

Indiana Jones Temple of Doom. 

International Football. 

International Manager. 

Jet Set Willy. 

Joe Blade 3. 

Kamikazee. NEW 

Kenny Dalglish Soccer Manager. 

Kentucky Racing. 

Kick Boxing. 

Knightmare. 

Kwik Snax. 

Last Duel. NEW 

Leauge Challenge. 

Little Puff.*. 

Macadam Bumper Pinball. 

The Manager. 

Manic Miner. 

Matchday 1 or 2. 

Mike Reids Pop Quiz. 

Mikie. 

Mini Office. 

Monte Carlo Casino. 

Monty On The Run. 

Motor Cycle 500. 

Nemesis. 

Nigel Mansell Grand Prix. 

Ninja Master. 

On The Bench. 

Operation Wolf. 


.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£1.99 

.£2.99 

£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£3.99 

.£2.99 

.£2.99 

.£1.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£3.99 

.£2.99 

.£2.99 

.£2.99 

.£3.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

£2.99 

.£2.99 

.£2.99 

.£2.99 

.£1.99 

.£2.99 

£3.99 

.£1.99 

.£2.99 

.£2.99 

£2.99 

£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

£2.99 

.£2.99 

£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£1.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

£2.99 

.£1.99 

.£2.99 

.£1.99 

.£1.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£1.99 

.£2.99 

£2.99 

.£2.99 

.£2.99 

.£1.99 

.£1.99 

.£2.99 

£3.99 

.£1.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£2.99 

.£1.99 

.£2.99 

.£2.99 


Outrun. 

Paperboy. 

Penalty Soccer. 

Popeye 2. 

Postman Pat 1 or 2. 

Pro Golf (Codemasters). 

Pub Games. 

Pub Trivia. 

Quattro Adventure. 

Quattro Arcade. 

Quattro Combat. 

Quattro Power. 

Quattro Sports. 

Quattro Superhits. 

Question of Sport. 

R-Type. 

Rambo 3. NEW 

Rampage. 

Ranarama. 

Real Ghostbusters. NEW 

Renegade 1 or 3. 

Return of the Jedi. 

Rock Star Ate My Hamster. 

Rugby Boss. 

Rugby Manager. 

Run The Gauntlet. 

Saboteur 1 or 2. 

Salamander. 

Sam Fox Strip Poker. 

Scooby Doo. 

Sidewinder 2. 

Silkworm. 

Snooker Management. 

Soccer 7. 

Soccer Director. 

Soccer Q. 

Soccer Star. 

Spy Hunter. 

Spy V Spy 1 or 2. 

StarWars. 

Street Fighter. 

Striker. 

Strip Poker 2. 

Summer Games. 

Super Hang On. 

Super Nudge 2000. 

Super Stock Cars. 

Superted. 

Target Renegade. 

Tellywise. NEW 

Tetris. 

Theatre Europe. 

Thunderblade. NEW PRICE 

Thundercats. 

Tiger Road. 

Tomahawk. 

Top Cat. 

Top Gun. 

Tracksuit Manager. 

Trap Door 1 and 2. 

Treasure Island Dizzy. 

Turbo Cup Challenge. 

U.S Basketmaster. 

Vigilante. NEW 

Vikings. 

Wacky Darts. 

Wee Le Mans. 

Wembley Greyhounds. 

Wonderboy. 

World Class Leaderboard. 

World Games. 

Xenon. 

Yes Prime Minister. 

Yogi and the Greed Monster. 

Yogi Bear's Great Escape. 


.£3.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
£2.99 
.£2.99 
.£2.99 
£2.99 
.£2.99 
.£2.99 
.£2.99 
.£1.99 
.£2.99 
.£2.99 
.£1.99 
.£2.99 
.£2.99 
.£1.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£1.99 
.£2.99 
.£2.99 
.£2.99 
£2.99 
.£2.99 
.£2.99 
£3.99 
.£2.99 
.£3.99 
.£2.99 
.£3.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
£3.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 
.£2.99 


Sports Hero. 


...£1.99 

Spytrek Adventure. 


...£1.99 

Starstrike 1 & 2. 


...£1.99 

Tapper. 


...£2.99 

Tempest. 


...£1.99 

Temple of Vran Adventure. 

...£1.99 

FULL PRICE 

CASS. 

.. DISC 

Adidas Football. 

.£8.99... 

.N/A 

Ancient Battles. 

.£9.99... 

.N/A 

Back to the Future 2.... 

.£7.50.. 

...£9.99 

Badlands. 

.£6.99... 

.N/A 

Battle of the Bulge. 

.£8.99... 

.N/A 

Castle Master. 

.£6.99.. 

...£9.99 

Chase HQ 2. 

.£7.50.. 

.£10.99 

Crete 1941.NEW 

£8.99... 

.N/A 

Cricket Captain (D&H). 

.£6.99... 

.N/A 

Dan Dare 3. 

.£6.99.. 

...£9.99 

Days of Thunder. 

.£6.99... 

.N/A 

Dick Tracy. 

.£7.50... 

.N/A 

Double Dragon 2. 

.£6.99.. 

...£9.99 

Dragon Breed. 

.£6.99... 

.N/A 

Dragons of Flame. 

.£7.50... 

.N/A 

E.S.W.A.T. 

.£7.50... 

.N/A 

Edd the Duck.NEW.£6.99.. 

...£9.99 

Emlyn Hughes. 

.£6.99.. 

...£9.99 

F-16 Combat.NEW £9.99.. 

.£13.99 


SOFTWARE CITY SPECIALS 

3-D Pool. NEW £3.99 

Captain Fizz.£2.99 

Crackdown.£2.99 

Deactivators.0.75 

Doomdarks Revenge.£2.99 

Dynasty Wars.£3.99 

Earthlight.0.75 

Enlightenment (Druid 2).0.99 

Final Mission.£1.99 

Frankenstein. NEW PRICE 0.75 

Games Summer Edition.£2.99 

Gold Silver and Bronze.£3.99 

Hammerfist.£3.99 

Hard Drivin'. NEW £2.99 

Hot Rod.£2.99 

Intensity.0.75 

Jack and the Beanstalk.£1.99 

Kayleth.0.75 

Kenny Dalglish Soccer Match.£2.99 

Kenny Dalglish Soccer 

Match Disk.£3.99 

Klax. NEW £3.99 

Magnetron.0.75 

Mooncresta. NEW £1.99 

Moonwalker. NEW £2.99 

Mr Heli. NEW £2.99 

Mystery On the Nile.0.75 

Myth.£2.99 

Ninja Spirit.£3.99 

Pipemania.£3.99 

The Realm Adventure.£1.99 

Rick Dangerous. NEW £3.99 

Salamander.£2.99 

Shackled.£1.99 

Sigma 7.New Price 0.75 


Sim City.. 

Skate Wars. 

Snowstrike. 

ST Dragon. 

StarWars Trilogy... 

Strider 2. 

Stun Runner. 

Subbuteo.. 


1. 

....£2.75 


5. 

..£12.99 


10. 

..£22.99 


SAM COUPE 

CASS.. 

..DISC 

Famous five on 



Treasure Island. 

..£8.99... 

..£9.99 

Football Director 2. 

£13.99... 

£13.99 

Futureball/Sam Strikes 



Out. 

..£8.99... 

..£9.99 

Mindgames 2. 

..£8.99... 

..£8.99 

Pipemania. 

..£8.99... 

..£8.99 

Sphera. 

...N/A. 

..£9.99 


COMPILATIONS 


Football Director 2 

(128K, +2 +2A).£13.99 ...£13.99 

Football Manager 

2 + Expansion.£6.99.N/A 

Fun School 3 (under5)....£8.99 ..X11.99 

Fun School 3 (5-7).£8.99 ..X11.99 

Fun School 3 (7+).£8.99 ..XII .99 

Gazza 2.£7.50.£9.99 

Golden Axe.£7.50.£9.99 

Grand Prix (D & H). NEW £6.99.£N/A 

Grand Prix Curcuit.£7.50.N/A 

Gremlins 2.£6.99.N/A 

Gunship.£6.99.£9.99 

Helter Skelter.£7.50.£9.99 

Hostages.£6.99.£9.99 

Iron Lord.£9.99...£15.99 

Judge Dredd.New..N/A.£9.99 

Kick Off 2.£6.99.£9.99 

Line of Fire.£7.50.N/A 

Lords Of Chaos.£6.99.£9.99 

Lotus Esprit Turbo 

Challenge.£7.50.£9.99 

Man. Unt.£6.99.£9.99 

Midnight Resistance.£6.99.£9.99 

Monty Python.£6.99.£9.99 

Multi Player Soccer 

Manager.£6.99.N/A 

Narc.£7.50 ...£10.99 

New Zealand Story.£6.99.£9.99 

Ninja Remix.£6.99.N/A 

Operation Thunderbolt £6.99.£9.99 

Pang.£7.50...£10.99 

Plotting.£7.50.N/A 

Project Stealth Fighter ..£6.99.£9.99 

Puffy's Saga.£6.99.£9.99 

Puzznik.£7.50.N/A 

Rainbow Islands.£6.99.£9.99 

Rick Dangerous 2.£6.99.£9.99 

Robocop 2.£7.50 ...£10.99 

Satan.£6.99.N/A 

Scrabble, Monopoly 

& Cluedo.£13.99.N/A 

Shadow of the Beast....£8.99 ..XII .99 
Shadow Warriors.£6.99.£9.99 


MEGA HOT 

A.T.V Sim, Pinball Sim, BMX Sim, Pro Tennis 
Sim, Int. Rugby Sim, Mig 29, Fruit Machine 
Sim & G. Prix Sim Cass £6,99 

TOP TEN COLLECTION 

Saboteur 1 & 2, Sigma 7, Critical Mass, Airwolf, 
Deep Strike, Turbo Esprit, Thanatos & 
Bombjack 2 Cass £5.50 


DIZZY COLLECTION 

Dizzy, Fast Food, Fantasy World Dizzy, 
Treasure Island Dizzy & Magic Land Dizzy 
Cass £6.99 

FLIGHT ACE 

Air Traffic Control, Ace, Spitfire 40, Strike 
Force Harrier, Tomahawk & Advanced 
Tactical Fighter Cass £8.99 


4 MOST SPORT 

Soccer Boss, Endzone, Rally Driver, 

Run for Gold Cass £2.99 


THRILLTIME GOLD 2 

Airwolf, Scooby Doo, Battleships, 
Saboteur & Frank Bruno 

Cass £4.99 


WHEELS OF FIRE 

Hard Drivin', Chase H.Q., Powerdrift & Turbo 
Outrun Cass £9.99 Disc £16.99 


THRILLTIME PLAT 1 

Buggy Boy, Space Harrier, Live and Let 
Die, Overlander, Dragon's Lair, 
Thundercats, Beyond the Ice Palace, 
Great Gurianos, Hopping Mad & Ikari 
Warriors Cass £8.99 


SOCCER MANIA 

Football Manager 2, Microprose Soccer, 
Football Manager World Cup Edition & 
Gazza's Super Soccer Cass £9.99 Disc £11,99 



FRANK BRUNO S BIG BOX 

Frank Bruno's Boxing, Batty, Commando, 
Saboteur, Airwolf, Scooby Doo, 
Battleships, 1942, Bombjack & Ghosts 
and Goblins Cass £5.50 

HOLLYWOOD COLLECTION 

Robocop, Indiana Jones Last Crusade, Batman 
the Movie & Ghostbusters 2 Cass £11.99 


PLATINUM 

Strider, Black Tiger, Ghouls and Ghosts, 
Forgotten Worlds & L.E.D. Storm Cass 
£11.99 Disc £13.99 


SUPREME CHALLENGE SOCCER 
SPECTACULAR 

Peter Beardsley's Int. Football, Soccer 
Supremo, Football Manager, World 
Champions and Peter Shilton's 
Handball Maradona 

Cass £4.99 


SEGA MASTER MIX 

Super Wonderboy, Dynamite Dux, 
Crackdown, Turbo Outrun & Enduro Racer 
Cass £11.99 Disc £13.99 


STORY SO FAR VOL 2 
Overlander, Space Harrier, Hopping Mad, 
Beyond the Ice Palace & Live & Let Die. 
New price Cass £3.99 


T.N.T. 

Hard Drivin', Toobin, Dragon Spirit, Xybots 
&A.P.B. Cass £9.99 Disc £16.99 



SOCCER SQUAD 

Footballer of the Year, Gary Linekers Superstar 
Soccer, Gary Linekers Superskills and Roy of 
the Rovers NEW PRICE Cass £4.99 

HEROES 

Licence to Kill, Running Man, Barbarian 2 & 
Star Wars Cass £9.99 Disc £13.99 



...£8.99...£11.99 

...N/A.£9.99 

.£7.50.N/A 

.£7.50.N/A 

.£8.99 ...£13.99 

.£7.50.N/A 

...£6.99.£9.99 

...£6.99.£9.99 


ORDER FORM AND INFORMATION 

All orders sent FIRST CLASS subject to availability. Just fill in the 
coupon and send it to:- Software City 
Unit 4, BDC, 21 Temple Street, Wolverhampton WV2 4AN. 

j -ORDER FORM (Block Capitals)_ 

Name 


Super Cars.NEW.X7.50 ....£9.99 

Super Off Road Racer ....£7.50.£9.99 

Teenage Mutant Hero 

Turtles.£8.99...£11.99 

Time Machine.£6.99.£9.99 

Tolkien Trilogy.£8.99.N/A 

Total Recall.NEW..£7.50...£10.99 

Trevor Brookings 

World Cup.£6.99.£9.99 

Trivial Pursuit.£9.99.N/A 

Turrican.£6.99.£9.99 

Twin World.£6.99.£9.99 

The Untouchables.£6.99.£9.99 

Welltris.NEW £7.50.£9.99 

World Championship 

Soccer.£6.99.N/A 

BLANK 3" DISCS AMSOFT/ 
MAXELL 


Address. 


i Name of game 

Computer 

Value 




Postage 


TOTAL 


POSTAGE RATES - Please add 50p for post and packaging on all orders under £5. EEC countries add £1 per item. 

Non EEC Countries add £2.50 per item 
Paying By Cheque - Cheques payable to Software City 

CARD TYPE EXPIRY DATE YS3 

□□□□□□□□□□□□□□□□□□□□ 


SIGNATURE 


DATE 


EUROPEAN 

ORDERS 

ACCEPTED 

























































































































































































































































































































Unless you 
skipped the 
previous page you should 
have spotted our map of the 3 
‘proper’ levels of Robocop 2 
(congrats to Ben Clews for 
sending in the version we 
based the artwork on - the 
tenner’s in the post, Ben!). 
And here’s the complete 
solution. Over to you, Mark 
a s Evans... 


level 1 

The Sludge Plant 

Walk right punching boxes until 
you reach conveyor belts. Face 


left, jump on belt, jump up again, 
jump left at end of belt, then 
jump onto belt above. At end of 
belt jump up twice. At edge jump 
onto platform, face right, jump 
up twice then at end of belt jump 
right, right again and wait until 
you drop onto platform. Stand 
on very left edge and jump left. 
Immediately jump up twice. 

Jump off left edge then drop 
onto platform, face right, jump 
off right edge onto belt. At right 
edge, jump up and right. Jump 
off right end of belt and land on 
conveyor belt. Jump right, and 
again, and again. Jump right 
again, then walk right shooting 
switch on wall. This changes 
position and turns lifts on. 

Walk left onto conveyor belts, 
jumping if you get stuck. Keep 
going left till you get to door. Go 
through door and walk left 
punching boxes until you get to 
lift. Go up one level. Walk left, 
through door and left till you get 
to lift. Get in and go to top floor. 

Walk right and go through 


second door. Continue walking 
right onto conveyor belt (don’t 
jump). Once on conveyor belt, 
jump off at right edge onto next 
belt. When you get near moving 
box fire one burst of 3 bullets to 
turn it off. Walk right and jump 
over 3 nuke bottles. Stand in 
middle here to punch wall, go 
through hole, walk left to lift and 
go down. Walk right ignoring 
door and go down again in next 
lift. Walk left, go through door. 
Continue left and jump on 
warped ground. Walk right and 
shoot computer. 

(There are 2 lots of memory 
bank, each split into 4 parts - 
here’s the first lot of 4...) 

f THE FIRST 

MEMORY BANK BIT 

L = Left • R = Right • 

U = Up • D = Down • F = Fire 
Parti U2, R1, D1, R1, D4, L7, 
U1, L2, U2, R4, U1, R2, U3, L2, 
D1, LI, U1, LI, D1, L2, U1 
Part 2 D2, R2, U1, R2, U4, L2, 
U1, L2, U1, L2, D1, LI, D2, L5, 
D4, R2, FR3, FL3, FU2, FD2, 
U1, R1, U1 

Part 3 FL1, D1, L3, U3, L2, 

FR2, FL2, U3, FR1, FL2, U3, 
FR1, FL1, R3, U1, R1, D2, R2, 
D4, FU2, R3, D1 
Part 4 U1, LI, U1, LI, FD2, L2, 
U2, R6, FD1, R1, D1, R1, D3, 

L2, FL2, R3, D3, L4, U2, FR2 

LEVEL 2 Tokugawa Brewery 

Go left and up in lift. Stand near 
right edge, jump when hook is 
above you and drop off on other 
side (this takes practice). Walk 
right to edge and jump on a 
hook. When hook reaches the 


end of belt, jump right onto 
platform. Walk to right edge and 
jump on hook, drop off on right 
side and jump off right edge to 
land at bottom of screen. 

Walk right and go up 4 levels 
in lift. Jump left onto platform 
and keep going left jumping 
from platform to platform till you 
get to second large platform. 
Walk off right edge and go 
through a door. 

To turn off vat go down in lift, 
shoot the lever to left and go up 
in lift. Shoot lever to right, then 
to left. Go down 2 levels and 
shoot lever to right. Go down in 
lift, walk left and punch wall. 
Walk onto flashing pipe to open 
a door, walk right and go to the 
top in lift. 

Walk right, past lift onto a 
different-looking floor surface. 
Above you are 4 platforms. Walk 
under third platform from left 
and jump up. You will fall 
through floor and land on a 
platform far below. Jump onto 
right platform and walk off right 
edge. Walk right to lift and go up 
2 levels. Walk left to lift and go 
up to top. Walk to left edge. 

Jump left across platforms and 
onto left building platform. Walk 
left to edge, jump left along 
platforms and into doorway. 

Walk right to edge and jump 
onto platform to right, jump right 
onto platform below, walk off left 
edge. Walk to left edge and 
jump onto hook. Drop off at far 
left side and fall through floor. 

Go right to door, go in, go left 
and down lift. Walk right and 
drop down hole, walk left and 
shoot box. 


THE SECOND 
MEMORY BANK BIT 
Parti R1, D3, R1, U1, 

R1, U1, LI, U2, R1, U3, FL3, 
FR3, L3, D2, L2, FR1, FL4, D3 
Part 2 FR1, LI, D2, FD1, R3, 
D1, R1, U5, FR1, U1, LI, U1, 
FL3, FR3, L5, D1, L2, D4 
Part 3 FR1, L3, D1, L2, D2, 
FU1, FR1, FL1, R2, FU2, R2, 
FR2, U1, R2, FR2, U1, R2, FUI, 
D1, R2, U4, LI, U2, R1 
Part 4 L2, U4, FL3, FR3, L2, 

D1, LI, D2, R1, D3, R1, U1, R3, 
D2, R2, FR2, U5, R2, FD4, FU4, 
R1, D2, LI 

f LEVEL 3 The Last Bit 

Simply shoot all the guys 
with guns. Don’t shoot 
civilians as this affects your 
percentage. 

The codes for the lifts are... 

^ Lift 1 =4 ^ Lift 2 = 14 

^ Lift 3 = 7 >• Lift 4 = 40 

Lift 5 = 19 ^ Lift 6 = 8 

Right, now to kill Robocop 2. 

Once you’ve entered door, walk 
left and when you find him fire at 
him and keep walking towards 
him. Keep firing and when 
you’ve walked a certain distance 
the floor will give way and so 
you’ll both fall down a level. This 
pattern repeats itself until you 
destroy him. Babyfood jars 
replenish all your energy, so 
when one comes down shoot it! 

Phew! And ta to you. (I think 
he deserves 20 quid for that.) 
And just in case that’s not 
enough, here’s a final cheat 
from Simon Gould... 

Hold down G, T and I and you 
advance a level. 

Yowsa! 



PRACTICAL POKES 

JON NORTH delves deep into this month’s mailbag and comes up with... 


TEENAGE MUTANT 
HERO TURTLES 

Well, someone obviously likes 
them. Thanks to Andy Ryals, 
Gerard Sweeney and Matt 
Lynch. 

10 REM TMHT BY GERARD 
SWEENEY, MATT LYNCH, ANDY 
RYALS 

20 CLEAR 24999 

30 LOAD ““SCREENS 

40 LOAD ““CODE 

50 LOAD ““SCREENS 

60 POKE 49596,0: POKE 53774,0: 

POKE 47997,0: REM INFY 

ENERGY 

70 POKE 49560,0: REM INFY 
TIME UNDERWATER 
80 POKE 47834,0: REM NO 
CRAPPY FLASHES (?) 

90 REM I CANT PRINT THAT 
LAST ONE!' 

100 RANDOMIZE USR 60928 


RETURN OF THE M 

Hands up who remembers M 
Harris from Kent? He went 
away for a while, but now he's 
back, and more powerful than 
ever. His Speedlock routines 
are so superior to mine that I’ve 
had no choice but to make him 
Hacker of the Month (again). 

PANG 128 (infy lives) 

10 REM PANG 128 BY MARK 
20 CLEAR 3E4: FOR N=23497 TO 
1E9 

30 READ A: IF A<256 THEN POKE 
N,A: NEXT N 

40 RANDOMIZE USR 23496 
50 DATA 221,33,242,174,17 
60 DATA 28,16,62.255,55 
70 DATA 205,86,5,48,241 
80 DATA 62,222,50,52,190 
90 DATA 195,81,175 
100 DATA 50,109,138: REM 
PLAYER 1 


110 DATA 50,141,138: REM 
PLAYER 2 

120 DATA 195,23,190,999: REM 
END BIT 

ROBOCOP 2 (lines to delete) 

10 REM ROBOCOP 2 128 BY 
MARK 

20 CLEAR 3E4: FOR N=62657 TO 
1E9 

30 READ A: IF A<256 THEN POKE 
N,A: NEXT N 

40 RANDOMIZE USR 62657 
50 DATA 221,33,219,174,17 
60 DATA 51,16,62,255,55 
70 DATA 205,86,5,48,241 
80 DATA 33,24,27,34,6 
90 DATA 191,195,58,175,33 
100 DATA 226,244,34,51,190 
110 DATA 195,13,191,62,135 
120 DATA 50,109,151: REM LIVES 
130DATA50,153,165,50,41,173,50, 
235,186: REM IMMUNE TO 
SHOTS 


140 DATA 195,223,190,999: REM 
END BIT 

CHASE HQ 2 (credits) 

10 REM CHASE HQ 2 BY MARK 
20 CLEAR 3E4: FOR N=63615 TO 
63664 

30 READ A: POKE N,A: NEXT N 
40 RANDOMIZE USR 63615 
50 DATA 221,33,254,174,17 
60 DATA 16,16,62,255,55 
70 DATA 205,86,5,48,241 
80 DATA 33,1,2,34,0 
90 DATA 191,195,93,175,33 
100 DATA 169,248,17,144,91 
110 DATA 1,20,0,237,83 
120 DATA 51,190,237,176,195 
130 DATA 13,191,62,255,50 
140 DATA 190,149,195,223,190 

AND THAT’S YER LOT 

I’ll see you in a magazine pretty 
much like this one (if not exactly 
the same) in 4 weeks’ time. 


YOUR SINCLAIR April 1991 4 1 



















KWIKSNAX 

Hurrah for 
Dizzy! He 
gets 

absolutely 
everywhere, 
doesn’t he, 
not least into the depths of my 
mailbag! Judging by the 
number of tips we’ve had for 
this one you’re all completely 
hooked on it, which is as good 
a reason as any to get Leigh 
Jackson in to show us a trick 
or 2 (or 3)... 

Push blocks to kill nasties 
whenever possible. 

>• If a situation looks impossible 
try to collect a sauce bottle - it 
could turn those blocks into 
yummy fruit. 

Use the rest of the blocks in a 
line to protect you as you slide 
them along. 

You want more? I got more! 
In fact, here are the complete 
solutions for the 20 bonus 
levels of Kwik Snax , courtesy 
of Paul O’Dell. Hurrah! 

ICE WORLD 

Bonus 1 L, D, U, R, U, L, D 
Bonus 2 U, D, L, R, D, L, U 
Bonus 3 U, L, U, R, L, D, L, U, 
L, U, L 

Bonus 4 U, R, L, D, R, L, D, L, 
U, D, R, U 

Bonus 5 U, L, U, R, D, R, U, L, 
D, L, D, R, D, R, U, L 

CLOUD WORLD 

Bonus 1 U, D, L, R, U, L, R, 

D, L 

Bonus 2 R, L, U, L, U, R, U, 

L, R 

Bonus 3 U, R, U, L, D, R, 

U, L 

Bonus 4 L, D, L, U, L, U, R, R, 
U, R, U 

Bonus 5 R, D, L, U, R, U, L, D, 
R, D, R, UL, D, R, D, R, U 

CUCKOO WORLD 

Bonus 1 U, L, D, L, R, U, R, D, 

R, D 

Bonus 2 D, L, R, D, R, L, D, R, 
D, R, U 

Bonus 3 U, L, R, D, L, D, R, D, 
L, R, U, L 

Bonus 4 D, R, L, D, R, U, L, D, 

U, R, U, L, R, U 

Bonus 5 U, L, D, L, D, R, L, 

U, R 

ZAK S DUNGEON 
Bonus 1 R, U, R, U, L, U, R, 

D, L 

Bonus 2 U, R, D, L, U, R, 

U, R 

Bonus 3 R, U, R, D, R, U, R, D, 
L, U 

Bonus 4 U, L, D, R, D, U, R 
Bonus 5 R, U, L, R,U R, U, L, 

U, R, D, L 

I also found it easier to complete 
by doing Cuckoo Land then 
Zak’s Dungeon then Ice World 
and then Cloud World. 

Good-o. Badges on the way! 




Gorra gamesnag? Gerra 
specialist! 


Still a few old snaglets to clear up, so 
let’s get tippin’! 


INDY AND THE 
LAST CRUSADE 

Poor Stephen Forster - he’s been 
waiting eons. But William Gibson has 
a lo-o-ong memory, and he knows how 
to get that Cross Of Coronado... 

“Tis the work of a moment, old 
tablelamp. Go along until you find it 
above you. Now go right, killing all who 
attack you, until you find a rope going 
up. Climb it, collect the torch and go 
right on the edge of the platform. 
There’s a man on this one so wait until 


he comes down and just as he is going 
off-screen, jump on the rope and follow 
him up. There are 2 platforms for you 
to jump on. Jump onto the left one and 
wait until the geezer goes down again. 
Get back onto the rope and jump onto 
the right platform. Go right and kill the 
man. Continue right down until you 
come to the Cross. Be careful to fall 
past it though, as you can’t get back.” 

Any help, Steve? Or have you not 
only solved the complete game but 
grown up, gone to university and 
become a chartered surveyor since 
you first wrote in? 

ROLLERCOASTER 

And finally, too, we’ve got an answer to 
Ross McLatchie, who couldn’t get past 
the room after the Astroslick. 
Fortunately Clive Cottage can - that’s 
a funny name... oh, it’s the name of his 
house. Where was I? Oh yes, 
fortunately Andrew Sampson can 
help. Take it away, Andrew. 

“What? Your hi-fi? Thanks. As for 
the Astroslick, jump on the first set of 
steps when they come down, and as 
soon as you are on them, run across 
them and you should land safely on 
the other side. Then jump onto the 
next lot of steps, go up them and move 
into the small gap on the right. Then 
jump onto the flat moving platform and 
then jump onto the next screen. Then 
the quickest way to get across the next 
screen is to jump into the purple wheel 
at the top of the screen and get off at 
the other side. Awight, Ross?” 

Top hole, in fact, Andrew. Merci 
beaucoups, and a bottle of rum. 


NEW ZEALAND STORY 

“How do you get past the giant 
tortoise?” asked David Forbes. Clive 
Cottage, sorry, Andrew Sampson 
knows the answer to that one, too. 

“Well, for one thing it’s a Rock 
Octopus, not a tortoise. And here’s 
how to do it. If you start off with a 
balloon, try not to lose it, and you must 
also have a weapon (eg bombs). Move 
about the screen as much as possible, 
avoiding the bats. Then when you get 
the chance shoot at his eye until he 
dies. It takes time, but as long as you 
don’t lose your balloon or weapon, you 
should get him in the end. 

“Either that, or type in PHILLIP on 
the title screen and get a laser, which 
will finish him off a lot quicker.” 

Clever chap, this Sampson. Now 
where’s Richard Swann? 

HAYLP! 

Rather short of space this month once 
again, so without fuss, bother or even 
a Cream Egg (yummy), let’s get going. 
Robert A Challis: “In Sweevo’s World, 
how do you kill geese and walking 
mushrooms? And how do you cross 
the bridge in Level 3 of Rebel?” 

Paul Spillar: “How do you get past the 
gargoyle or the spider or the dragon in 
Riddler’s Den?” 

Jamie Llewellyn: “In Teenage Mutant 
Hero Turtles, how do you get past the 
soldier who is guarding April?” 

Joao Viegas da Silva: “How do you 
get past the Armorog and the one- 
eyed dragon in Fantasy World Dizzy?” 

Keep on sending the snags. Next 
month we should have more room. 


GOLDEN AXE 

This very organised-looking 
(but rather titchy) map shows 
what order all those ’orrible 
baddies come at you in 
Golden Axe . Definitely a good 
thing to know, so let’s hear it 
for Ben and Andrew 
Weinkore. 

Shall we start with some 
general tips? (Take it away.) 

>• When using magic, make 
sure all baddies are standing up. 
>• The best way to hit a baddie 
is from behind. 

>• The barbarian has the best 
magic and when in 2-player 
mode let one player collect 
magic till full. 


CD 

CD 

(z> 

©j© 

© 

© 

© 

0 |© 

© 


off 

o 


© Q @ ® 


& 


jw 9 


<2>k£D 
@ @ 


THE KEY 

1 Bloke with club. The easiest 
baddies to defeat. 


2 Yellow bloke with pink things 
on his arms. He’s a bit odd, 
quite rare and slightly more 
difficult than 1. 

3 Girlies. Quite 
dangerous, come in 
groups on the second 
level. Sometimes ride 
Bizarrians. Normal combat (ie 
just pressing Fire) doesn’t work 
very well, especially if 
there’s more than one of 
them.Special moves are 
better, as is jumping and 
firing. The best way to 

deal with them is to steal 
a Bizarrian. 

4 1 on Bizarrian (tail-swishing 
variety). 

5 2 on Bizarrian. 

6 3 on Bizarrian. 

7 Little blue elf with 2 potion 
bottles. 

8 Elf-carrying energy. 

9 Big bloke with mallet. 

Well hard. They appear 
at end of Levels 1 and 2. 

If you have any magic 
left, use it - but make 
sure they’re both stand¬ 
ing. If you’re (very) lucky 
your special move might work. 
Again, best to have a Bizarrian. 


10 Big knight with sword and 
shield. Even more difficult! 

11 Skeleton swordsman. 

It takes 6 normal hits to 
kill them. 

12 They look the same 

as number 2 except they’re blue 
with green armbands 
and harder 
to kill. 


Hope that does the 
trick. 

f’m sure it will. Ta, 
lads! 


Funk! 

Well that’s another empty 
postbag. I hate to see things 
empty, so get writing and it’ll 
soon be lovely and full again! 
Now that JD’s gone you’ll 
need to put ‘Linda Barker’ at 
the beginning of the address 
of course but apart from that 
it’s the same old Monmouth 
stuff. And I’m looking forward 
to hearing from —- 

you. No, honest 
I am. I’m off to 
read my Pas¬ 
tels’ fanzine 
now. (Eh? Ed) 

Cheerio! 




YOUR SINCLAIR April 1991 


























































--—--- - ■ ■■ ■ ---7.- . _ i m i b-t . —■— 3 

' -----=j| 

PROGRAM! 





Right-o! 

Time to 
get those 
fingers 
tapping 
away at 
the 

keyboard 
again 

— and who 

better to 

■L JEP * 1 help you 
on the way than 
TS's very own Dr Love, 
JONATHAN DAVIES. 



I t’s been a lazy sort of montn. Nothing 
much to do, really - no pressure at all. 
But boring? Not at all. It’s surprising 
how easy it is to adapt to a completely 
event-free way of life. You just sort of drift 
in and out of consciousness, watch a bit 
of telly, eat lots and the days just rocket 
past. The only snag is that before you 
know it the dreaded Pitstop deadline has 
come around again. 


This month’s episode contains 
something for everyone. Everyone except, 
that is, people who’ve already got a 
machine code-to-data statement program 
(to whom Kevin Gale’s MC-DATA will 
prove entirely useless) and a pop-up 
menu-making facility (Zafar Ahmad 
Khan’s got that one covered with 
Menu-er). 

So, if you’d follow me, please... 





by Kevin Gale 


K evin Gale’s got a bit of a reputation 
in programming circles for writing 
corking utility programs. At least, he 
has now - here’s a little something 
[ he knocked up for converting blocks of 
machine code into DATA statements to slip 
into your Basic programs with the minimum 
of effort. Now, there was actually something 
a bit like this in Pitstop a few years ago, but 
that was a few years ago. Besides, this 
version’s a lot more straightforward. 

So what are we actually wobbling on 
about here? Well, you know how sometimes 
you’re typing in a program from Pitstop and 
you come across a huge load of lines that 
are just DATA statements with lots of 
numbers in? (Interesting Fact No 1: there 
are lots of these in MC-DATA.) Well, 
actually these tend to be machine code 
I routines in disguise, and this program 
makes the process of ‘disguising’ the 
machine code (as it were) a lot simpler. 
(Intersting Fact No 2: the MC-DATA listing 
on this page was actually created using 
itself, if you see what I mean.) All you need 
to do is tell the program the whereabouts of 
I the code in memory and how you’d like it all 
laid out and it’ll take care of everything else. 
This makes things easier not only for you, 


but also for Pitstop readers (erm, and me) - 
if you run your programs through this before 
you send them in it saves us all from having 
to worry about hex dumps and other such 
horrors. 

Flow does it work, then? Well, I won’t 
bother simplifying things too much as the 
program’s only really going to be any use to 
techies. All you’ve go to do is type in the 
First Listing (look - no hex) and save it. 
When you run it, MC-DATA will be installed 
at address 60000. You may need to change 
this if it clashes with your own program. 

Then you need to set up the following 
variables... 

xx+54-55, start address of code 
xx+60-61, length of code 
xx+43, start line of Basic 
xx+49, step of line numbers 
xx+66, bytes per line (1-50) 
xx+71, flags 

...where xx is the start address of MC- 
DATA. If you want checksums to be 
generated at the end of each line set ‘flags’ 
to 1, otherwise set it to 0. Then 
RANDOMIZE USR 60000 and you’re away. 

Alternatively there’s an easier way of 
doing this. Type in the Second Listing, and 
enter numbers when requested, and it’ll sort 
out everything for you. 

All that remains is to tag on a short 
routine to convert all the DATA back into 
machine code and you’re there. This is a 
doddle if you haven’t selected the checksum 
option - just set up a loop that reads in all 
the numbers and POKEs them into memory. 
Otherwise you’ll need to keep a running 
total on each line and compare it with the 
checksum at the end. This is a bit more 
complicated, but will save hours of 
frustration for people typing the program 
back in. 


First Listing 


0>KEM MACHINE CODE TO BASIC 
PROGRAM 1 

WRITTEN BY KEVIN GALE 1991. 

3 WORDSWORTH CRESCENT.SPRINGWELL 
VILLAGE,GATESHEAD TYNE & WEAR. 

10 CLEAR 59999: LET ADD=60000: 
LET TOT=0: LET LN=200 
20 PRINT AT 0,0;"READING LINE 
";LN: READ A 

30 IF A>255 THEN GO TO 60 
40 POKE ADD,A: LET TOT=TOT+A: 
LET ADD=ADD+1 
50 GO TO 20 

60 IF AOTOT THEN PRINT "ERRO 
R IN LINE "; LN: STOP 
70 LET LN=LN+10 
80 READ A 

90 IF A0 9999 THEN LET TOT=0: 
GO TO 30 
100 CLS 

110 PRINT "LENGTH OF CODE=564 B 
YTES '* 

120 PRINT ’"LOAD CODE INTO ANY 
VALID ADDRESS(FULLY RELOCATABLE) 
THEN USE THEPOKES BELOW OR PROG 
RAM 2. THE TOP THIRD OF THE SC 
REEN IS USED BY THE PROGRAM " 

130 PRINT ’"ADDRESS OF DATA 
XX+54,nn LENGTH OF DATA 
XX+60,nn" 

140 PRINT "START BASIC LINE 
XX+43,nn STEP 

XX+49,n" 

150 PRINT "BYTES ON EACH LINE 
XX+66,n FLAGS 

XX+71,n" 

160 PRINT ’"IF YOU WANT CHECKSU 
MS POKE FLAGSWITH 1 ELSE POKE FL 
AGS WITH 0." 

170 PRINT ’"THE MAXIMUM NUMBER 
OF BYTES ON EACH LINE SHOULD NO 
T EXCEED 50." ” "XX=START n=l BY 
TE nn=2 BYTES." 

180 STOP 

190 SAVE "mc-data"CODE 60000,56 
4 

200 DATA 221,33,0,2,221,9,62,13 
,221,94,0,221,86,1,213,225,235,9 
,229,221,2316 


| 


YOUR SINCLAIR April 1991 


























First Listing cont 


210 DATA 94,2,221,86,3,235,9,23 
5,225,115,35,114,17,4,0,221,25,6 
1,254,0,1956 

220 DATA 32,222,33,10,0,34,0,64 
,62,10,50,2,64,33,86,5,34,5,64,3 
3,843 

230 DATA 175,0,34,13,64,62,10,5 
0,7,64,62,1,50,17,64,62,228,50,0 
,65,1078 

240 DATA 33,1,65,34,18,64,62,1, 
50,20,64,33,0,0,34,15,64,42,5,64 
,669 

250 DATA 126,205,198,235,205,24 
5,235,237,91,18,64,126,18,35,19, 
16,250,62,14,18,2417 

260 DATA 235,237,91,5,64,26,35, 
54,0,35,54,0,35,119,35,54,0,35,5 
4,0,1168 

270 DATA 35,34,18,64,42,15,64,7 
9,6,0,9,34,15,64,58,20,64,79,58, 
7,765 

280 DATA 64,185,40,79,58,20,64, 
60,50,20,64,42,18,64,54,44,35,34 
,18,64,1077 

290 DATA 42,5,64,35,34,5,64,42, 
13,64,43,34,13,64,125,180,32,155 
,42,18,1074 

300 DATA 64,43,34,18,64,58,20,6 

4.254.1.200.58.17.64.254.1.204.1 
44,235,205,2002 

310 DATA 102,235,33,86,236,17,1 
,65,1,10,0,237,176,237,83,18,64, 
175,50,17,1843 

320 DATA 64,24,19,58,17,64,254, 
1,204,144,235,205,102,235,33,1,6 
5,34,18,64,1841 

330 DATA 24,174,42,18,64,54,13, 
:17,2.55,64,183,237,82,34,3,64,205 
,4,236,42,1815 

340 DATA 0,64,58,2,64,95,22,0,2 
5,34,0,64,62,1,50,20,64,33,0,0,6 
58 

350 DATA 34,15,64,201,42,18,64, 

54.44.35.34.18.64.42.15.64.205.2 
01,235,205,1654 

360 DATA 245,235,237,91,18,64,1 
26,18,35,19,16,250,62,14,18,19,1 
75,18,19,18,1697 

370 DATA 19,42,15,64,125,18,19, 
124,18,19,175,18,19,237,83,18,64 
,201,38,0,1316 

380 DATA 111,17,8,64,1,240,216, 
205,232,235,1,24,252,205,232,235 
,1,156,255,205,2895 

390 DATA 232,235,14,246,205,232 
,235,125,198,48,18,201,175,9,60, 
56,252,237,66,61,2905 

400 DATA 198,48,18,19,201,33,8, 
64,6,4,126,254,48,32,3,35,16,248 
,4,201,1566 

410 DATA 237,75,0,64,237,67,73, 
92,33,0,65,235,33,85,21,229,42,3 


,64,229,1884 

420 DATA 96,105,205,110,25,32,6 
,205,184,25,205,232,25,193,197,3 
,3,3,3,43,1900 

430 DATA 237,91,83,92,213,205,8 
5,22,225,34,83,92,193,197,19,33, 
0,65,197,237,2403 
440 DATA 75,3,64,9,43,193,237,1 
84,42,73,92,235,193,112,43,113,4 
3,115,43,114,2026 
450 DATA 241,201,57,57,57,57,14 
,0,0,15,39,0,102,0,102,1,105,0,1 
49,1,1198 

460 DATA 217,0,48,1,220,0,6,1,2 
49,0,48,1,252,0,6,1,21,1,164,1,1 
237 

470 DATA 61,1,105,1,64,1,149,1, 
112,1,136,1,118,1,136,1,124,1,13 
6,1,1151 

480 DATA 129,1,136,1,267 
490 DATA 9999 

9998 STOP 

9999 SAVE "MC-DATA1" LINE 10 


Second Listing 


9979 STOP 

9980 INPUT "MC-DA ADDRESS (18432 

-64970) ";XX: IF XX<18432 OR 

XX>64970 THEN GO TO 9980 

9981 INPUT "MACHINE CODE ADDRESS 
";ADD: IF ADD<0 OR ADD>65535 TH 

EN GO TO 9981 

9982 INPUT "LENGTH OF MACHINE CO 
DE ";LEN: IF LEN<0 OR LEN>65535 
THEN GO TO 9982 

9983 INPUT "START LINE IN BASIC 
";ST: IF ST<1 OR ST>9999 THEN G 
0 TO 9983 

9984 INPUT "LINE STEP ";STP: IF 
STP<1 OR STP>50 THEN GO TO 9984 

9985 INPUT "NUMBER OF BYTES ON E 
ACH LINE ";BPL: IF BPL<1 OR B 
PL>50 THEN GO TO 9985 

9986 POKE 23658,8: INPUT "CHECKS 
UMS Y/N ”;A$: IF A$<>"N" AND A$< 
>"Y" THEN GO TO 9986 

9987 LET A=INT (ADD/256): POKE X 
X+54,ADD-(A*256): POKE XX+55,A 

9988 LET A=INT (LEN/256): POKE X 
X+60,LEN-(A*256): POKE XX+61,A 

9989 LET A=INT (ST/256): POKE XX 
+43,ST-(A*256): POKE XX+44,A 

9990 POKE XX+49,STP 

9991 POKE XX+66,BPL 

9992 POKE XX+71,0: IF A$="Y" THE 
N POKE XX+71,1 

9993 PRINT "RANDOMIZE USR ";XX’" 
TO CALL ROUTINE." 

9994 STOP 

9999 SAVE "MC-DATA2" LINE 9980 


MENU-ER 

by Zafar Ahmad Khan j 


t always amazes me when a program 
travels for thousands of miles from, say, 
Islamabad (in Pakistan), across deserts 
and oceans, through storms and perhaps 
even battlefields, and loads first time. And 
yet other programs arrive from just a stone’s 
throw away and sound as if they’ve fallen 
victim to the tracks of a Challenger tank. 

Zafar Ahmad Khan’s tape did indeed load 
first time, having survived the journey from 
Islamabad (in Pakistan) intact. Among the 
top-notch stuff therein, I’ve picked Menu-er 
(Argh. Ed) as the most useful. What it does 
it to let you create pop-up menus a bit like 
the ones on 128K Spectrums with a group 
of options to choose between and a little bar 


that moves up and down to pick them with. 
The possibilities for using them in your own 
programs are, of course, endless. 

It’s all written in Basic, so all you’ve got to 
do is type it in and try it out. Zafar’s given us 
a demonstration menu which doesn’t really 
do much so you’ll probably want to embark 
on a few of your own. This is simplicity itself. 

For each menu you’ll need to write two 
DATA statements. The first should contain 
seven numbers (line, column, paper, ink, 
number of selections, length of longest 
selection and shadow colour) followed by 
the title of the menu, and the second should 
be a list of the selections that make up the 
menu. Take a gander at the demo’s data 


lines if you’re not too sure about any of this. 
The bulk of your program goes in the space 
before line 9000. Every time you want to 
print a menu do RESTORE [line number of 
first relevant DATA statement] and then 
GOSUB 9000. The number of the selection 
picked will be returned as ‘sel’. At the 
moment the program simply prints up this 
number for demo purposes - yours will 
obviously do something a bit more sensible. 

Third Listing 


10 BORDER 0: PAPER 0: INK 4: C 
LS 

20 RESTORE 9500: GO SUB 9000 

30 

40 

50 PAPER 0: INK 4: PRINT AT 20 
,0;"Selection no. "; sel 
60 STOP 
70 
80 
90 

9000 REM **** Menu-Maker **** 
9010 REM * (C) 1990 * 

9020 REM * Zafar Ahmad Khan * 
9030 REM ******************** 
9040 DIM d(7): FOR f=l TO 7: REA 
D d(f): NEXT f 

9050 DIM n$(d(6)): DIM s$(d(5),d 
( 6 )) 

9060 READ n$: FOR f=l TO d(5): R 

EAD s$(f): NEXT f 

9070 PAPER d(3): INK d(4) 

9080 LET x=d(1): LET y=d(2) 

9090 PRINT AT x,y; INVERSE 1;" " 

;n$;" " 

9100 LET b$=" 

"( TO d(6)+2) 

9110 PRINT AT x+l,y;b$: FOR f = l 
TO d(5): PRINT AT x+l+f,y;" "; s$ 
(f);" ": NEXT f: PRINT AT x+2+d( 
5),y;b$ 

9120 LET x=x+d(5)+3 
9130 FOR f=l TO d(6)+2: PRINT AT 
x,y+f; PAPER d(7);" NEXT f 
9140 FOR f=l TO d(5)+2: PRINT AT 
x-f,y+d(6)+2; PAPER d(7);" N 
EXT f 

9150 LET x=d(2)*8: LET y=167-d(l 
)*8 

9160 PLOT x,y: DRAW 0,-d(5}*8-15 
: DRAW d(6)*8+15,0: DRAW 0,d(5)* 
8+15 

9170 LET x=d(l)+2: LET y=d(2)+l: 
LET sel=l 

9180 PRINT AT x,y; INVERSE l;s$( 
sel) 

9190 LET i$=INKEY$: IF NOT (i$=C 
HR$ 10 OR i$=CHR$ 11 OR i$=CHR$ 
13) THEN GO TO 9190 
9200 IF i$=CHR$ 13 THEN RETURN 
9210 PRINT AT x,y;s$(sel) 

9220 IF i$=CHR$ 10 THEN LET x=x 
+1: LET sel=sel+l: IF sel>d(5) T 
HEN LET sel=l: LET x=x-d(5) 

9230 IF i$=CHR$ 11 THEN LET x=x 
-1: LET sel=sel~l: IF selcl THEN 
LET sel=d(5): LET x=x+d(5) 

9240 GO TO 9180 

9250 STOP 

9260 

9270 

9280 

9500 REM **** Data for Menu **** 
9510 

9520 DATA 5,6,6,2,6,16,5,"DEMO. 
MENU" 

9530 DATA "Return to Editor","Sa 
ve File","Load File","View Statu 
s","Reset System","Exit" 

9540 

9550 

9560 

9570 REM **** 

DATA line,column,paper,ink 
,no. of selections,length of Ion 
gest selection,shadow colour,"me 
nu title" 

9580 REM **** 


DATA “list of selections" 



If you’d like to cut yourself a slice of the 


action, bung a copy of your personal best 
onto a tape and send it to me at Program 
Pitstop, Your Sinclair, 30 Monmouth Street, 
Bath BA1 2BW. Who knows? You may 
even net next month’s cheque for £50! (Or 
a badge at the very least.) 


YOUR SINCLAIR April 1991 






































COIN OR 
CLASSICS AT 
CRAZY 
R R I C E S ! 


ALL TITLES AVAILABLE ON 

AMIGA £7.99 
ATARI ST £7.99 
C64 cass £2.99 
SPECcass £2.99 
AMS cass £2.99 

ALSO AVAILABLE FOR PC 

DOUBLE DRAGON IBM PC-£7.99 
XENON IBM PC-£7.99 



MBmOMpto 

VIRGIN MASTERTRONIC LTD 
16 PORTLAND ROAD • LONDON W1 1 

























































NINTENDO SUPER FAMICOM 
0898 - 555533 

^ Plus Bombuzal and Act Raiser M 
sptw simply the best! ^gHgl 


g> ® K.Laing, 
p ® Lincoln. 
Q-E Software 
■c 5 (£200^ 


D. Sargent 

Finedon 

Turtles 


l||jom spmb 003 Jamoue 

6ZSSSS - 8680 
SUVMldOS dO SdVdH 


all calls last approx. 4 mins, one prize per competition 
calls are charged at 33p per min. cheap rate and 44p per min. all other times 
if you are under 18 please get permission to use the telephone 

PLAY TO WIN, 159 STRATHMORE AVENUE, LUTON, LU1 3QR TEL: 0582 413943 
WE SELL EVERYTHING. EG Famicom + 2 games £295 .Megadrive + M Mouse £145.99 


PLAY TO WIN 
lecember winner! 


z PLUS « 



F ° r + 3 or + 2A. 





£34.45 
or 

£ 3«7.<7S 


m.Ti 

hunt 




EZR.qs 

£34.qs or i 


Specr,om 48/i2 8/ 

h ° r Without thru r 


interfaaeL I 

Wi 


Their 8K RAM I^^^X’ menudr h'en,aj^^ : 
Genio/Ufeguard PWflriHS 

needed. * P r 0Q I - no comouiinn u -- e 

Muitiface3savesi Wl fl U „ /niSk n x 

f^^™ 9uardibutN0TQenJ 


% 

fee' 

©e®$, 

ter 

SSfE' 

l-t| 


l With 






i«*s*M?agp4S- 


£ 44^6 £ 34.251 


£24.45 

_^rl0NLYl I 

: : QlT ^ l 

. :;S-—~7r ::: 1 Tur nfrarnes fromwj«oameta/reoorde 

intosp^mWi^sS^Sofe®^^ 
t _ m«m j| be frozen, saved, printed out. 

(f I <31 >1 animated, etc. Menu driven, extra FX 

fallgLsl ^ Greatten^u nique^tteati onal - buy it. ^ 


(<<S®f.S 

$ 

l ik°|L, 


fou MUST NO' 

copyright owner. We do neither condone nor authorise the use of our products'for 


use any of these products to copy, reproduce or infringe in any way an 

the r 


pyright material without the clear permission of the 
of copyright material-to do so is ILLEGAL! 


All prices are already discounted and 


I enclose a Cheaue/Postal Qrder/Cash plus P&P for £. 

or debit my Access/Visa No. 

Name.Card Exp.. 

Address. f. . 


Ntf4iri« ■•*•« mm * il 54DeanscroftAve,LondonNW98EN g} 24hrs 


P&P UK & Europe 

£ 1.00 □ 

P&P OVERSEAS ' 

£ 2.00 □ 

MULTIFACE One 

£29.95 □ 

GENIE 1/128 (not 3) 

£ 6.95 □ 

MULTIFACE 128 

£34.95 □ 

VIDEOFACE Digitizer 

£29.95 □ 

MULTIFACE 3 

£34.95 □ 

M3 with through port 

£39.95 □ 

MULTIPRINT 

£29.95 □ 

Multiprint + through port 

£34.95 □ 

LIFEGUARD 

£ 6.95 □ 

Spectrum+3 Disks 

£ 2.95 □ 

MUSIC Typewriter 

£ 5.95 □ 

Spectrum + 3 Tape Lead 

£ 2.95 □ 


081*200 8870 


Y$ 


^ tn 























































































































O Lj Excuse 

■ijljj me a 

mmJtMM minute 
(wander 

C YSsh^ St X c 

C****hi '' A ' ha ' 1 l " fere v 

November I9f?q 

and a 9 am e on the 
called Action 
t c wh,( ; h is rather 

My similar to this one 

w this 0 p e n s up two 

te b/nk~ a) this N 'gel 
is bloke wrote both the 

Sf me on™? 8 


menu* l d wn window 

men us as seen jn 

Sr onic ’ s ^ 

Knight senes, and the 

screenshot here) and 

anri^i" 9 w Ver na ®iy gaps 

and avoiding dead,v P 

The e re S sa t s f ' hebar9a,n - 

element to the n thing 2 |? 

ob^,s V ,o f0deCidewhaf 

bnt hi f se wh ere - 

out because hints are 
given to you at 


A couple of big columns. Oo-er. 


scamp, eh, readers? 

W0dHlV 0rwhat *’s 

*^be basic idee of 

and -- 


TECHNICAL ACHIEVEMENT 
IGENUITY 


CRAP FUN 
FACTOR 

Pi 1 % 


The tracks are snai 

into everything iron 

wiggly ' ines t0 on , 

says‘YS (if you |o 

closely enough) 

eh ? And that sabr 


really. Still, you nav 
qive him some cred 
y trvinq. I suppose 


TECHNICAL ACHIEVEMENT 
IGENUITY 


CRAP FUN 
FACTOR 


And the ball came 
tumbling down. Hurrah! 


A few timeless classics 
here, including... 


Super C5 Racer 
by Ross Purvis 


A Trolley With A 
Bust Wheel 
Simulator by 
C.R.A.P. 
Software Ltd 


In case you were wondering where RICH PELLEY and Crap 
Games Corner have got to this issue, they’re both here. 


Professional 
God Simulator 
by SD Tinsley 


A Rather Crap 
Space Game 
by Stephen 
Bolton 


ED’S NOTE 

Although this is rather unlike us, we 
would like to be extremely serious 
for a moment as we have some 
rather upsetting news, it’s Rich 
Pel ley, you see. He’s dead. A fatal 
overdose of Nice ’n’ Spicy Nik-Naks 
apparently (6 packets - a new world 
record). We found this suicide note 
nearby... 

“Dear Readers, 

I just can’t go on. These crap 
games are driving me mad as I 
feel that they really are becoming 
too stupidly crap and the whole 
feature too pointless to carry on. 
Okay, so it was a pretty funny 
joke to begin with, but you’ve got 
to admit, it’s ail getting a bit 
boring and unfunny now. I’ve 
therefore decided to kill myself. 

Bye then. 

Rich. 

PS However, we will be sticking 
any decent games we receive on 
the covertapes (and doing the 
occasional Good Game Corner), 
so do continue sending these in, 
won’t you? But remember - no 
crap ones. Not even one, as these 
will just get slung out immed¬ 
iately. Cheers then.” 


SC RE EN 01 OTHER Rfl M 0727 


WALL TIME CLEAR Si 
QUIT TEST 100 300 
PAPER INK BORDER : 


Blimey, eh? 


YOUR SINCLAIR April 1991 


























































ason Knight has sent me ten 
quid. A while ago I muttered 
something about “answers on 
the back of a £10 note please”, 
and Jason obliged. More people 
should follow his example, 
except that I’d prefer real 
tenners next time instead of 
the Monopoly money that 
Jason used. Nice idea, though, 
oh Knight of Maidstone. 

Nick Humphries writes 
from Saffron Walden to say 
that he’s just ordered his first- 
ever adventure, and it’s One 
Of Our Wombats Is Missing. 
An inspired choice. More people 
should follow his example. Nick 
suggests that as there must be 
many beginners like him around, I should do an article about 
how to play adventures. You’re right, Nick, I do get lots of letters 
from new players, so I’m thinking of doing something along 
those lines, maybe even devote an entire adventure section to 

i the new players. Watch this 


g 


L> 


Guess what’s just 
plopped through my 
letterbox? Pardon? Don’t be 
filthy! No, it’s just the latest 
issue of the one and only 
Speccy adventure fanzine, 
From Beyond. (Actually it’s 
\ from Norwich, but what’s the 
' difference?) 

This latest issue (which won’t 
be the latest issue by the time 
you read this as the next one 
will be out) includes a free car 
window sticker (although you 
can stick it somewhere else if 
you don’t have a car) and 
some discount coupons for 
getting money off adventures 
from people like Zenobi, 
Tartan, River Software, 
Compass and Fantasy 
Software. Now where did they 
get that idea from, eh? 

Crammed into the 50 pages 
are 5 reviews, more on how to 
publish your own adventure 
mag (including the all- 
important cover design), bits, 
pieces, bits and pieces, maps, 
hints and a prize crossword. 

To get your copy of this or the 
current issue of From Beyond , 
send £1.50 to 36 Globe Place, 
Norwich, Norfolk NR2 2SQ. 
Make cheques or postal oders 
payable to T Kemp, and if 
you’re feeling flush send £4.50 
for a 3-issue subscription. 


space, ’though it’ll take a 
couple of months (at least) 
before it appears. 

I’m sure loads of you out 
there have heard of public 
domain software, ’though it’s 
more common on machines like 
the PC and ST than the 
Spectrum. Does anyone know 
of any Spectrum PD libraries, 
especially ones with adventure 
games? If so, the man who 
wants to know, apart from me, 
is Gordon Inglis of 11 West 
Mayfield, Edinburgh EH9 1TF. 
While I’m mentioning him, 
another quick plug for Gordon’s 


second-hand adventure 
service. Gordon is the Del-Boy 
Trotter of the Spectrum 
adventure scene, and will buy 
any adventures you may wish 
to sell, and sell you any 
adventures you may wish to 
buy. No pirate copies dealt in, 
so send him an sae if you want 
to know more. I’ve seen several 
of the regular lists that Gordon 
publishes, and there are some 
real bargains among the 
golden oldies he manages to 
unearth. You have to be quick 
’cos good old adventures are in 
great demand. 

Your kind services are in 
demand now, on an adventure 
I’ve never ever, ever, ever 
heard of. Ever. And that’s 
Druid’s Moon. The person 
playing it is Dave Squires of 
73 Sherborne Road, 

Chichester, West Sussex P019 
3AP, and the prob is this - he’s 
in a rough and dirty hut where 
there’s a foul stench. There’s 
also a blind dog and a hermit. 
Dave can’t get out of the hut 
again because every time he 
goes to move, the dog growls 
viciously and bars his way. 
Although the dog’s blind, its 
sense of smell is super-keen 
and it always knows where he 
is. With him he’s got some 
mistletoe, an empty hip flask, 
some forest refuse, a walking 
stick, wild herbs and some 
money. Sounds like a good 


There was a time when 
Zenobi Software could 
be relied on to publish one 
new game every few months, 
and ordinary mortals could 
afford to keep up and buy 
them. Not any more. You’d 
need a private income to buy 
every Spectrum adventure 
Zenobi brings out these days, 
so thank heavens for Coupon 
Corner. Hurrah! 

The latest release schedule 
includes no less than 5 
compilations, one on disk and 
4 on tape. Balrog's Big Disk 
contains 5 older titles and 
costs £5.99, ’though if you 
look around you can get a 
copy much cheaper than that, 
know what I mean? The tape 
titles are mainly combinations 
of old favourites, with one 
new one. That’s Balrog's Box 
Of Delights , which has The 
Boyd File, Arnold The 
Adventurer and Teacher 
Trouble for £3.49. At £2.99 
there’s either The Balrogian 
Trilogy (Fuddo And 
Slam/Bulbo And The Lizard- 
King/Seeker Of Gold) or 
Balrog's Big Four (Balrog And 
The Cat/Dark Night Sky/Little 
Hodcome/Retarded 
Creatures And Caverns). 

Best bargain of the lot is 
that for £2.49 you can 
now get a tape containing all 
3 games in the Behind Closed 
Doors series. Cleverly called 
Behind Closed Doors... The 
Saga, you get 3 great games 
for the price of one. So 
maybe we can expect Behind 
Closed Doors IV soon? All the 
above games are from Zenobi 
Software, 26 Spotland Tops, 
Cutgate, Rochdale, Lancs 
OL12 7NX. 

problem that, so answers to 
Dave, please. He reckons that 
YS is absolutely brill, and the 
games collection is the best bit, 
but he would like to see the 
occasional adventure game 
included in the selection of 
cover games. So would I... 
come on, Ed! 

A letter now all the way 
from Poland, where I went for 















































































a visit last November, and jolly 
good it was too. I did see quite 
a few Speccy tapes in the 
shops, and YS reader 
Wojcieck Heczko now writes 
to tell me that the Spectrum 
scene there is alive and well. 
He’s got a Timex 2048, which 
is a 48K Spectrum by another 
name, and he’s 20 years old 
and studying Cybernetics at 
the Technical Academy in 
Warsaw. He’d like to write to 
anyone who’s interested in 
maybe swopping English mags 
like YS for Polish computer 
mags, or English interfaces 
like the Multiface for Polish 
interfaces such as the AY- 
sound interface, which seems 
to give your 48K machine the 
128K’s sound facilities. 
Wojcieck is also a keen 
adventure player, speaks good 
English and lives at Lessla 
2/70, 24-100 Pulawy, Poland. 

Personally I need to have a 
holiday in Portugal not Poland, 
as Ricardo Miguel bought my 
book and paid me in 
Portuguese currency (after 
getting my permission, of 
course). Now I’ll have to go 
there to spend my 2,000 
escudos, or whatever they have 
over there. Unless anyone else 
is going this summer and 


wants to make me an offer! 

To keep the multi-cultural 
connection going, Tung Mac is 
Chinese but lives in London. 
He’s sent in some advice on 
NeverEnding Story for Becca 
Stares who was asking about 
the game recently. You must 
drop Artax or Falkor before 
you enter the tunnel. The 
recognition word for the 
fragment of glass is 
FRAGMENT, and you must be 
carrying the piece of leather or 
it’ll drop out of your hands. To 
get past the desert you must 
get Falkor and Auryn then go 
to the desert and fly south. 

Give the crystal to the gnome 
then go south, south, wait till 
the sphinx blinks then go 
south again to finish Part 1. In 
the torture chamber, drop the 
coin. All I can say for that 
batch of help is, “Ta, Tung”. 

D Collier, also of London, 
says he’s a bit stuck in 
Seabase Delta. A bit?? He 
then asks me 12 questions, 
which I reckon earns him a 
Fawlty Towers Manuel of the 
Month award for being stuck 
in 12 different places in the 
same adventure. Quite an 
achievement. Anyway, to de¬ 
stick DC, here’s some advice. 

To sign the card you need the 


autoclerk and the pen. To get 
some ink, shoot the octopus. To 
unlock the lift panel you need 
a large key, which is on the 
table in the food farm. You can 
reverse the direction of the 
conveyor belt by using the fork 
to short-circuit the switch. The 
command to move the cannon 
is LEVER CANNON. As for 
the telescope... seems to have 
no use. Anyone found one for 
it? 


Victoria Jane Elizabeth 
Green of Wareham has a big 
name, and, according to 
someone I know, a big head 
since she got lots of mentions 
in YS a few months ago! (I’m 
not telling you who said that, 
Vicki.) But I have to give her 
another mention as she’s stuck 
on a couple of games I can’t 
help on. In Limehouse 
Mystery, how do you get out of 
the house at the start? In 
House On The Tor, what do 
you do with the transparent 
box? While she’s here, Vicki 
also wants to say a big thanks 
to John Wilson for all the 
trouble he went to to get her a 
working copy of Diablo, and 
she wants to say “Bleeughh!” 
to everyone who knows her. 
She even promises me a few 
kisses on the bottom if I do it, 
so there! Vicki, mad fool that 
she is, fancies her chances as a 
journalist, and asks me what 
qualities are needed. I’d say an 
ability to drink a vast amount 
of alcohol, preferably at 
someone else’s expense, the 
knack of living on fresh air till 
the editor sends you your 
cheque, and most of all, the 
ability to write just enough 
words to get you to the end of 
the page, like this... 


$ In the February issue 1 
reviewed Captain Kook 
by Paul Cardin, and said what 
a jolly good number it was. 
The game has a compo 
connected with it, and the 
author’s asked me to let 
people know that he’s 
extended the deadline for 
entries to 30th June 1991. 

(He actually said 31$t June in 
his letter, the silly billy!) That 
gives everyone a fair chance 
of picking up the spanking 
£50 prize. Coo and double- 
coo! The game is Captain 
Kook, the price is £3.50, the 
mark it got was a smart 8/10 
and the address is Paul 
Cardin, 3 Lonsdale Villas, 
Wallasey, Merseyside L45 
4PG. 


YOUR SINCLAIR April 1991 


l 







































































































A LOOK AT A BOOK 


E veryone 

knows there’s only 
one book worth 
buying about 
Spectrum 
adventures, and of 
course that’s 
Adventures On 
The Spectrum 
by, ahem, Mike 
Gerrard. As this 
tells you 
absolutely 
everything you 
ever wanted to 
know about the 
subject, what 
point is there in 
anyone ever 
producing another 

^ book? Well, 

a young upstart by 
the name of Dave 
Havard must think 
there’s a point as 
he’s just written a 
^ H tomelet called A 
H Beginner’s Guide 
To Adventures. It’s 
published by Atlas 
Adventure Software, the 
computer empire that also 
brings you Adventure Probe 
every month. 

If you’ve seen Probe 
then the look of the book 
won’t surprise you, as it’s 
in exactly the same A5-size 
format, with 50 pages 
squeezed between the pale 
blue covers. The front has a 
cartoon-style piccie by 

graphics 
artist Dicon 
Peeke (of 
Scapeghost 
fame). 

A-ha, but 


expected to know etc etc. So, 
in future I’ll know what 
to say - buy this 
book. 







' what’s between 
r and betwixt those 
' covers? FIFTY 
PAGES, I’VE 
' JUST TOLD YOU, 
YOU GOT CLOTH 
EARS OR SUMFINK?? Sorry, 
got a fit of the capitals there. 
The book was written at the 
suggestion of Mandy 
Rodrigues, editor of 
Adventure Probe , and no 
doubt like me she gets 
letters every month 
asking how can a 
newcomer get to grips 
with adventures, 
learn how to play 
them, discover 
what those 
‘usual 
commands’ 
are that 
^ you’re 


The 

best and 
longest of 
the 11 chapters 
is the one on How To 
Play An Adventure , and I only 
wish I’d thought of doing this 
in my own book. Dave takes 
the novice player right the 
way through a 
typical 

adventure, from 
loading it up 
to the congratulatory 
message at the end. My 
only quibble (ooh, I love a 
quick quibble) is that he’s 
made rather a bizarre choice 
of sample game. The one Dave 
has chosen is the old Artie 
title from 1983, The Golden 
Apple. While it’s a good 
simple game that can be 
thoroughly explored in the 
chapter’s 21 pages, the fact 
that it’s no longer available is 
a definite disadvantage. 
Ideally the reader 
and novice 
gamesplayer 
should be able 
to load the 
game up and 
play it 
alongside 
reading Dave’s 
comments and 
suggestions. As you 
gain more confidence 
you can try solving the 
problems for yourself, before 
perhaps turning to the 
author’s advice if you’re still 
getting nowhere. As only 
about 1% of the book’s 
intended readers are likely to 
have a copy of The Golden 
Apple (unless they’ve been a 
beginner since 1983, of 
course) you’re limited to just 
reading - rather than reading 





Title ... A Beginner's Guide to 
Adventures 

Author.Dave Havard 

Price.£3 including p&p 

(overseas readers add £1 for 
extra postage) 

Publisher.Atlas 

Adventure Software, 
67 Lloyd Street, Llandudno, 
Gwynedd LL30 2YP 


and doing, which 
is a much 
better 
teaching 
method. 

Having 
had me 
quibble, 
the book is 
still just what 
the beginner needs. 

It doesn’t only deal with 
adventure-type 
problems, but 
remembers to tell 
you about saving 
your game too, and 
how and when you 
should do it, and 
about the use of 
filenames to label 
your saved 
positions. There are sections 
on mapping and other 
common 
adventure 
game features, 
like food and 
having to move 
round in the dark. 

There’s a whole 
chapter on mazes, and 
another on loading and 
saving, and possible problems. 
At the front the author 
modestly states that he hasn’t 
really gone into the question 
of loading problems in much 
depth, as he hopes to write 
another booklet on the 
subject, but he’s 
covered them well 
enough for most 
newcomers to 
computing. 

At the back 
there’s a list of 
addresses, though 
you should note that 
Magic lyiissile is no 
longer in production, and 
Official Secrets isn’t much use 
to Spectrum adventurers 
these days. A Beginner’s 
Guide to Adventures , however, 
definitely of use to 
Spectrum adventurers, and 
if you’re new to the 
adventure game scene 
then you’d better go out 
and buy it now. 


A Pair Of Big Ones 
From The Balrog 

The generosity of Zenobi 
Software knows no bounds 
when it comes to discounts for 
Coupon Corner. Well, so long as 
it’s not more than about a quid. 
After all, even a Balrog has to 
scratch a living (which is better 
than what he usually scratches). 
And for those who don’t know, 
Zenobi Software is run by John 
Wilson, otherwise known as the 
Rochdale Balrog (for reasons lost 
in the mists of time). 

This month Zenobi’s got a nice 
pair of offers, both of them 
special disk compilations for +3 
owners. But fear not, tapesters, 
your turn will come next month. 
Perhaps. Meanwhile, those with 
a slot that’ll take a 3” disk can 
choose from either Balrog’s Big 
Disk or Another Big One From 
The Balrog. The first contains 5 
adventures, several of which 
have been rosily reviewed in 
historic editions of YS, like the 
cracking Crack City and the 
brilliant Beheaded Smuggler. 

The other 3 titles are also well 
above average, and they’re 
Infiltrator, Pawns Of War and 
Stalker. All that for £4.99, a 
whole pound off the regular price 
to couponless computer bums. 

Balrog’s other big one has 4 
adventures on it - Pendant Of 
Logryn, Bog Of Brit, The 
Menagerie and, best of all, Jack 
Lockerby’s Christmas Carol 
cracker, The Miser. That little lot 
weighs in normally at £4.99, but 
to YS Scrooges everywhere it’s 
only £4.49. If I do my sums right 
(and I always do) that means if 
you get them both you’ll have 9 
disk-based adventures (and 2 
disks!) for less than a tenner. 

Can you say fairer than that? 
“Fairer than that”. Oh, you can. 


TO: Zenobi Software, 26 Spotland 
Tops, Cutgate, Rochdale, 

Lancs OL12 7NX. 


FROM: 


Name .. 

Address. 


Okay, Balrog, show us your big 
ones! Please send me in a plain 
brown wrapper the disk or indeed 
disks that I’ve marked below, as 
per the special offer 
couponeroonie in the mega- 
delicious Your Sinclair... 

Ul Balrog’s Big Disk .£4.99 

Another Big One 

Q From The Balrog .£4.49 

(Overseas readers please add £1 
per disk to cover extra postage 4 
costs.) c/fr 


I SINCLAIR April 1991 






























































AVAILABLE FOR 48K/128K/+2/+2A/+3 COMPUTERS (PLEASE STATE WHICH WHEN ORDERING) 

NOTE THAT THE +2A COMPUTER HAS A BLACK CASE UNLIKE THE +2 WHICH HAS A GREY CASE. IT IS 
IMPORTANT TO STATE EXACTLY WHICH MODEL OF SPECTRUM YOU HAVE WHEN ORDERING. 


5 




WARNING 1988 COPYRIGHT ACT WARNING 

Datel Electronics Ltd., neither condones nor authorises the use of it's products for the reproduction of 
copyright material. The backup facilities of this product are designed to reproduce only software 
such as Public Domain material, the users own programs or software where permission to make 
backups has been clearly given. It is illegal to make copies, even for your own use, of copyright 
material, without the express permission of the copyright owner, or the licences thereof. 


- KtofTW - 

WITH THIS AMAZING DISK DRIVE AND INTERFACE PACKAGE YOU CAN BRING YOUR SPECTRUM INTO THE 
WORLD OF SUPERFAST DISK STORAGE AND RETRIEVAL 


• The PLUS ’D’ System consists of a top quality double-sided Disk Drive (complete with power supply) and the powerful PLUS ’D’ 
Interface. Plus connecting cable. 

• Full 80 track Drive giving almost 800K of fast disk storage using the industry standard 3.5” disks - (available anywhere for around 
£1.00 each) with enough room for up to 16 full size programs per disk!! 

• Offering more than twice the storage capacity of a standard IBM Disk Drive and even more than an ATARI ST, the PLUS ’D’ 

System takes you into the realms of mass storage. 

• Load programs at Superfast Speed!! - a whole 48K program in seconds. No more waiting for tapes 
to load. 

• The PLUS ’D’ actually gives your Spectrum an alternative operating system with dozens of advanced 
commands. 


• Yes, at the press of the "Snapshot” button you can freeze the program in memory and save it to 

disk. 

• Transferring tape programs to disk couldn't be simpler - up to 16 per disk! 

• Works with 48K and 128K programs. 

• Special ’Screen Dump’ feature allows you to print out any screen to an Epson compatible printer. 
(Printer lead available £9.99 if required) 


If you have your own suitable Disk Drive (Pius d 1 
will work with 40 or 80 track 5.25" or 3.5" drives) then we 
can supply the Plus 'D‘ Interface separately for 

ONLY £59.99 


COMPLETE PLUS D INTERFACE AND 
800K DISK DRIVE POST FREE!! 


ONLY £ 


129 


I _ It _/ 


HOW TO GET YOUR 
TELEPHONE (24 Hrs) 


PLUS' 'D' S/STEfi) 


782 744707 


CREDIT CARD ORDERS 


WE WILL DESPATCH YOUR ORDER QUICKLY & EFFICIENTLY TO ENABLE YOU TO START RECEIVING THE BENEFITS OF YOUR PURCHASE WITHIN DAYS, NOT WEEKS. 
ORDERS NORMALLY DESPATCHED WITHIN 48 Hrs. ALL CHEQUES/POSTAL ORDERS MADE PAYABLE TO... 


DATEL ELECTiiOfllCS- LTD., 


GOVAN ROAD, FENTON INDUSTRIAL ESTATE, FENTON, STOKE-ON-TRENT, ST4 2RS, ENGLAND 

TECHNICAL/CUSTOMER SERVICE 0782 744324 


PLUS D 2 




































mwa wwl mm&, smcmk* 

V HBHHVt W * W W l WCTW I 



• Genius Mouse is a high resolution two button mouse featuring optical counting, teflon guides, 
microswitches, rubber coated ball and high quality interface. 


• When combined with OCP Advanced Art Studio this graphics package is quite simply the best 
system available. The features are unmatched... 

• Create an image - shrink it, expand it, move it, rotate it, copy it, colour it, etc., etc. 

• Spray patterns or shades, make elastic lines - stretch and manipulate shapes. 

• Zoom irl to add detail in fine mode. • Pulldown/Icon driven menus for ease of use. 


• Mouse operation, plus joystick and keyboard control. 

• 16 pens, 8 sprays, 16 brushes - so flexible anyone can create superb graphics easily. 

• Full cut and paste facilities plus excellent printer support. 

• Mouse Interface even has a built-in Joystick Port (Kempston 
compatible). Accepts any 9 pin Joystick. 


AVAILABLE FOR 48K/128K/+2/+2A/+3 COMPUTERS 
(PLEASE STATE WHICH WHEN ORDERING) 

NOTE THAT THE +2A COMPUTER HAS A BLACK CASE 
UNLIKE THE +2 WHICH HAS A GREY CASE. IT IS 
IMPORTANT TO STATE EXACTLY WHICH MODEL OF 
SPECTRUM YOU HAVE WHEN ORDERING. 


ONLY 

£ 49.99 


TOTAL PACKAGE 
INCLUDES GENIUS MOUSE, 
INTERFACE, OCP ADVANCED ART 
STUDIO PLUS FREE MOUSE MAT 
AND HOLDER 



MOUSE MAT AND 
MOUSE HOLDER 

(WORTH £12.99) 
WITH EACH PACKAGE 



200 OUR PRINTER PACKAGE 


NOW YOU CAN PRINT OUT YOUR PICTURES IN FULL COLOUR! 

• The Star LC200 Colour Printer not only prints in Near Letter Quality for your regular jobs but also 
prints out your pictures from Art Studio, etc., in genuine colour! 

• LC200 is a full Centronics printer so it works with other computers (Amiga, ST, etc.). 

• Made possible by Datel's unique colour printer driver - now you can have a hardcopy in up to 16 
colours!! • No more to buy - just plug in and print!! 

PACKAGE INCLUDES... STAR LC200 COLOUR PRINTER RRP £299.00 

CENTRONICS PRINTER INTERFACE RRP £19.99 v 

DATEL COLOUR PRINTER DRIVER SOFTWARE RRP £19.99 

NORMALLY £337.98 

COMPLETE PACKAGE NOW ONLY £239.00 

COLOUR PRINTER DRIVER AVAILABLE SEPARATELY ONLY £19.99 

• If you already have an LC10 or LC 200 Colour Printer we can supply the Driver separately. 

• Works with LC10, Dk'Tronics Interface, RamPrint or +2A or +3 Printer Port. 



HOW TO GET YOUR ORDER 


I ... 


TELEPHONE (24 Hrs) 


0782 744707 


CREDIT CARD ORDERS 



WE WILL DESPATCH YOUR ORDER QUICKLY & EFFICIENTLY TO ENABLE YOU TO START RECEIVING THE BENEFITS OF YOUR PURCHASE WITHIN DAYS, NOT WEEKS. 

ORDERS NORMALLY DESPATCHED WITHIN 48 Hrs. ALL PRICES INCLUDE V.A.T. UK ORDERS POST FREE/EUROPE ADD £1/OVERSEAS ADD £3. PRICES AND SPECIFICATIONS CORRECT AT TIME OF PRESS AND SUBJECT 
TO CHANGE WITHOUT NOTICE. CALLERS WELCOME - Please reserve goods by telephone prior to visit. ALL CHEQUES/POSTAL ORDERS MADE PAYABLE TO... 

DATEL ELECTROfliCE LTD., 


GOVAN ROAD, FENTON INDUSTRIAL ESTATE, FENTON, STOKE-ON-TRENT, ST4 2RS, ENGLAND 

TELEPHONE SALES ONLY 0782 744707 FAX 0782 744292 TECHNICAL/CUSTOMER SERVICE 0782 744324 


SPEC GENI MSE 2 

























































COMPLETE SYSTEM 

LIGHTPEN/INTERFACE/SOFTWARE ONLY £15.99 




Very easy to use - all functions are selected from on-screen instructions. 
Fully Menu driven. Choose inks, papers, erase, fill, etc. 

Top quality interface and lightpen unit complete with software (cassette). 
Save/Load screen images that you have created with your Lightpen. 
Complete with full instructions on it's installation and use. 

Highly reliable design - many thousands have already been sold. 

• This unit is attractively styled in computer colours to integrate 
perfectly with your computer system 

• Animate several screens in the computer's memory. 

• Comes complete, ready to go. Plugs neatly into rear of Spectrum. 


i 



• It's a full sound sampling system allowing any sound to be recorded 
digitally into the computer RAM. Once stored, the sound can be replayed 
at different pitches with many varying effects. 

• It's an echo chamber & digital delay line. Create some very interesting 
effects. 

• It's a two voice music/sound synth.# The Music Machine can also be 
used as a drum machine - eight drum sounds are already provided for you, 
but you can easily produce more of your own. 

• The extremely powerful software allows you to compose tunes from 
individual bars of music. You can edit your creations on screen & 

Save/Load sounds, instruments & rhythms. 

• Fully MIDI compatible. The Ram Music Machine supports full MIDI In, 


MIDI Out & MIDI Thru. 

• Output through your Hi-Fi or Headphones. Comes complete with 
microphone. 

• Use a full size MIDI keyboard to play the Music Machine. 

• Sounds produced by the Music Machine can be mixed with a MIDI 
synthesiser's own sounds. 

• On screen Sound Editor can produce MIDI data from your own 
compositions. 

• Various sampled sounds are provided in order to get you going. 

• No other product can offer so much in one unit - it's the TOTAL 
SOLUTION!! 



• Now you can turn your Spectrum into a 
real Digital Drum Machine. 

• SpecDrum from Cheetah Marketing is a superb 
plug in device that produces "real" drum sounds via 
it's unique digital system. 

• On screen menu driven drum kit makes 
composing drum sounds easy for anyone to do! 

• Just plug the output into your Hi-Fi, cassette 
player, etc. and thats it - your Spectrum is a drum 
kit!! 

• Comes complete with DrumKit Sound plus extra 
DrumKit and Kit Editor Program (worth £9.99) 
absolutely FREE!! 

ONLY £14.99 


THE RAM MUSIC IS PROBABLY THE MOST 
EXCITING MUSIC ADD-ON AVAILABLE FOR ANY 

COMPUTER!! 


ONLY £49 


FOR THE BEST MUSIC ADD-ON 



AVAILABLE FOR THE SPECTRUM 


PARALLEL/CENTRONICS 
PRINTER INTERFACE 


• Now you can connect most full size parallel 
printers to your Spectrum. 

• Fully re-locatable controlling software 
(cassette). 

• Supplied with Interface with most software 
using the printer channel e.g. Tasword, Devpac, 
etc. 

• LList, LLprint supported & HiRes screen 
dump (Epson). 

• Comes complete with printer cable - no more 
to buy! 

ONLY £19.99 


SINC 7 

































































STANDARD 

(KEMPSTON) 

INTERFACE 


• Full Kempston compatibility. 

• Superbly styled. 

• Fits snugly into your 
Spectrum (all models). 

• Accepts all joysticks with 
standard 9 pin plug. 

• Supports rapid fire. 


TURBO DUAL 
INTERFACE 


• The Ram Turbo is a Dual Port 
Interface accepting up to 2 joysticks. 

• Supports all formats - Kempston, 
Cursor and Interface II. 

• Built-in reset switch with player 
option for two player games. 

• Works with any standard 9 pin 
joysticks including rapid fire. 

• Superbly styled to match your 
Spectrum (not suitable for +3). 


THE ULTIMATE PRINTER INTERFACE WITH BUILT-IN WORDPROCESSOR... NO SOFTWARE 
TAPES TO LOAD!! 

• Works with most any full size Centronics printer. • Huge range of printer driver options for 
maximum compatibility. • Software on ROM - just power up & go! • Even has built-in joystick 
interface (Kempston). • Comes complete with printer cable - no more to buy. 

PLUS A SUPERB WORD PROCESSOR... 

• Not only are the printer drivers in ROM - the RamPrint even has a wordprocessor built-in!! Just 
power up & type. • Full range of wordprocessor commands without the need to load anything. 

ONLY £34.99 no more to buy:: 


IMPORTANT 

PLEASE STATE FOR 48K/128K/+2/+2A/+3 COMPUTERS WHEN ORDERING 
NOTE THAT THE +2A COMPUTER HAS A BLACK CASE UNLIKE THE +2 WHICH HAS A GREY CASE. 
IT IS IMPORTANT TO STATE EXACTLY WHICH MODEL OF SPECTRUM YOU HAVE WHEN ORDERING. 


JUST LOOK AT THESE JOYSTICK/INTERFACE DEALS!! 


SINC 7 


GOVAN ROAD, FENTON INDUSTRIAL ESTATE, FENTON, STOKE-ON-TRENT, ST4 2RS, ENGLAND 

TELEPHONE SALES ONLY 0782 744707 FAX 0782 744292 TECHNICAL/CUSTOMER SERVICE 0782 744324 




Probably the best selling joystick in the world. Over 15 million sold. 
Trigger and Top Fire Buttons for extra quick action. 

Four suction cup base to facilitate one hand action. 

Auto Fire feature - switch on/off. 

Superbly styled with extra long lead. 


• "Tripple action" Auto-Fire makes this probably the world's fastest rapid 
fire joystick! 

• Eight way Micro switches for greater precision and higher scores. 

• Superbly styled with extra long lead for comfort whilst playing. 

• 12 month guarantee. 90% British made. 


OFFER #1 

JOYSTICK INTERFACE 
PLUS QUICKSHOT II 

ONLY £13.99 


OFFER #2 

JOYSTICK INTERFACE 
PLUS ZIPSTIK 

ONLY £18.99 


OFFER #3 

RAM TURBO INTERFACE 
PLUS QUICKSHOT II 

ONLY £18.99 


OFFER #4 

RAM TURBO INTERFACE 
PLUS ZIPSTIK 

ONLY £22.99 


HOW TO GE T YOUR ORDE R PA3 I ... 
TELEPHONE (24 Hrs) - CREDIT CARD ORDERS 


WE WILL DESPATCH YOUR ORDER QUICKLY & EFFICIENTLY TO ENABLE YOU TO START RECEIVING THE BENEFITS OF YOUR PURCHASE WITHIN DAYS, NOT WEEKS. 

ORDERS NORMALLY DESPATCHED WITHIN 48 Hrs. UK ORDERS POST FREE/EUROPE ADD £1/OVERSEAS ADD £3. PRICES AND SPECIFICATIONS CORRECT AT TIME OF PRESS AND SUBJECT TO CHANGE WITHOUT 
NOTICE. CALLERS WELCOME - Please reserve goods by telephone prior to visit. ALL CHEQUES/POSTAL ORDERS MADE PAYABLE TO... 


DATEL ELECTitOn.es - LTD. 






































INTO THE M7STIC 



M y mind’s full of 
ancient Chinese 
proverbs this 
month, and here’s 
another one spoken by the 
great Confucious himself - 
Jack Rockerby make 
exceedingly fine games. It 

shows how long 
i Jack’s been 
around, and is 
absolutely 
true. 

The latest of 
his games is 
Into The Mystic. 
The idea’s been 
f used before, that 
you live in a land where the 
magic has suddenly 
disappeared, which takes all 
the fun out of life. The Privy 
Council have held a meeting, 
presumably in the privy, and 
guess who they’ve elected to go 
looking for the missing magic? 
Wrong! Not you, you berk, but 
Merlin the magician. And so 
the adventure never begins 
and that’s the end, goodbye. 

Oops, my mistake. Merlin 
decided to find some other mug 
to go off on this little errand, 
and that’s where you, the 
trembling YS reader, step in. 
Off you go, dressed in your 
sandals and smock, and very 
nice you look too. 

The game’s text-only and 
begins with you in the forest, 
with some sleeping 
ores in the very 
next location. 

River Software 
regulars will 
remember a 
sleeping ore from s 
an earlier game, 
and they can be 
very nasty when 

pit 


(!%> < 







woken up (just like our Ed 
after his afternoon nap. Not a 
pretty sight). Don’t go 
blundering into them then, 
but examine them from a 
distance and head off in 
the 




nc^„i n Orct' 


lha sLelpi n ^.? r or be “Jain - * 0 

‘tt KlL ^k your brainy 

*5* answer ench* 

-Mho 0 ** 

T l 3 e r 41 ^' 

obiem u 


brain 


^ any K eU 
press any 


;-chums. 


Ores, eh? WJ-* ^ 5 « »* 

Always jolly we" no 

bargain too. n s . 


vou UP m the 


opposite direction. 

This brings you to a castle 
courtyard, and a room with a 
barrel in it, and stiff hinges on 
the door. Now, a door with stiff 
hinges usually requires 
opening, but this one’s already 
open. A plan takes shape in 
the adventurer’s mind. What 
does he need? Oil, of course. 
And what was floating in the 
moat as we entered the castle? 
A patch of oil. Righty-ho, just 
go and figure out some way 
of... what’s this... feeling 
drowsy... throbbing head... 
been at the old tequila 
sunrises again? Whoops, I’m 
deaded, killed off by the 
noxious fumes in the 
courtyard that I’d been 
pretending weren’t there. 

Heading in the only other 
direction leads to 
a forest, 
where you 
might find 
a very 
handy 
garment. 

It’s a 

magician’s 
cloak, that turns 


inside out to 
become a monk’s 
habit. A 
wonderful 
object. The bad 
news is that 
the forest’s full 
of thieves. So, 
ores one way, 
thieves another, 
noxious fumes elsewhere? 
Nowhere to go. What a short 
adventure this was! 

Fear not, the answer’s there 
somewhere, and a cunning one 
it is too. Just as well then that 
the accompanying sheet gives 
you a list of verbs the game 
understands. Read these 
carefully for clues, as there are 
some less than common words 
like SIFT and SQUEEZE. 
There’s also the usual plethora 
(this month’s good word) of 

handy commands, 

| like RAMSAVE, 
X for 

EXAMINE, A 
for AGAIN to 
repeat the last 
input, GET 
1 ALL FROM 
CONTAINER 
r and the rest of the 
flash PAWS features. 

Into The Mystic is, of course,, 
immaculately presented, like 
all of River’s games. The 
author’s an old hand now at 
writing adventures, and comes 
up with some new, intriguing 
problems. I like the building 
whose door you have to unlock, 
except that the key to the door 
is inside the building! And as 
for how you catch a toad... 
well, I think you’ll need your 
wits about you, so while almost 
anyone will enjoy the game, I 
wouldn’t 

recommend it as , 
your very first 
adventure. As 
Confucius also 
said - Liver 
Software, 
bruddy good, 
ah-so! 

Title . Into the Mystic 

Price .£2.95 

Publisher .. River Software, 
44 Hyde Place, Aylesham, 
Canterbury, Kent CT3 3AL 
(Cheques etc to be made 
payable to J A Lockerby) 






Recommended for ... 


Anyone with a few 


adventures under their belt. 




r YOUR SINCLAIR April 1991 

~ IfS f— >■ ' - 



























































SPECIALS CASSETTE 


SRP 

Brian Cloughs Football Fortunes.3.99 

Barbarian II.3.99 

Time & Magik.4.99 

Games - Summer Edition.3.99 

Rockfords Riot + Boulderdash.2.99 

Tusker. 3.99 

P-47 Thunderbolt.4.99 

Mr Heli.3.99 

The Cycles.4.99 

Dragon Spirit.3.99 

A.P.B.3.99 

Xybots.3.99 

Hammerfist.4.99 

Vendetta.4.99 

Incredible Shrinking Sphere.2.99 

Ninja Spirit.4.99 

Dynasty Wars.3.99 

Crackdown.3.99 

E-Motion.3.99 

After the War.3.99 

Toobin.3.99 

Operation Wolf.2.99 

R-Type.2.99 

Hot Rod.2.99 

AMC - Astro Marine Corp.2.99 

3D Pool.3.99 

Starglider 2.6.99 

Klax.3.99 

Altered Beast....3.99 

Laser Squad.4.99 

Tin Tin On The Moon.2.99 

Kick Off 1.4.99 

Purple Saturn Day.3.99 

Captain Blood.2.99 


CECCO 
COLLECTION 
CASS £8.99 
DISK £12.99 

Exolon, 
Cybernoid, 
Cybernoid II, 
Stormlord 

MINDSTRETCHERS 
CASS OR DISK 
£14.99 

Monopoly, 

Cluedo, 

Scrabble 

IN STOCK NOW 
HEROES 

CASS £11.99 

DISK £14.99 

Licence to Kill, 

Star Wars, 
Running Man, 
Barbarian 2 


TOLKIENS 

TRILOGY 

CASS £8.99 

The Hobbit, 

Lord of the Rings, 
Shadows of Mordor 

GAME, SET & 
MATCH 2 

CASS £9.99 

Matchday II, Ian 
Botham's Test Match, 
Basket Master, Super 
Hang On, Track 'n' 
Field, Superbowl, 
Winter Olympiad, 
Steve Davis Snooker, 
Nick Faldo's Open 


KONAMIARCADE 
COLLECTION 
CASS £7.99 

DISK £13.99 

Mikie, Jackal, 
Nemesis, Jailbreak, 
Ping Pong, Yie Ar 
Kung Fu 2, 
Hypersports, 

Shao Ling Road, 
Green Beret, 

Yie Ar Kung Fu 

DYNAMITE 
ONLY £11.99 
Cass only 

Afterburner, Last Ninja 
II, WEC Le Mans, 
Double Dragon 

30 MEGA GAMES PACK 
CASS ONLY £12.99 

Kamov, Gee Bee Air Rally, Aliens, Super 
Hang On, Real Ghostbusters, Guadal Canal, 
Firetrap, Knightmare, Galactic Games, GFL 
American Football, Wonderboy, High 
Frontier, Inc. Shrinking Sphere, Supersprint, 
Prodigy, Basketball, Park Patrol, Ace 2088, 
Star Raiders 2, Explorer, Big Trouble in Little 
China, Mermaid Madness, Corporation, 
Hacker, Ghostbusters, Spindizzy, Baseball, 
Dandy, Rampage, Enduro Racer. 


SPECTRUM TOP 30 HITS 



CASS 

DISK 


CASS 

DISK 

Shadow Warrior. 

.7.50. 

.11.99 

Lotus Turbo Challenge.... 

.8.99. 

.11.99 

Sim City. 

.7.99. 

.9.99 

Pang. 

.8.99. 

.11.99 

Midnight Resistance. 

.7.50. 

.11.99 

Chase HQ 2. 

.8.99. 

.11.99 

Grand Prix Circuit. 

.7.50. 

.12.99 

Dragon Breed. 

.7.99. 

.11.99 

Rick Dangerous 2. 

.7.50. 

.11.99 

Skate Wars. 

.8.99. 

.11.99 

Shadow of the Beast. 

.9.99. 

.12.99 

Total Recall. 

.8.99. 

.11.99 

Robocop 2. 

.8.99. 

.12.99 

Atomic Robokid. 

.8.99. 

.11.99 

ST Dragon. 

.7.99. 

.11.99 

NARC. 

.8.99. 

.11.99 

Puzznic. 

.8.99. 

.12.99 

E-Swat. 

.8.99. 

.11.99 

Satan. 

.7.99. 

.N/A 

Switchblade. 

.8.99. 

.11.99 

Kick Off 2. 

.7.99. 

.11.99 

Welltris. 

.8.99. 

.11.99 

Strider 2. 

.8.99. 

.11.99 

North & South. 

.9.99. 

.12.99 

Ironman Off Rd Racer. 

.8.99. 

.11.99 

Line of Fire. 

.8.99. 

....N/A 

Golden Axe. 

.8.99. 

.11.99 

Cricket Captain. 

.7.99. 

....N/A 

Teenage Mutant Turtles.. 

.9.99. 

.12.99 

Narco Police. 

.7.99. 

..11.99 

1 SPECTRUM CLASSICS ■ 

FORTHCOMING 


Adidas Football. 

.8.99 

.N/A 

ATTRACTIONS 



Back to the Future 2.8.99.11.99 

Batman The Movie.7.99.11.99 

Bridge Player 2150.14.99.22.99 

Carrier Command.10.99.13.99 

Castle Master.7.99.11.99 

Championship Golf.7.99.N/A 

Chase HQ.7.99.11.99 

Colossus Bridge.8.99.11.99 

Colossus Chess 4.7.99.11.99 

Continental Circus.7.99.11.99 

Cricket Master.7.99.N/A 

Deliverance (S/Lord 2).7.99.N/A 

Deluxe Scrabble.8.99.12.99 

Double Dragon 2.7.99.11.99 

Dragon Ninja.7.99.11.99 

Emlyn Hughes Soccer.7.99.11.99 

F-15 Strike Eagle.7.99.N./A 

Football Director.7.99.N./A 

Football Director II (128k).12.99.12.99 

~ "■ .N/A 

..11.99 
..11.99 

.N/A 

..16.99 
..11.99 
..11.99 


Football Manager II + Exp Kit.7.99.. 

Gunship.7.99.. 

Heroes of the Lance.7.99.. 

International 3D Tennis.7.99.. 

Iron Lord.11.99.. 

Klax.7.99.. 

Micro Soccer.7.99.. 


Monty Pythons Flying Circus.7.99.11.99 


New Zealand Story.7.99.. 

Ninja Warriors.5.99.. 

Operation Thunderbolt.7.99.. 

Pipemania.7.99.. 


..11.99 

..11.99 

..11.99 

..11.99 


CASS DISK 

Greg Norman's Golf.9.99.12.99 

Beach Volley.7.50.11.99 

Player Manager.7.50.11.99 

Sly Spy.7.50.11.99 

Night Hunter.7.50.11.99 

Judge Dredd.7.99.11.99 

Badlands.7.99.11.99 

Gunboat.7.99.12.99 

FI 6 Combat Pilot.11.99.14.99 

Super Cars.8.99.11.99 

Line of Fire.8.99.N/A 

Extreme.8.99.11.99 

Nightshift.8.99.11.99 

U.N. Squadron.8.99.N/A 

Last Ninja 3.9.99.N/A 

Navy Seals.8.99.11.99 

Hard Drivin 2.8.99.12.99 

Z-Out.8.99.11.99 

Turrican 2.8.99.11.99 

Shadow Dancer.8.99.11.99 

Chips Challenge.8.99.11.99 

Super Monaco G. Prix.8.99.12.99 

Light Corridor.7.99.11.99 

Predator 2.8.99.12.99 

Heroes Quest.11.99.13.99 

Robozone.8.99.11.99 

NOTE: Not all titles listed in Forthcoming Attractions are 
released at time of going to press. These will be sent on 
day of release. Subject to availability 


Project Stealth Fighter.7.99.11.99 


Pro Tennis Tour.7.99.. 

Puffys Saga.8.99.. 

Rainbow Islands.7.99.. 

Robocop.7.99.. 

Shinobi.7.99.. 

Silent Service.7.99.. 

Stunt Car Racer.7.99.. 

Tank Attack.. 


..11.99 

..11.99 

..11.99 

..11.99 

..11.99 

..N/A 

..N/A 


Test Drive 2.7.99.. 

The National.7.99.. 

Time & Magik.4.99.. 

Treble Champions.7.99.. 

Turrican.7.99.. 

Untouchables.7.99.. 

War in Middle Earth.7.99.. 

Zombie. 7.99.. 


..9.99.12.99 

..11.99 

.N/A 

....9.99 

.N/A 

..11.99 
..11.99 
..11.99 
..11.99 


WAR GAMERS 


Ancient Battles.11.99.. 

Arnhem.7.99.. 

Austerlitz.9.99.. 

Battle of the Bulge.9.99.. 

Blitzkrieg.7.99.. 

Crete 1941 .9.99.. 

Desert Rats.7.99.. 

Invasion Force.9.99.. 

Napoleon At War.7.99.. 

Overlord.7.99.. 

Roundheads.3.99.. 

Stalingrad.7.99.. 

The General.9.99.. 

Vulcan.7.99.. 

Wellington At Waterloo.9.99.. 

Yankee.7.99.. 

Zulu War.7.99., 


LOOK! MEGA OFFER LOOK! 

For every £10 spent you can choose a free game from the list below (Cass, only) 
Heartland, Guadal Canal, Ballbreaker, Explorer, 

Tempest, High Frontier, Rex, Arc of Yesod, Ballblazer, 

Last Mohican, Frankenstein, Book of the Dead, 

Space Shuttle, Mr. Weems & the She Devils, Implosion, 
Mandragore, Big Sleaze, Tau Ceti, Loads of Midnight 
All the above available @ £1.99 each. 

Games subject to availability, items may be substituted. 


+3 DISK SPECIALS 


Bards Tale I.6.99 

Brian Clough's Football.7.99 

Overlander.4.99 

Butcher Hill.4.99 

Fernandez Must Die.7.99 

Passing Shot.7.99 

Tetris.7.99 

Arctic Fox.6.99 

Shinobi.9.99 

Soldier of Fortune.4.99 

Intensity.4.99 

By Fair Means or Foul (Boxing).7.99 

Captain Blood.2.99 

Vindicators.4.99 

Question Of Sport.2.99 

3D Pool.7.99 

PHM Pegasus.4.99 

Escape Planet Robot Monsters.7.99 

Bloodwych.6.99 

Skate or Die.6.99 

Tin Tin of the Moon.4.99 

Purple Saturn Day.4.99 

Hostages.6.99 

Football Manager 2.5.99 


.N/A 

.N/A 

.N/A 

.N/A 

.N/A 

..12.99 

.N/A 

.N/A 

.N/A 

.N/A 

.N/A 

.N/A 

.N/A 

.N/A 

.N/A 

.N/A 

.N/A 


IN CROWD 
ONLY £11.99 

Barbarian, Gryzor, 
Crazy Cars, Predator, 
Kamov Combat 
School, Target 
Renegade, Falcon 


SUPREME CHALLENGE 
ONLY £4.99 
DISK £10.99 

Elite, Ace, Sentinel 
Starglider, Tetris 


WORLD CUP 90 
COMPILATION 
ONLYE7.99 DISK11.9! 

Tracksuit Manager 
Gary Linekars, 
Hot-Shot, 

Kick Off 


THE BIZ 
ONLY £11.99 

Operation Wolf, 
R-Type, 
Batman Caped 
Crusader, 
Double Dragon 


TAITO COIN OP 
ONLY £9.99 

Rastan, Flying Shark, 
Bubble Bobble, 
Arkanoid, Starfight, 
Arkanoid II, Renegade, 
Legend of Kage 


SOCCER 
SPECTACULAR 
ONLY £4.99 
DISK £10.99 

Football Manager,Peter 
Beardsleys Soccer, 
World Champions, 
Handball Maradonna 
Soccer Supremo 


T.N.T. 

CASS ONLY £11.99 
DISK ONLY £18.99 

Hard Drivin,Toobin 
Dragon Spirit 

Xybots 


MEGA MIX 
ONLY £11.99 

Barbarian II, Dragon 
Ninja, Operation 
Wolf, The Real 
Ghostbusters. 


30 RED HOT HITS 
ONLY £6.99 

Ghostbusters, F.A. Cup, Agent X, 
Kane, L.A. Swat, Ninja Master, 
Rasputin, Ollie & Lisa, Ricochet, 
Zolyx, Way of Exploding Fist, 
Dan Dare, Formula 1, Dark 
Sceptre, Brian Jacks Superstar 
Challenge, Tau Ceti, 1-Ball, Park 
Patrol, Thrust, Harvey 
Headbanger, War Cars, Tarzan, 
Druid II, Ninja Hamster, 
Magnetron, Mystery of the Nile, 
Frightmare, Mega Apocolypse, 
Traz, Catch 23. 


Please charge my Access/Visa No:.Expiry Date:. 


ORDER FORM EJ LfcJ €& ^ 
Please supply me with the following for 

Computer.... 

Titles Price 


Customer Number: 


DATE:. 

NAME:. 

ADDRESS: 


.Post Code. 


TEL: 


YOUR SINCLAIR APRIL '91 


Please make cheques 
& PO payable to 

Turbosoft 


(Credit card orders taken. Payment 
cashed only on despatch.) Orders 
under £5 add 75p P&P per item. For 
first class add 75p P&P per item UK 
only. EEC countries add £2.00 per 
item. Non EEC countries add £3.00 
per item Express airmail £4.00 per 
item All items subject to availability. 
All prices subject to change without 
notice. E&OE. Please note: Mail Order 
companies may take up to 28 days to 
deliver goods from receipt of 
order.Please allow for cheque 
clearance 


































































































































































































































































































































































































































EDUCATIONAL 


Cass Disk 

Answer Back Junior.6.99 ....9.99 

Spelling Add-on.4.99.N/A 

French Mistress (Beg.)....6.99 N/A 

French Mistress (Adv.) ....6.99 N/A 

French Mistress 

(Adv. & Beg.).N/A....14.99 

Fun School II (U 6).6.99....9.99 

Fun School II (6-8).6.99....9.99 

Fun School II (8+).p.99....9.99 

German Master (Beg.) ....6.99.N/A 

German Master (Adv.).6.99.N/A 

Spanish Master (Beg.) ....6.99.N/A 

Spanish Master (Adv.).6.99.N/A 

Fun School 3 (under 5) ...9.99 ...12.99 

Fun School 3 (5-7).9.99 ...12.99 

Fun School 3 (7+).9.99 ...12.99 

Hooray Henrietta (5-12) ..7.99 ...11.99 
Prof. Plays a new 

Game.14.99....N/A 

Identify Europe.6.99 ....8.99 

Arithmetic Add-on.4.99 ....8.99 

Sootys Fun with 

Numbers.7.99.N/A 

Thomas Tank Engine 

Words.7.99.N/A 


IN NOW 
ROBOCOP 2 
CASS £8.99 
DISK £12.99 


SPECDRUM 
CASS ONLY 
£4.99 


DYNASTY 
WARS 
CASS ONLY 
£2.99 


IN NOW 
SATAN 
CASS £4.99 


COMING SOON 
FI 6 COMBAT PILOT 
CASS £11.99 
DISK £14.99 


TEENAGE MUTANT 
HERO TURTLES 
CASS £9.99 
DISK £12.99 


NARC 
CASS £8.99 
DISK £11.99 


SPACE 
DEFENCE 
INSTALLATION 
CASS ONLY £2.99 


EVENING STAR 
SOUTHERN 
BELLE 

CASS ONLY £4.99 


MYSTICAL 
CASS £8.99 
DISK £12.99 


UTILITIES 


COMING SOON 
JUDGE DREDD 
CASS £7.99 
DISK £11.99 


IRONMAN OFF 
RD RACING 
CASS £8.99 
DISK £11.99 


C.F.2's 

BOX 10 BLANK 
DISKS ONLY 
£19.99 


JUST IN 
CRETE 1941 
CASS £9.99 
DISK £12.99 


BLOODWYCH 
CASS £3.99 
DISK £6.99 


ATOMIC 
ROBOKID 
CASS ONLY 
£8.99 


3D POOL 
CASS £3.99 
DISK £7.99 


E-MOTION 
CASS ONLY 
£2.99 


PURPLE 
SATURN DAY 
CASS £3.99 
DISK £4.99 


STARGLIDER 2 
CASS 
£6.99 


GIANTS 

CASS ONLY £5.99 

Gauntlet 2, 720°, 
Rolling Thunder, 
California Games, Outrun 











LOAD IT DATA 
RECORDER 
£34.99 


IN NOW 

TOTAL RECALL 
CASS £8.99 
DISK £12.99 


TIN TIN ON THE 
MOON 
CASS £2.99 
DISK £4.99 


IN NOW 
WELLTRIS 
CASS £7.99 
DISK £11.99 

PUB GAMES 
CASS ONLY 
£2.99 






3" DISK 
CLEANING KIT 
ONLY £3.99 


IN NOW 
CHASE H.Q. 2 
CASS £8.99 
DISK £12.99 


IN NOW 

NORTH & SOUTH 
CASS £9.99 
DISK £12.99 


HAMMERFIST 
CASS ONLY 
£4.99 


KICK OFF 1 
CASS ONLY 
£4.99 










Cass Disk 

Hisoft Devpac. 

.12.99 ...15.99 

Hisoft Basic. 

.18.99...23.99 

Hisoft C. 

.18.99...23.99 

Hisoft Pascal. 

.18.99...27.99 

Masterfile 3. 

...N/A.22.99 

Pro. Adventure Writer.... 

.17.99...21.99 

Tascalc +2/+3. 

.14.99...18.99 

Tas Copy. 

..7.99.N/A 

Tas Diary. 

..7.99.N/A 

Tas Print. 

..7.99....18.99 

Tas Sign. 

...N/A.18.99 

Tas Spell. 

...N/A.18.99 

Tas Word +2/+3. 

.14.99...18.99 

Azimuth Head 


Alignment. 

..8.99.N/A 

JOYSTICKS 

+2/+3 Lead. 

.3.99 1 

Cheetah 125+ inc +2/+3 lead ..7.99* 

Navigator. 

.11.99 

Pro 5000 Black. 

.12.99 

Pro 5000 Clear. 

.13.99 

Quickjoy Jetfighter.... 

.12.99 

Quickjoy Megaboard. 

.19.99 

Quickjoy 3 Turbo. 

.8.99 

Quickjoy Topstar. 

.19.99 

Quickjoy Superboard 

.14.99 

If you have a +2/+3 Spectrum you 

will need a +2/+3 lead with all the 

above joysticks except * 


SHADOW OF 
THE BEAST 
CASS £9.99 
DISK £12.99 


AFTER THE 
WAR 

CASS ONLY 
£2.99 


NEW LOGIC 
STINGRAY J/STICK 
+2/+3 LEAD INC. 
ONLY £12.99 


TIME & MAGIC 
CASS £4.99 
DISK £8.99 


DRAGON 
BREED 
CASS ONLY 
£7.99 


SOCCER MANIA 
Cass £7.99 
Disk £9.99 

Football Manager 2, 
Microprose Soccer, Gazza's 
Soccer, Football Manager, 
World Cup Edition 


In Stock Now 

HOLLYWOOD 
COLLECTION 
Cass £11.99 

Robocop, 
Ghostbusters 2, 
Indiana Jones, 
Batman The Movie 


PLATINUM 
COLLECTION 
Cass £12.99 
Disk £14.99 

Strider, Black Tiger, 
Led Storm, Ghouls n 
Ghosts, Forgotten 
Worlds 


EPYX ACTION 
Cass only 
£5.99 

4x4 Off Rd Racer, 
Street Sports 
Basketball, Impossible 
Mission 2, California 
Games, Games - 
Winter Edition 


SEGA MASTER 
MIX Cass 
£12.99 

Super Wonderboy 
Turbo Outrun, 
Crackdown, 
Thunderblade, 
Dynamite Dux 


In Stock Now 

WHEELS 
OF FIRE 
Cass £11.99 
Disk £18.99 

Chase HQ, Powerdrift, 
Hard Drivin', 
Turbo Outrun 


COIN OP HITS 
Cass only £5.99 

Outrun, 

Roadblasters, 

Spy Hunter, 
Thunderblade, 
Bionic Commando 


COMPUTER HITS 
VOL. 5 

Cass only £2.99 

Dark Sceptre, Tarzan, 
Mega-Apocoyplse, Traz, 
Magnetron, Catch 23, 
Mystery of the Nile, Ninja 
Hampster, Frightmare, 
Druid 2. 


Turbosoft 

Unit 6 & 7 
Acacia Close 
Cherrycourt Way 
Industrial Estate 
Stanbridge Road 
Leighton Buzzard 
Beds. LU7 8QE 

Opening hours are 
Monday to Friday 
9.00am to 5.00pm 
Saturdays 
10.00am to 4.00pm 

All prices include VAT 

Tel: (0525) 377974 
Fax: (0525) 852278 


Independent Stockist. 
Riomhaire Software, 
Dublin Bazzaar, 
Unit 34 Thomas St, 
Dublin 8, Eire. 
Shop prices will vary. 
Personal callers only. 


(Personal callers welcome) 

HOW TO FIND US...... 



Maps showing direct routes from the motorway and A5 
























































































































































































H ere’s a little bit of info 
for users of Gilsoft’s 
PAWS, sent in by Mark 
Walker of 11 Albany Road, 
Peel, Isle of 
Man. Mark’s 

• ^B in the right 

^B place to be a 
tax exile when 
^^B his royalty 

cheques come 
flooding in 
from Zenobi, who’ve just 
published his game. The 
Opressed Land (only £1.99, 
order your copy now). 

Mark says that in the 
PAWS manual you’re 
advised to save ^ 
the various 

overlays onto a ^k ^B ^k 
short tape, but ^B ^B 
it doesn’t tell 

you the start ^^B 

address of the B 

overlays. This 
doesn’t matter to the 
average user, but those with 
a bit of extra technical 
know-how might welcome 
the info. 

“Welcome, info,” they will 
say. So here are the results 

• • of Mark’s 

investigations. 
^B All oyerlays 
■ start at 29632, 
but the 
differing 
lengths and 
end addresses are... 


KIND SOULS 




* 


PAWOVR 1 

Length 4585 End 34217 
PAWOVR 2 

Length 1186 End 30818 
PAWOVR 3 

Length 3679 End 33311 
PAWOVR 4 

Length 2875 End 32507 
PAWOVR 5 

Length 2147 ^ 

End 31779 A 

PAWOVR H A ■ A 

Length 955 ^B ^ ^B 

End 30587 


Mark says the 
files can then 

be loaded into the old Speccy 
using the LOAD CODE 
command, and saved out 
again as, for exampJe, 

SAVE “PAWOVR 1” CODE 
29632, 4585. 

Having had one game 
published by Zenobi, Mark’s 
now well on the way with 

• • another and 

looking for 
^B playtesters to 
^P put his stuff 
through the 
B works. If 

▼▼ anyone’s 

interested (and I know some 
people really enjoy play¬ 
testing games) then contact 
Mark at the address above. 


I know how popular the Kind 
Souls section is, because I 
haven’t run one for a few 
months recently and I’ve got 
a load of mail asking me what had 
happened to it, begging me not to 
stop running it, and so on. Fear 
not, oh loyal and faithful servants, 
the Kind Souls will not disappear. 

One reason is that you’re likely to 
get a quicker reply by writing to a 
Kind Soul than by writing to me. 

The reason for this is that I don’t 
work in the sumptuous and palatial 
YS offices, so the mail accumulates 
here until there’s enough to fill a 
wheelbarrow, whereupon the editor 
sends one of his minions to push the 
barrow all the way to my equally 
sumptuous and palatial country 
mansion. It may then be another day 
or two before I can be bothered to 
leave the indoor swimming pool, put 
down my vodka and tonic and my 
Swedish personal assistant, and get 
round to answering your letters. You 
might get a reply 6 months later if 
you’re lucky. Kind Souls, on the other 
hand, have nothing better to do with 
their time so can probably answer your 
letter almost instantly. 

Tung Mac offers to be a Kind 
Soul... but only a little one. That’s ’cos 
like most ordinary mortals he’s only 
solved a handful of adventures, but 
he’s happy to answer people’s 
questions on them. That’s the spirit - 
it’s not the size that matters! Tung is 
Chinese, as are his two mates, Fook 
and Sinh. Hi, guys! Love your food, 
and I think your wall is great. 
Anyroadup (an ancient Chinese 
expression meaning anyroadup), 
Tung’s list of conquests is Prince Of 
Tyndal, Red Door, Green Door and 
Apache Gold. He’ll answer any 
questions on them, if you send an sae 
of course, and he’ll ignore requests for 
full solutions as he ain’t got none. The 
all-important address is 26 Lebrun 
Square, Ferrier Estate, Kidbrooke, 
London SE3 9NT. 

Anthony Melville certainly isn’t 
an ordinary mortal, as he seems to 
have solved more adventures than can 
possibly have ever been released for 
the Spectrum. By a quick calculation 
on the average time it takes to solve 
an adventure, and the number that 
Anthony’s completed, I’ve just worked 
out that he must be 392 years old. 
Anyway, he somehow also manages to 
find time to answer questions too, so 
here’s the latest updated lengthy list 
of games - Acorn's Quest, 
Adventureland, Adultia, Adventure 
Quest, Adventure 200, Aftermath, 
Aftershock, A Legacy For Alaric, Alter 
Earth, Amity's Vile, Anamdeon's 
Temple, Andromeda 3, An Everyday 
Tale Of A Seeker Of Gold, Arrow Of 
Death I/II, A Tangled Tale, Atlantis 
Adventure, Atlas Assignment, Aural 
Quest, The Ball, Balrog And The Cat, 
Barsak The Dwarf, Basque Terrorists, 



Beautiful 

Dreamer, The Beast, Beneath Folly, 
Bimbles, Black Knight, Blade The 
Warrior, Blizzard Pass, Bog Of Brit, 
Border Harrier, The Bounty Hunter, 
Buffer Adventure, Bungo's Quest For 
Gold, Case Of The Mixed-Up Shymer, 
Castle Adventure, Castle Blackstar, 
Castle Colditz, Castle Of The Skull 
Lord, Castlemaze Adventure, Case Of 
The Beheaded Smuggler, The 
Challenge, Colossal Adventure, 

Canasto Rebellion, Challenge Of 
Iythus, Changeling, Cloud 99, 
Commando, Confidential, Cosmos 
Adventure, Countdown, Cricket Crazy 
I, Crown, Crystal Cavern, Crystal 
Frog, Crystal Quest, Crystals of Doom, 
Cuddles, The Cup, Curse, Curse Of the 
Seven Faces, Cursed Be the City, Curse 
Of Shaleta, Cyclop's Lair, 

Dargonscrypt, Dark Storm, Davy 
Jones's Locker, Deathbringer, Desert 
Island, The Devil's Hand, Devil's 
Island, Diamond Trail, Domes Of Sha, 
Don't Panic, Double Agent, Dracula, 
Dragon OfNotacare, Dragon Slayer, 
Dungeon Adventure, Emerald Isle, The 
Enchanted Cottage, Energem Enigma, 
Erik The Viking, Escape From Magic, 
Escape From Pulsar 1, Espionage 
Island, Excalibur, Fairground, 
Feasibility Experiment, Final Mission, 
Frankenstein, From Out Of A Dark 
Night Sky, Fuddo And Slam, 

Funhouse (Pacific Software version), 
Giant's Adventure, The Golden Idol, 
Goldseeker, Grange Hill, The Hobble 
Hunter, House Of Horrors, Inca Curse, 
The Inner Lakes, Intruder Alert (first 
version), Invincible Island, Jack And 
The Beanstalk, Keeper, Labours Of 
Hercules, Legend OfCraldon's Creek, 
Little Wandering Guru, The Lost Ruby, 
Mafia Contract I / II, Mansion Quest, 
Marie Celeste, Matchmaker, The 
Menagerie, Merhownie's Light, 

Message From Andromeda, Mission X, 
Murder At The Manor, Mountains Of 
Ket, Mutant (first version), Mystery Of 
The Indus Valley, Nosferatu: Quest For 
The Vampyre (Omni Software game), 
Once Upon A Lily Pad, The O-Zone, 

The Pawns Of War, Pen And The Dark, 
Perseus And Andromeda, Pirate Gold, 
Price OfMagik, Prince Of Tyndal, 


11II / III, Realm Of Darkness, The 
Red Lion, Retarded Creatures 
And Caverns, Return To Eden, 
Return To Ithaca, Ring Of 
Dreams, Rings Of Merlin, Robin 
Of Sherwood, Runestone Of 
Zaobab, Salvage, Seas Of Blood, 
Shipwreck, Snowball, Soap 
Land, Sorcerer, Souls OfDarkon, 
Stalker, Star Wreck, Tales Of 
Mathematica, Temple OfVran, 
Temple Terror, Ten Little 
Indians, Theatre Of Death, They 
Say The World Will Die In Fire 
And Ice, The Time Machine, 
Trail, Trixie's Quest, Waxworks, 
Witch's Cauldron, Witch Hunt, 
Wizard OfAkyrz, Wiz-Biz, Wolfman, 
Worm In Paradise, Yellow Door, 

Yuppie and Zacaron Mystery. 

Gordon Bennett (another ancient 
Chinese saying). Do you really believe 
Anthony’s solved all those games? I 
know, let’s test him. I want every 
reader in the country to send him one 
question on any one of those games. 
Let’s see if he can answer them all. 
Tee-hee! The address for the saes is 
Gordon Bennett... sorry... Anthony 
Melville, 39 Slaidburn Drive, Hala, 
Lancaster, Lancs LAI 4QX. 

“A steaming ying-tong to you!” 

That’s how Gareth Pitchford’s letter 
to me begins, with a greeting that will 
be easily understood by his fellow 
members of the Goon Show 
Preservation Society. If you want to 
know more about it, or can just 
recommend a good mental hospital, 
contact Gareth at 45 Underwood 
Drive, Whitby, Ellesmere Port, South 
Wirral L65 9BH. He also says, rather 
more sensibly, that his helpline is 
going well after appearing in these 
sacred pages a few months ago, the 
most popular topics at the moment 
being The Hobbit and Winter 
Wonderland. However, Gareth’s 
current list is -Apache Gold, Bulbo 
And The Lizard King, Captain Kook, 
Cloud 99 (48K), Double Agent, Escape, 
Forest At The End Of The World, 

Green Door, A Harvesting Moon, The 
Haunting, Heroes OfKarn, The 
Hobbit, Jekyll And Hyde, Karyssia, 
Labours Of Hercules, Lord Of The 
Rings, Mountains Of Ket, The Pawn, 
Quest For The Golden Eggcup, Red 
Door, Retarded Creatures And 
Caverns, Temple OfVran, Warlord and 
Winter Wonderland. 

As with all volunteers doing Kind 
Souls duty, you’re free to write and ask 
questions on any of the games they 
list, but you must enclose a stamped 
addressed envelope, and not ask for 
full solutions on the games unless 
they’re offered. Solutions need 
photocopying which costs money, and 
when you’re receiving maybe 10 or 20 
letters a day that’s a lot of money! So 
stick to the rules, my 
little chiglettes. 


[YOUR SINCLAIR April 1991 j 













































Audiogenic/£ 10.99 
cass/£ 15.99 disk 

James Here in the dilapidated •' 
YS shed, we know all about 
bugs. The place is infested with 
them. Okay, so a few here and 
there usually tend to brighten the place up, 
but recently it’s definitely got out of hand. 
They’ve got into Andy’s hair, and Rich’s 
flares, and all over Linda’s record 
collection. 

And, coincidentally, pretty much 
the same thing happens in 
Audiogenic’s new game (spook, eh?). 

The action takes place in a leafy 
Chicago suburb where a usually 
quiet, Brooksidey cul-de-sac has 
been completely overun by bugs. The 
poor suffering residents have 

scarpered, but before they 
did, they called in a chappie 
called the Exterminator 
(which is exactly what we’d 
do if ever we had any doshl). 

Weird! 

Of course, you’re probably expecting this dude to look 
like 2 Arnie Schwarzeneggers rolled into one and 
covered with more guns that a World War 2 battleship. 
Sorry to disappoint you. You see, you don’t actually, er, 
see him at all (well, not properly anyway). Instead 


|| <j n || 

In m ro H 


Garage 


need to, because dashing at you 
from all directions (well, in front of 
you anyway) are a million and one 
horrible nasties with only one thing 
on their mind - giving you a very 
hard time! 

They don’t attack in ordered 
waves, ho no (being bugs, 
they probably don’t have the brains!) - 
they simply fly around the room irritating 
you until you manage to crush them to jam 
with your hand (which sort of bunches into 
a fist and slams onto the ground. It can 
also fire little laser blasts, though these 
don’t seem to do much damage). And as 
well as having to pound lots of toys and tin 
cans you’ve also got an angry 
wasp to worry about which can’t 
be killed, and follows you around 
doing its darndest to sting you 
and knock you out for a few 
seconds! All in all, it’s just not 
on! 


Your assault on each 
house is carefully 
planned. 


Even more weird! 

Spooky enough so far? Well, 
wait till you hear about the floor! 
In all the rooms this is covered 
by linoleum squares, like a big 
chess-board. But every time you pound a 
toy tank or Coke can then the squares in 
that line shift along by one. As soon as 
you’ve splatted about 6 things in one line, 
the lino will flash (oo-er!) and you’ll have 
completed the room and be ready to move 
onto another. And that’s, er, 
where the trouble begins... 


The rats are overtaking the basement! Eek! (Better pop 
them with my super-bionic pea-shooting finger, eh?) 


you just get this pair of rather large (and very nicely- 
drawn) hands, as he trundles in and out of people’s 
houses, crushing and pounding all the bugs he finds 
inside. Yep, the whole set-up is definitely a smidgin on 
the strange side! 

When you get into the first house, you find that each 
room is displayed in a sort of 3D style. Your hand’s in 
front of you and it can more or less move around 
wherever you want. And, by golly gosh, it’s going to 


Time for a gripe! 

It’s just that all this non¬ 
stop action soon starts to 
feel repetitive (and it’s 
not helped by all the 
confusing monochrome 
tints either). Occasionally 
things get livened up by 
a bonus screen where 
swarms of harmless rats run 
up and down the shelves of the 
basement (blast them with your laser 
to get megapoints), and there are 
some pretty funky toads lying around 
the place that make nice little splurgey 
sounds when you squash them - but 
by and large it soon becomes a case 
of ‘business as usual’. Once you’ve 
cleared one house it’s just a case of moving onto the 
next to do it all again. There might be a new room 
there, but in general it’ll look very similar to the one 
before. 

Exterminator is wacky enough to 
hold your interest for a while, but 
unfortunately it lacks the edge to 
really push it towards total 
fabbiness. Ho hum. 


This is a typical house in Chicago. Underneath, there’s a garage 
and a basement (not, you’ll note, filled with the sort of crap British 
people pile up in their cellars). Toy tanks are on the attack down 
here, so you’d better get rid of them first. There’s a hallway (as 
seen on every American sitcom ever) and a kitchen (ditto). 

Upstairs in the bedroom, the lino (yes, the Americans do put 
down lino in their bedrooms!) has been aligned, and the room is 
clear of pests. The bathroom is full of spiders, and more are 
jumping out of the bath and loo (or ‘tub and ‘john’) every second. 

Finally there’s the attic. Traditionally home of all things spooky, 
the average American attic has piles of things called yearbooks. 
These are photo albums they’ve saved to use in their 
autobiographies. They’re called yearbooks because they only 
look at them once a year. 

Note that Americans have no furniture in their homes. 


LIFE EXPECTANCY GRAPHICS ADDICTIVENESS 


82° 71° 

INSTANT APPEAL 


DIAGNOSIS 


Out^of-the-ordinary shoot- ^ 
and-puncher that should WUm 
have been better. Doesn’t -700 
offer that much to do. f o 


YOUR SINCLAIR April 1991 


I 






































































VMt 


Accolade/£ 10.99 cass 
£16.99 disk 

James How come we don’t 
get more war games set in 
outer space, eh? Everybody 


knows how violent space is. Blimey, you 
can’t travel more than a few light years 


Oo°er. There’s gonna be a battle at Egian Ola. 
it’s a dead world anyway, so who cares, eh?) 


before coming across a load of wrecked 
planets and ransacked Empires. And what 
about computers - weren’t they built for 
use in zero-gravity spaceships in the first 
place? (Er, I don’t think so. Ed) 

Well, worry no more, dear Spec-chums, because 
Accolade seem to have reversed the trend by 
producing a classic ‘Earthlings Vs Glob-People’ game. 
Actually, instead of a simple battle between Earth and 
Aliens, it’s a humongous great campaign, with 4 
different groups of spooky space beings on each side 
which is even better! Let’s sort it ail out... 


Oi! You just nicked my planet! 

It all starts with the Alliance and the Hierarchy. They 
hate each other, so they’ve declared war. This war will 
only be over when the Starbase (a kind of Death Star) 
of either side is destroyed. To do this, the winning side 
must have built loads of fighters, using money given to 
them at the beginning of the game. They then go off 
into enemy territory to find the other side’s base. (You 
can’t miss it - it’s the size of Jupiter, and made of 
aluminium.) 

All this takes place on a simple strategic map rather 
like a chess board. Your base and forces are marked, 
as are the enemy’s. All you need to do is build 
your blokies, move them towards the enemy using 
a cursor, wipe out the opposition, then take their 
base. Easy, isn't it? 

Er, not very. You see, both sides can also 
capture and colonise the planets that lie around 
the galaxy. This means that while you’ve 
been marching off to destroy those 
scummy baddies, they’ve been getting 
loads of money from the planets they’ve 
conquered. So they can buy 


YOUR SINCLAIR April 1991 
















































But best of all is a... wait for it... 2-pla> 
stonkingly brill, especially against a p; 
as you. The combat can go on for ag( 


The Alliance 
conquers a 
• mine world. 
It’s mine all 
mine! 




CKEH 


FUEL 




have built an opt 
just play this, an( 
at all. You can ei 
of ship, or you cs 
fighting against e 
vessels. This cei 


Audiogenic/10.99/El 5.99 

Jonathan Puzzle games, eh? 
(To coin a phrase.) It seems 
like only months since they 
were the hippest thing around 
- remember Tetris ? Pipe Mania ? Puzznic'i 


Iftfei; liB mRRRSmwm 


selection (where you cycle through all 
spaceships) is the best for 2-player £ 
there’s a random-choice option. You’ve c 
no idea what ship you’ll have, and nor does your 
opponent! 

It’s a bit of a pity really that the combat bit rather 
overshadows the strategic bit. If you’re a great fan of 
war games (as I am) you might think that Star Controls 
attempt is a bit thin. Basically it provides some light 
relief between the bouts of violence. Once you’ve 
played the full game a few times, you get a feel for 
which strategic moves to make, so you should stand a 
good chance of winning every time. By then you’ll also 
be an ace at the combat section. And that’s the best 
time to invite a Spec-chum to have a go (except that 
after an hour or 2 he (or she) won’t be your Spec-chum 
anymore, and might very well have pushed your Speccy 

down your 


nalverdict 


LIFE EXPECTANCY GRAPHICS ADDICTIVENESS 


78° 84° 

mmmmm instant appeal 


DIAGNOSIS 


A bit of a split personality, 
this one. The strategy bit is HUH 
a trifle limited, but the ooo 


combat stuffs brill 


Better get going quickly here or pretty soon the whole 
screen’ll be full of those spooky twisty line things! 


Robocop II? (That wasn't a 
puzzle game, actually. Ed) 
But in recent weeks the 
stream has dried to a 
trickle, and puzzle games 
look set to be in danger of 
going the same 
way as skateboards, futons, 

’60s American sitcoms and 
other unfashionable objects. 

Luckily, however, Audiogenic have 
been alerted to this potential 
tragedy and they’re attempting 
to save the day with Loopz, a 
game I happen to have in front of me at 
this very moment. 

It may sound suspiciously like a breakfast cereal or 
something, but Loopz is an altogether more serious 
proposition. In traditional puzzle game style you’re 
presented with a grid of squares. Shapes appear one 
at a time (like in Tetris) which you must place on the 
screen within a time limit so they link up (like in Pipe 
Mania) to form (you guessed it) ‘loopz’. The longer the 
loop the more points you get. 

And that’s about it, really. Simplicity is the operative 
word here - there are no ‘special squares’, ‘bonus 
fruits’ or anything else to worry about. There is a 


choice of 3 different ways of 
playing the game, though, 
one of which has you trying to 
replace missing bits of ‘loopz’. But that’s it. 

Honest. 

The obvious thing to do now would be 
to unleash a flood of the usual puzzle 
game reviewing phrases like 
‘maddeningly addictive’ or ‘couldn’t 
tear myself away’, but the trouble is that 
Loopz isn’t really all that addictive, I’m 
afraid. Not enormously so, anyway. And I'm 
not entirely sure why. It seems pretty much 
like any other puzzle game, so one would 
expect to be hooked to it for hours. But 
instead it’s only averagely addictive. I 
derived a moderate amount of enjoyment 
from it, but had no difficulty in switching it 
off to watch the weather forecast. Get 
the idea? 

Perhaps if they’d taken a little more trouble 
over the graphics, and possibly thrown in a 
few surprises, Loopz would have been 
another essential puzzle game purchase. 
Instead it’s a game you might possibly want 
to invest some left-over pocket money in, 
especially if you enjoyed its forebears, but not one 
that’s going to set your underwear 
alight. 




are * 1 




Try 


^Ssssssr 


Do the twist again, like we did last summer! 
(It’s my caption so I’ll sing if I want to.) 


finalverdict 


LIFE EXPECTANCY GRAPHICS ADDICTIVENESS 




<£> 


A 


DIAGNOSIS 


A pleasantly approachable 
puzzle game, but 
nothing more. 


0 80° 

INSTANT APPEAL 


YOUR SINCLAIR April 1991 




















































































































The big thing 
nth Tetris was 
iat as you 


,ro "cS' ,ceo '^Z , 'HINGS 
& ° f us « fte S l? mem/n 9 5S?” *• 

, »N&*Jf »°*outS?«»of 


I U0 °M rh* S i an *ings wi y , of «her * 


well itself looks rather, er, boring (let’s be 
sst here!), Infogrames have put ‘amusing’ 

>’ of modern Russian life to the side of the 
lear. Well, they certainly look Russian - 
...... they’re about 50 

date and done 
SHifii!! colours! Every 




s-style guitar! P’raps we’d better 
Marxist bliss and hop back to 
"hey’re probably there to put 


feel about it. Perhaps 
it’s simply those ill-mi 
Anyway, it’s different 
it worth buying if you 
the original. But if yoi 
Tetris, forget this ’un. 
same kind of reactior 
concentration. 


or to Tetris in that it plays 
: it doesn’t quite have a 


LIFE EXPECTANCY GRAPHICS ADDICTIVENESS 


INSTANT APPEAL 


It’s clever, logical and fast, 
but looks a bit naff. Still, if 
you like puzzle games, 
you’ll go a bundle. 


H James What was the biggest 
thing to come out of the USSR 
in the last 50 years? Correct! It 
was the Red Army, heading 
for Germany during World War 2. And the 
second biggest thing? Correct again! 


Once all the side walls have 
been piled up with bits of the 
blocks then the game is well 
and truly over. 


The screen is filling up. The 
block falling is going to be 
difficult to fit in somewhere. 


As the game goes on the 
speed of the falling pieces 
increases. (Beat 10,000 
and you’re doing jolly well, 
matey). 


LEVEL i SCORE 4113 
SPEED 3 LINES 3 3 


Sometimes a lucky piece will fit perfectly, almost emptying 
the bottom of the well. It soon fills up again though. 



















































































































Hey-hey, big boy! This 
could be the day that lurve 
L__ comes to town! . 


* Blimey! What 
have I let myself 
in for? But that 
Andy bloke 
sounded so 
fanciable on the 
phone I just 
couldn’t say f 
no! 


Meanwhile, in a room 
not far away... 


I wish I 
wasn't here, 
if only it was 
Rich Pelley 
instead of 
Jonathan! 
Still, at least 
I get a free 
meal out * 
of it. f 


A dinner date Li 
with JD!? How comes he 
gets the birds when it’s 
me everyone fancies? 

I’ll have to do something 
about this. Tee hee! .. 

I know... / 


f I see you’veN 
got a vacancy 
for a waiter. 
Could I start 
this afternoon, 
k. please? 


...this is JD’s fave 
restaurant. He’s 
bound to bring them 
\ here. And look i 


VivNfTEk 


Mmm, I suppose so. As long^^ 
as you promise to stay out of trouble. 


-- 1 know your sort! 

; / m( ii JjimRk w&m 












YOUR SINCLAIR April 1991 S 







































Back at Future Publishing the lucky love-birds say “Hi”... 



Gosh, it’s Andy! 

But I’m too 
embarrassed to 
_look at him. 


f Yo, JD! ^ 
Thought you 
might need a 
chaperone., 


P" Shall we 
Ltry this one? 


f Hey, babe! i 
I don’t mind as 
long as I can sit 
l next to 
k. you. A 


The waiter arrives to take their order. 


Je voudrais le 

poisson avec les pommes frites, 
s’il vous plait. 

^(Translator’s note: Fish ’n’ chips.) 


Y Ah, j’adore le 1 
’ Piat d’Or! Paris is 
lovely in the spring- 
i time, you really 
should go. A 


I’ll have the 
same. You’ve got 
a brilliant French 
accent, Andy. 


--It’s Rich! Oh, 

I’ll have you! I mean-the 
chef’s special please*. 


Pssst! A nice bird like you ~ 
shouldn’t be going out with a 
square like that. How’s about us 
^ getting together? ^ 


I’ve just about 
had enough of this. I’m 
getting jolly angry! 


Yeah, why not. > 
He’s boring. And you look 
like you know how to give 
v a girl a good time*^ 


He deserves a 
jolly good kicking! 


YOUR SINCLAIR April 1991 


^ rriT 
















































! 




Right, I’ve had enough ~ 
of this. You’ve ruined my day and 
hjiow you’re going to pay for it^ 


You paying then, 
Jonathan? Cheers! 


Crikey, can’t you 
take a joke? 


But I haven’t got 
any money!! 


Oi! You there! 
Break it up! 


Here, luv, you’d 
better have this. 


Swoon! 


I won’t stand for 
brawling in my restaurant, 
especially from people who 
can’t pay their bill. Get in there, 
^^Ineed a kitchen helper.^* 


Mmm. She’s tasty! 


Gosh, you’re really ^ 
nice. I’ve certainly taken a 
shine to you! 


And you could be my 
Mr Clean anyday! 


Oh dear, I seemed to 
have lost’ my train 
ticket! 


Why don’t you come back 
mgr with me? I’ve got the new Happy Mondays 
V single. And my flares are big enough to 
W keep both of us warm! 


YOUR SINCLAIR April 1991 




























































Xt resident I 
hardware 1 
sleutn— 1 

Adam ' 
Waring 

(It’S a dirty «ob 
but someone s 

«nt to do rt-l 


VS, I saw a few of them. The 
most expensive is OCP Art 
Studio for £49.99. The other 
was Advanced Art Studio (128) 
for £24.95. What’s the 
difference, pray tell? 

Paul Rafferty 

Carlingford 

Ireland 

! PS I was using my telescope 
t’other day, and guess what I 
saw? Linda Barker in the back 
garden reading Tender Is The 
Night, wearing only her 


If you can afford the extra 
moolah, and you’re serious 
about your ‘art’, then by all 
means give it a whirl. If you 
can’t, then take note that 
Advanced Art Studio (128) 
requires 128K to run (as you 
might have guessed). 

And Linda says it’d have to be 
a goddam powerful 
telescope. Ad. 


a Spectrum +2. I also bought a 
second-hand printer. The printer 
is a Star LC-10, which is a 
colour printer. I am using a 
Multiprint interface to run the 
printer from the computer. The 
printer is working alright, but I 
cannot get it to print in colour. 

Can you tell me what I 
- , must d° in order to 

got it to use colour. 
jdMBM As I said, 

we’ve only had it 
since Christmas, and are 


A MANIAC WRITES 

I own a Spectrum +2A 


Waring’s the name. Adam 
Waring - official Speccy 
detective for the YS 
Hardware Dept. And I’m 
here to clear up any little 
‘difficulties’ you might 
have, know what I mean? 
Turns out Andy’s decided 
the Letters page isn’t the 
only bit in the mag where 
we’re going to rip open 
all those pink little 
envelopes of yours - so I 
got the short straw and 
ended up looking at the 
serious ones. The tecky 
ones. Any problems you 


underwear! Cor! 

It’s gonna come as a shock. 
Paul, they’re both the same 
thing. Right down to the 
underwear. The reason one’s 
about double the price of the 
other is because the expensive 
one comes with a mouse. That’s 
not a pesky rodent that eats 
cheese, it’s a device you move 
around across your desk (trying 
not to knock over your coffee or 
get the thing stuck in your 
chewing gum). The computer 
mimics its movements on the 
screen, so it’s swell for ‘arty’ 
things, and a doddle to move 
around and point and click at 
things, rather than waiting for 
ages for the joystick to get from 


and I’m a football maniac. I have 
nearly every football game 
there’s ever been since 1988, 
but I saw Matchday II in issue 
57 with a 90% rating. When I got 
home and loaded it I couldn’t 
even score. 

I didn’t manage to score until 
about the 30th time I played it, 
and that was just some flukie 
header. Every time I cross the 
ball it gets cleared by a 
defender. I would like it if I could 
only score a couple of times. Do 
you think it could be bugged? 
Darren Dickson 
Blyth 

Bugged? No I don’t think so. 
You’re just crap, that’s all. Ad. 


still working our way through the 
instruction manual, so if there is 
a way to get the computer to 
use colour, could you please be 
very clear with the instructions. 

I Garside 

Peterlee, Co Durham 

It’s a doddle to change the 
colour of the text you’re printing. 
The Star range of colour printers 
have a control sequence called 
double bracket commands. Any 
text you send to it is checked for 
a pair of double brackets, and if 
they’re found it’s interpreted as 
a special control code. If you 
want to change the colour then 
just send this to the printer: 

((C) )n 


got just send ’em to me. one side of the screen to the COLOUR CO-ORDINATION 


And tips too, those are 
cool. Anything that 
vaguely squeezes itself 
into the ‘serious’ 
category really. 

Right, where’s the first 
‘lost soul’? 

SPANISH INQUISITION 

I’m writing to tell you about a 
new fanzine called Spanish 
Inquisition. It’s full of reviews, 
POKEs, cheats, tips, solutions, 
hacks, compos and lots more 
besides. All this for 80p 
including P&P. 

Shane Wilson 
Co Donegal, Eire 

All for 80p? Sounds a bit of a 
barg. Tell you what, send me a 
copy of your first ish, and I might 
give it a mention. Can’t say 
fairer than that. Ad. 

ART FOR ART’S SAKE 

I was going to get an art 
package for Chrimbo, but whilst 
flicking through my last issue of 


For Christmas I bought my son 


SAM Support 

The SAM Computers company is continuing to support the 
Coupe with a host of new releases. Here are a few of the new 
widgets that have recently bounced onto the counter... 

• MasterDOS adds extensions to the SAM’s built-in Disc 
Operating System. It offers several features to make your life 
easier. Root directories can be created, and you can set up a 
RAM disk for faster file access. 

• The SAM comes with a pretty funky 256K of memory as 
standard. But if you’re the sort who’s never satisfied with what 
they’ve got, the 1 Mb Memory Pack may tickle your tonsils. It 
gives you an additional 1,000,000 (count ’em - 1,000,000) 
bytes to play around with. Strewth! If you still want more, you 
can attach up to 4 of them together, giving you a whopping 4 
Mb of extra memory. This can’t be used directly from BASIC, 
but machine coders will be able to use it. All the tecky details 
are in the documentation. 

• If you’re running out of space to plug all these things in, 
Sambus could be just what the doctor ordered. It’s got 4 
additional expansion slots for plugging in other peripherals, 
and a built-in real time clock, which keeps going even when 
the power is turned off. The clock means that you can date 
stamp files, and read the time from BASIC. 


You replace the n with a number 
from 0 to 6. The colours are: 0 - 
black; 1 - red; 2 - blue; 3 - 
violet; 4 - yellow; 5 - orange; 6 
- green. So to print red text 
you’d print ((0)1. This code 
can go anywhere you want in 
the text, and it can be used from 
BASIC or a word processor. 

If it’s a picture you want to 
print out though, then you need 
to fork out some greenies on a 
colour printer driver. It’s a 
program specially designed for 
printing colour pictures and you 
can get your hands on a copy 
from Datel Electronics, Govan 
Road, Fenton Industrial Estate, 
Fenton, Stoke-On-Trent ST4 
2RS. (Phone 0782 744707.) 

Star are a pretty friendly 
bunch of dudes too and they’ve 
got a technical helpline to sort 
any little bugs and problems 
you’re having with their printers. 
Pick up the blower and call them 
on 0494 471111. Ad. 

’81 EMULATION 

Is there any way I can get a 
program to persuade my +2 


8 YOUR SINCLAIR April 1991 





SPECCY NEWS 


chum. There amsomeZmZ ° ur ! rubbe r~keyed 


I YOUR EARS 

I aimed at fta Wnckrf a * h, | e r,ow> H ’ 8 

I instrument). ft’ 8 XK£2 ks , °I ** traditional- 
ditties u4 tets ^ * »— up 

| than scree °-iloai^ r ofnotes and ana tr ' cks up its sleeve other 
[ tunes through your comm itor*** * ave f&* Vou can play your 
have a MfDtk/yboardy ou can dSv"? th° URC l chip or > » /ou 

•as? "* ° id as issst sits^ 

This one costs £15 y Duy the book for a tenner) 


think it’s a ZX81 ? are a rea/ grind. You get one 

D Gray little glitch in the loading signal 

Oxford and they immediately go ape 

and do a woopsy. 

No. You say you Ve tried loading 

But the BASICs of both at different volume levels, 

machines are pretty much the That’s good - it often 

same, so you may be able | 7T n \ solves the problem, 

to re-type in the listings /\ But there are other 
and get 'em to work on / |k 11 \f \ ways t0 suss H so 
your Speccy. Ad. J I 1 are a few 

\ vJ l11*^ I more pointers you 
DRIVING ME CRAZY \ yi£f$0 / can follow... 

I recently acquired a Try cleaning the 

Microdrive for my +2A, and it’s ^****^^ tape heads. You can 
stubbornly refused to give me use a cleaning cassette, from 
the slightest response, even in Boots or Smiths, say, or a 
48K mode. I had my heart set record shop. That or you could 

on Rainbow Islands loading in 2 use a cotton bud soaked in 

shakes of a duck’s tail. Alas it alcohol (I always keep mine 
was not to be. I realised that it close to hand). Give those 
may be that Amstrad had heads a firm, but gentle, 

mucked about with the ports, scrubbing. 
etc. Sure enough, when my Another thing it might be is 

mate tried it on his 48K+ it that the recorder may need to 

worked! Argghhh! have its alignment adjusted. 

Is there any kind of peripheral There’s a tiny screw just to 

available that will enable my the left of the tape head. This 

Microdrive to work with my +2 adjusts the angle, or 

Speccy? If I enclose a biscuit alignment, between the tape 
will you oblige (oo-er)? It’s a and tape head. It needs to 
Custard Cream, and it’s name is be at 9CT to be perfect. Get 
Harry. hold of a jeweller’s 

By the way, you were right screwdriver and rotate the 
about Robocop II - it’s ace. screw a fraction at a time while a 

Almost as ace as you (slurp, tape is playing. When the signal 

slurp). sounds the crispest you’ve more 

David Cooper or less got it right. Ad. 

Normanton, W Yorks 

DEAD GOOD 

You got the wrong ‘dude’, so get This letter has been sent by a 
up. Anyway, you’re right that the person who is deeply distressed. 
problem’s caused by the While flicking through your 

expansion port rewiring. A little (cool) mag, I came to a very 
device called Fixit should be disturbing article about the 
able to sort you out though - it ‘death of the +3’. 
corrects the wiring inside the I have been saving up for 

+2A’s and +3’s. It sits between years to get one that I even sold 

the Speccy’s expansion port and the clothes on my back. (I could 
any peripherals you may want to do with a T-shirt ’cos it’s getting 

plug in. cold.) 

It’s a bit touchy about what it So what am I to do? 
works with so you’d better watch When will they stop them? 
out, but if you’re lucky your Will games still be on sale? 

Interface 1 and Microdrives Aaron Lockwood 

should work fine with it. Thornthwaite, Cumbria 

Fixit costs £9.50 inclusive, 

and you pick it up from BG Yep, it looks like the +3’s 

Services, 64 Roebuck Road, certainly upped belly and gone 

Chessington, Surrey KT9 1JX. to trough the daisies. I’m on the 

Tel 081 397 0763. Ad. tail of the murderer right now. 

But don’t worry too much 
though. Just ’cos production’s 
stopped doesn’t mean they’re 
going to disappear overnight. (In 
fact, if you go and 
check out Input Output 
you’ll see stacks of 
1^^ them being flogged off 

iiifflBB cheap. It’s sad, but if 

you want one at a bumper price 
now’s a better time than any!) 

Although we always list the 
price of disk games at the top of 
our reviews, they’ve never really 
been that widely available (just 
go into your local Smiths and 
you’ll seem to see are 
Computers loading from a tape cassettes). But there should be 


the 

odd one or two produced. Ad, 


transferring 
the programs. 

It’d be far too expensive to 
mount a disk on the cover of the 
magazine (they cost a fortune). 
Besides, all the guys out there 
with a tape-only machine would 
lose out, and everybody can 
plug in a tape recorder to load 
our tapes easy as sin anyway. 
Ad. 


DISK DRAMA 

I have a Spectrum +3 and I find 
it impossible to buy disks. I have 
not been very successful using 
tapes. 

Is it possible to load the tapes 
then copy onto disk? 

Your mag includes free tapes. 
Why not free +3 disks every now 
and again? 

D Walls 

Sevenoaks, Kent 


■ And here we go again. It’s a real 
grind that software houses don’t 
produce much disk stuff, and 
that much of the tape software 
that’s available comes heavily 
protected (for the express 
purpose of preventing people 
from copying it!). 

But don’t fluster - there’s 
help at hand. A device called 
the Multiface +3 could be 
just the break you need. It 
plugs into the back of your 
Speccy, and at the touch of 
a button it’ll ‘freeze’ the 
computer’s operations. | 

From there you can save 
the memory to disk, to be 
reloaded later, effectively 


COME CLEAN 

I bought my son a Spectrum +3 
computer and a data corder. 
The problem is that some 
games load in, but 
others won’t. *1= 

I’ve tried the volume 
control at all levels, and uti® 

they just won’t load. Is there 
something I can plug into the 
back of the computer that will 
help? (I do have all the correct 
leads!) 

Christopher Marshall 
Littleborough, Lancs 


So you got the gist 

You send in the problem - I come up with the cure. I’ll also 
have a look at any utilities you’ve got, tecky news, anything 
if it even vaguely comes under the ‘hardware’ banner then 
just send it in and I’ll see if it fits. The name’s Adam 
Waring and the address is Spec Tec, YS, 30 
Monmouth St, Bath BA1 2BW. 


YOUR SINCLAIR April 1991 







A* 


<*> 


WIN WITH 

POOLSMASTER 

The Football Pools Predictor 


•S 


’A LICENCE TO PRINT MONEY' - Mr F C Hammond of Essex. 

'WE HAVE WON MANY THOUSANDS' - Mr P E Roberts of Dorset. 

Just a couple of the many unsolicited testimonials about this truly amazing Football Pools Predictor 
Programme which has consistently astounded us with its accuracy. Check out its features:- 
Predicts Homes, Aways and draws. 

No fiddly typing in of team names: Unique indexing system for quick entry of fixtures and results - 
just type in the results each week from your usual 
newspaper and the programme updates itself. 

Uses Scientific formula which is the result of many 
years of study of the football pools to give a 
strike rate which is consistently higher than the 
laws of average. 

Also has a SEQUENCE PREDICTOR option 
in addition to form Predictions which analyses 
coupon number sequences. This option has 
astounded us in the past and continues to do so. 

Can be used for league and cup matches. 

Updates season after season. No need to 


buy a new copy every season. 

Send for POOLSMASTER today and increase 
your chances of that JACKPOT. Comes complete 
with manual and informative Pools Guide. 


And here's the proof.... 

Since purchasing POOLSMASTER late last year 
Mr P E Roberts of Dorset has had no less than 
THIRTEEN separate wins totalling an incredible 
£43,895 (Photocopies of winning slips available 
on request). 

Yes nearly FORTY FOUR THOUSAND 
POUNDS!!! 

POOLSMASTER has provided literally 
HUNDREDS of smaller dividends WEEK AFTER 
WEEK. Every week brings us news of yet 
another winner. 

Join these winners send for POOLSMASTER 
TODAY! 



Disks and Tapes £19.95 Inc. P&P and V.A.T. 

COURSEMASTER « 

The Horse-Racing Tipster ' 9 . 


% 


BEAT THE BOOKIE FOR A CHANGE!!! 

RATES ANY RACE IN MINUTES - ANY DAILY NEWSPAPER IS ALL YOU NEED. 

Works on the simple principle that FAST HORSES BEAT SLOW ONES! 

Gives clear forecast of best selection PLUS second and third for Tricasts etc. and even 
recommeds type of bet. 

Works out your WINNINGS on most popular types of bet ie. SINGLES, DOUBLES, PATENT, 
YANKEE, CANADIAN ETC. 

MAINTAINS A BANK ACCOUNT - Bet like a PROFESSIONAL! 

PLUS the amazing COURSEMASTER SYSTEM BET. This superb easy to use betting system 
regularly provides our customers with MAJOR WINS for small stakes - try it and amaze yourself. 
Will even PRINT OUT YOUR BETTING SLIP for you if you have a printer! 

COMPLETE WITH 20 PAGE BETTING GUIDE AND MANUAL. 

Disks and Tapes £19.95 Inc. P&P and V.A.T. 


Both COURSEMASTER & POOLSMASTER available on TAPE or DISK for ALL IBM/PC's and compatibles, all 
AMSTRAD PC's, all PCW's, all Spectrums, Commodore 64 &128, Atari, Amiga and all AMSTRAD CPC's. 

HOW TO OHDER: CHEQUES P.Q‘$ TO: INTRASET LTD (Dept YiL) FREEPOST* 
No 10 WOODSIDE AVENUE, CLAYTON-LE-WOODS, CHORLEY, LANCASHIRE 
PRO 78R. OR PHONE/FAX FOR LIGHTNING FAST SERVICE ON 
02572 76000 {Office Hrs & 24 Hr Order Line), 0490 3284 (Helpdesk 3-4PM 
Week days) Fax 02572 74753 
wsT W 31 ^ 



WANTED! 

GAMES PLAYER/STAFF WRITER 


Britain’s fastest growing publishing company is 
looking for a talented and ambitious writer-cum- 
games player to work on an exciting new title. 
Future already publishes a number of successful 
computer magazines like this one - now we're 
starting work on one more. Amiga Power will be 
brash, exciting, colourful and intelligent. It will 
also feature a lot of games reviews, which is 
where you might come in. 

■ Do you understand computer games, how 
they work (and why they sometimes don't)? Do 
you enjoy getting stuck into long and involved 
strategy/adventure/simulation software as well 
as the odd quick blast? 

■ Can you write clearly, concisely and in an 
opinionated, entertaining style? 

■ Do you fancy a good salary, plenty of career 
opportunities and an excellent working 
environment here in beautiful Bath? 

If you answered 'yes' to the questions above you 
may be the person we're looking for. Send your 
CV, together with a couple of sample games 
reviews - one 100 words, one 600 words - to 
Matt Bielby at the address below. And hurry! 


Future Publishing Ltd, Beauford Court, 30 Monmouth Street, 
Bath, BA1 2AP Tel: (0225) 442244 


• Launched in 1985 

• Now over 160 staff 

• 12 national news¬ 
stand magazines 

• Market leader in 
computer titles 

• Exciting launch 
plans 

• Britain's fastest- 
growing publisher 



16 Linden Gardens, Chiswick, London, W4 2EQ. 
Tel: 081 747 9344 Fax: 081-995 1325 


100% Dynamite 

Afterburner 

Last Ninja II 

Wee Le Mans 
Double Dragon 

ONLY £10.99 

Mega Mix 

Barbarian II 

Dragon Ninja 
Operation Wolf 

The Real 
Ghostbusters 

Game Set & Match 2 

Matchday II, Ian 
Botham's Test Match, 
Basket Master, 
Super Hang On, 
Track 'n' Field, 
Superbowl, Winter 
Olympiad, 

Steve Davis Snooker, 
Nick Faldo's Open 

ONLY £8.99 

In Crowd 

Barbarian 

Gryzor 

Crazy Cars 
Predator 

Karnov Combat School 
Target Renegade 
Falcon 

ONLY £10.99 



Heroes 

Platinum 

Strider 

Black Tiger 

LED Storm 

Ghouls 'n' Ghosts 
Forgotten Worlds 

ONLY 

Cass. £12.50 

Disk £14.50 

Licence to Kill 

Star Wars 

Running Man 
Barbarian 2 

ONLY 

Cass. £10.99 

Disk £13.99 

We Are The 
Champions 

Super Sprint, 

K+, 

Renegade, 

Rampage, 

Barbarian 

ONLY £6.99 

Special Action 

Driller, Captain Blood, 
Vindicator, Daley 
Thompson Olympic 
Challenge, 501 

ONLY £8.99 


CHART TOPPERS 


Addidas Football. 

Atomic Robokid. 

Back to the Future 2 .... 

Badlands. 

Batman the Movie. 

Beach Volley. 

Cabal. 

Chase H.Q. 

Chase H.Q. 2. 

Double Dragon II. 

Dragon Breed. 

Dragon Ninja. 

E-Swat. 

FI 6 Combat Pilot. 

Golden Axe. 

Grand Prix Circuit. 

Ironlord. 

Ironman off Road Racei 

Kick Off 2. 

Line of Fire. 

Lords of Chaos. 

Lotus Turbo Challenge. 
Midnight Resistance.... 
Monty Python's 

Flying Circus. 

NARC. 

New Zealand Story. 


Cass Disk 

.7.99.N/A 

8.50.N/A 


...6.99....10.99 
...6.99...10.99 
...6.99....10.99 
...6.99....10.99 
...7.99.... 10.99 
...7.25....11.50 

...8.50.N/A 

...6.99....10.99 

...8.50.N/A 

..11.50....14.50 
...8.50. ...11.50 
...7.25....11.50 
..11.50....15.50 
...8.50....11.50 
...7.50....11.50 

...8.50.N/A 

...7.25....11.50 
...8.50....11.50 
...6.99....10.99 


Cass 

Nightbreed Action.7.99. 

North & South.9.50. 

.8.50.11.50 Operation Thunderbolt.6.99. 

.7.50.11.50 Pang.7.99. 

<nnn p| ott j ng . 799 

Pro Tennis Tour.7.50. 

Puzznic.7.99. 

Rainbow Island.6.99. 

Rick Dangerous 2.7.25. 

Robocop. 6.99. 

Robocp 2 ..7.99. 

Satan.7.50 

Shadow of the Beast.9.50. 

Shadow Warrior.6.99. 

Shinobi.6.99. 

Sim City.8.50. 

Sly Spy.6.99. 

ST Dragon.7.50. 

Strider 2.8.50. 

Stormlord 2 .8.50. 

Stunt Car Racer.6.99 

Teenage Mutant Turtles.9.50. 

Time Machine.7.25 

Total Recall.8.99. 

Turrican. 7.25. 

UN Squadron.8.50 

Untouchables.6.99. 


...7.25....11.50 
...7.99....10.99 
...6.99....10.99 


Disk 

...10.99 

...12.50 

...10.99 

...10.99 

...11.99 

...11.50 

...11.99 

...10.99 

...11.50 

...10.99 

...11.99 

....N/A 

...12.50 

...10.99 

...11.50 

...12.50 

...10.99 

...11.50 

...11.50 

...11.50 

....N/A 

...12.50 

....N/A 

...11.99 

...11.50 

....N/A 

...10.99 


BIG BOX 

Ace 2088, Aliens, Big Trouble in Little China, Barry McGuigan's Boxing, 
Championship Baseball, Championship Basketball, Championship 
Football, Dandy, Enduro, Explorer, Firetrap, Galactic Games, 
Ghostbusters, Guadalcanal, Hacker 2, High Frontier, Karnov, 
Knightmare, Mermaid Madness, Park Patrol, Prodigy, Rampage, Real 
Ghostbusters, Sailing, Space Shuttle, Sun Dizzy, Star Raiders 2, 
Supersprint, Toy Bizarre, Xarq. 

ONLY £9.99 


Tolkien's 

Trilogy 

The Hobbit, 
Lord of the Rings, 
Shadow of Mordor 

ONLY 
Cass £6.99 
Disk £9.99 


Supreme 

Challenge 

Elite, Ace, 
Sentinel, Starglide, 
Tetris 

ONLY 
Cass £4.50 
Disk £8.99 


Soccer Spectacular 

Football Manager, Peter 
Beardsley Soccer, 

World Champions, 
Handball Maradonna, 
Soccer Supremo 

ONLY 
Cass £4.50 
Disk £8.99 


Konami Arcade Collection 

Mikie, Jackal, Nemesis, 
Jailbreak, Ping Pong, 
Yie-Ar Kung Fu 2, 
Hypersports, 

Shao Ling Road, Green 
Beret, Yie-Ar Kung Fu 
ONLY 

Cass. £6.99 
Disk £12.99 


Taito Coin Op 

Rastan Flying Shark 
Bubble Bobble 
Arkanoid 
Starfight 
Arkanoid II 
Renegade 
Legend of Kage 

ONLY £8.99 


TNT 

Hard Drivin', Toobin, APB, 
Dragon Spirit, Xybots 

ONLY 

Cass. £10.99 
Disk £17.99 


Magnificent 7 

Head Over Heels, Cobra, 
Short Circuit, Frankie 
Goes to Hollywood, 
Arkanoid, Wizball, 
The Great Escape, 
Yie-Ar Kung Fu 

ONLY £6.99 


The Biz 

Operation Wolf 
R-Type 

Batman Caped Crusader 
Double Dragon 

ONLY £10.99 


Hollywood 

Collection 

Robocop 
Ghostbusters 2 
Indiana Jones 
Batman the Movie 

ONLY £10.99 


Wheels of Fire 

Chase HQ, 
Powerdrift 
Hard Drivin', 
Turbo Outrun 

ONLY 

Cass. £10.99 
Disk £17.99 


Live Ammo 

Top Gun, 
Green Beret, 
Rambo First Blood 
(Part II), 

Army Moves, 
Great Escape 

ONLY £6.99 


Please make cheques and/or postal orders payable to: Lazer Software 














































































































































■ Spec +2A, over £800 games, mouse + 

Attest 2, £75 mags. Excellent condition, worth 
over £1100, sell for £350 ono. Also mouse, 
unwanted gift £40 ono. Phone Ian on Rugby 
832886 after 6pm. 

■ Spectrum 128K, 3yrs old vgc, £150 worth of 
games plus joystick, £400 ono. Ring Raw- 
don 0532 507903 after 6pm, ask for David. 

■ Loads of Spectrum hardware and software 
for sale. Cheap prices. Phone 0444 716404 
for prices or list. 

■ Spectrum +, 2 microdrives and interface, 
Alphacom 32 printer, software including 
Masterfile, Tasword 3, Assembler, Airrah 
Microspeech, books (list available). Sensible 
offers to 0442 230927. 

■ Spectrum 128K for sale with over 70 games 
and about 15 mags. All this and leads for 
£130. D Macias, 5 Hillside Terrace, 
Downderry, Cornwall, nr Torpoint. 

■ Spectrum +3, boxed, manuals, 2 joysticks, 
tape lead, many games, OutRun, 
Thunderblade, Supreme Challenge on disk + 
many more on tape. Only £300 ono. Phone 
James on 04864 4902 after 2pm weekday. 

II Prism VTX 5000 modem for sale, suitable 
for Spectrum 48K, 128K +2 worth £50, will sell 
for £35 incl P+P. Write to S King, 121 
Lamlash Cresent, Cranhill, Glasgow. 

■ One of the first original 48K Spectrums, 
printer and rolls of paper, data recorder (all 
still in original packaging, as new) many 
games and magazines. £150 ono. Tel Mark 
04027 56195 after 6pm. 

■ Spectrum +3 + multiface recorder, lightgun, 
many games, disk and tape, all boxed, make 
ideal present, 5 months old, hardly used. 
Bargain at £170 ono. Offers phone 0702 
470235 Southend, ask for Mark. 

■ Spectrum +3 for sale, tape, leads, 
magazines, £300 software, including Turrican, 
Stunt Car, Last Ninja 2, Shadow Of The 
Beast. Excellent condition. At £150 ono. 
Phone on 0422 6757 in evenings. 

■ Spectrum 128K + 2A with joystick, £400 
worth of games, eg Rainbow Islands, Shadow 
Warriors, complete with manuals and 
magazines. Worth over £500 sell for £250, 
very good condition. Tel 0395 270159. 

■ Spectrum 128K for sale, over £400 worth of 
games. Also mags and Kempston Turbo 
joystick + interface. £185, wickedly cheap. 
Phone Dan on 0252 540571 after 6pm 
please. 

■ Spectrum +3, still boxed, with all manuals, 
etc. Less than 1 year old. £500 of software, 
Multiface 3, and joystick. Phone Duncan on 
0803 872818 (evenings) with offers (£150 
ono). 

■ 48 Spec+, tape deck, Multiface 1, 

Kempston + stick, printer interface, Fuller 
sound, + even more hardware, 100 games, 50 
cover tapes, 12 books + magazines £210. 

Phone 0707 45043. 

■ Spec +3, Multiface 3, data recorder, 4 
joysticks, £400 of software, programming 
manuals, guaranteed to 1993. Excellent 
condition - £250. Phone 081 303 1354 and 
ask for Mrs Driscoll. 

■ Spectrum 128K +2, Ram Turbo dual 
joystick interface, 250+ games, extras, £160 
ono. Also available I/face 1, M/drive, 50+ 
cartridges Multiface Plus-D, 3.5” drive, 2-face, 
midi interface package. Offers, will split. 


Phone 0480 216280. 

■ Sega Mastersystem with light phaser, 
handle controller, Rapid Fire Unit, SG Comm 
joypad, and 8 games inlcuding Golden Axe, 
OutRun and Double Dragon. £160. Phone 
0296 29602. Buyer collects (Aylesbury). 

■ For sale - Spectrum 48K+ with tape 
recorder, 150 games incl Robocop, Target 
Renegade, Double Dragon etc and 50 mags. 
Sell for £80! Interested? Then tel 0924 
256602. 

■ Spectrum 128K +2 boxed, superb condition, 
100 games worth £470 ( Robocop, 100% 
Dynamite, Batman, Power Drift), joystick, 10 
Your Sinclair mags, will sell for £185 ono. 

Phone 095 389 655. 

■ SAM Coupe 256K for sale, includes leads, 
box etc plus £100 worth of software (Speccy 
games). Also Flash!, Defenders Of The Earth 
(SAM version), 2 utility tapes. Phone Stuart 
on 0527 60502 today! 

■ Spectrum 128K+2A, Cheetah joysticks. 
Interface I broken, ZX Spetrum 48K tape 
player, microdrive, 5 cartridges, ZX printer, 
lightgun, £700 of software, books, 
magazines, tips. Worth much more than 
£1000+ but sell for £360 ono. Phone 0205 
724008. 

■ Spectrum +3 128K complete with over £100 
of games, cassette player, joystick, manual 
and software catalogue. Sell for only £150 
ono. Ring after 6pm Tyneside 091 388 
8719. 

■ Spectrum +3 with joystick, lightgun, games 
and manual. Will take £150. Phone 051 638 
6177. 

■ DKtronics 48K Soundboost for £9 with 
speaker. Datel inter printer interface for £9 
(boxed). ZXLPrint III interface for £225 
(boxed). G Shaw, 25 Redwood Ave, 
Royston, Barnsley, S Yorkshire. 

■ Spectrum +, 2 joysticks, 2 interfaces. Many 
games including Untouchbles, Last Ninja 2, 
Operation Wolf and Thunderblade. Also 
manuals and leads. 3 months guarantee. 

Sell for £75 ono. Tel 0934 838898. 

■ For sale, Spectrum +2A, good condition, 
joystick multiface, magazines, 90 games. 
Worth £278, price £150. Phone 021 477 
7481. 

■ Spectrum +2, £1000 worth of software with 
storage, Multiface 128, printer, b/w television, 
Lifeguard, £150 worth of magazines, files of 
POKEs. Worth more than £1500, sell for only 
£600!! Phone John 0429 269379. 

■ Speccy +3/2A for sale, all leads, Kempston 
interface, games include Renegade, Carrier 
Command, Rainbow Island, Dizzy, Robocop, 
Batman, Afterburner, Ikari Warriors. Has 
nearly 150 games. Worth £470, sell £220. 

Tel 0228 22226. 

■ SAM Coupe for sale with Flash! and a few 
compatible Spectrum games. Boxed in 
beautiful condition with leads and cassette 
recorder £130 ono. Tel 0656 653594. 

■ 10 48K Spectrums + interface + microdrive 
+ printer + joystick £75 each. Phone 0222 
874869. 

■ Disk drive with interface and demo disk only 
7 months old with manual, boxed. Worth 
£100, sell fro £65 plus P+P. Contact Ian 
McArthur, 8 Royston Terrace, Edinburgh 
EH3 5QS NOW! 

■ For sale - one Spectrum +2 128K with 
lightgun, joystick and loads of games. Will 
sell for £200. Phone Dorking 0306 730115. 
(Also got games including Rainbow Islands, 
Silkworm, Batman, Led Storm etc.) 

■ +3 Spec, £200 of games, lightgun, 
multiface, videoface, £60 of Tasman stuff, 15 
disks, boxed Works games incl Batman, 
Escape Planet Robot Monster + many more. 
Worth £500+, save £200+ (ie its going for 
£300 ono!). Tel 0582 842058. 

■ Barg! I will swop Winter Games, 72CT, Jack 
The Nipper 2, Barbarian, Skateboard 
Construction Kit for X-Out. (Well, what are 
you’re doing over her then? Get into the 
blimming software section! Ed) Phone 

i (0527)28041. 




BOOK YOUR FREE AD HERE 


I If you'd like to advertise in Input/Output, please write in BLOCK CAPITALS below and send the 
I coupon on the back of a POST CARD to Input/Output, Your Sinclair, Beauford Court, 30 Monmouth 
I Street, Bath, Avon BA1 2BW. Oh, and don't forget your address and phone number. 

| We can't accept any so ftware sales, and this service is only available to private advertisers. 

I Please enter my advert under the following classification: 

!□ Hardware □ Software □ Wanted □ Messages & Events □ Pen Pals 

□ Lonely Hearts □ Fanzines 

I Name. 


I Address 


Postcode 


Looking to wangle a nice little deal for a +3 
now that Uncle Al’s booted them out the back 
door? Then you’ve come to the right place! 

■ Gameplayer wanted to test new game. 
Payment offered. 1-mile radius of Preston, 
Lancs. Phone 0772 744922. 

■ Wanted Double Dragon. I will swop for Total 
Eclipse 1 & 2. Phone 091 3772645 any time 
for Spec +2 and ask for Robert. 

■ I’ll swop my Op Thunder, Klax or Dynamite 
Dux for your Silkworm or Crackdown or I’ll pay 
£7 for each. Interested? Well get writing 
then to Mar Orlygsson, Aros, 15-580 
Siglufjordur, Iceland. 

■ For sale - Speccy games, prices from 50p. 
Also Heavy Metal and pop LPs/cassettes/7”s 
etc at cheap prices. SAE for list David Clark, 
17 Sheshader Poin, Isle of Lewis, Scotland 
PA86 0EW. 

■ I will swop my Italy 1990, Untouchables, 
Ghostbusters 2, Batman (Caped), Robocop 
for Monty Python, State Wars, Escape From 
The Planet Of Robot Monsters, Golden Axe. 1 

for 1 . Phone 0695 575954 and ask for 
Mark. 

■ For sale - Rainbow Islands and We Are 
The Champions for £6 or exchange for 
Moonwalker. Telephone 091 482 5027 Mon- 
Fri after 4pm or write to 40 Beaconsfieid 
Road, Low Fell, Gateshead NE9 5EU. 

■ Swop Ninja Spirit for Strider and The 
Untouchables or Driller for the same. Phone 
0905 28762. 

■ I want to swop Untouchables for Run The 
Gauntlet (+3 oniy). Write to Alan Jones, 22 
Greenfield Road, Gwyn y arnant, 
Ammanford, Dyfed, Wales, or telephone 
0269 826321. 

■ For £25 you could own 16 games including 
Run The Gauntlet, Cabal, Football Manager 2, 
Gazza’s Super Soccer, Enduro Racer, 
Supersports and more. Phone Brian on 0734 
411979. 

■ Spectrum 48K budget and some full price 
games for sale. Mostly old. Send SAE and 
lOp for details. Also SAM Coupe contacts 
wanted any sex, any age. Write to Kevin 
Cooper, 157 Newtown Road, Carlisle, 
Cumbria CA27LL. 

■ Is there anybody out there who wants 
OutRun or Gazza’s Super Soccer? {OutRun 
£5, Gazza’s Super Soccer £7 ono.) There is? 

Then phone 0225 316682. 

■ Swop my WEC Le Mans for your Fighter 
Bomber, originals only. Write to Daniel 
Gregory, Craignish Estate, Ardfern, Argyll, 
Scotland PA31 8QN. 

■ Adventure and flight simulation games for 
sale, including Golden Apple and Fighter Pilot. 
All originals, sell for under £3.50 each. For 

list send SAE to Claire Tennet, 17 Wimslow 
Close, Redesdale Park, Wallsend, Tyne 
and Wear NE28 8TB. 

■ Over 1,000 games to swop. Send your list 
for mine. All letters will be answered. Write to 
Philippe Guilloux, Rue de la Station 127, 
B.7390, Quaregnon, Belgium. 

■ Spectrum games for sale, £350 worth incl 
Black Tiger, Vendetta, Ninja Warriors, 
Operation Thunderbolt etc. Sell for £100. Tel 
081-524 2315. 

■ Microprose Project Stealth Fighter +3 disk 
game, £7. Telephone 0745 591432. 

■ Swop or sell 128K +2 games. Send 
stamped-addressed envelope to JP Wood, 

2 Badgers Mt, Orsett Heath, Essex, RM16 
3JB. 0375 372298. 

■ Laser Genius, Top Assembler for Speccy 
£6 + post. Call 03985 438 or write 2 Town 
Mead, Oakford, Devon EX16 9EW. 

■ Swop my Feud, Back To The Future, 
Scumball, Pro-Golf 2, Jackie & Wide (all 
budgets) for your Never Ending Story, 
Robocop, Treasure Island Dizzy or any 
others. Ring Lee on 0628 25846. 

■ Loads of Spectrum +2 128/48K tapes for 
sale! PsiChess, Academy TT Racer, Strike 
Force Harrier, The Great Escape, The Price 
Of Magik. £2.99 each game. Write to G.J. 
Llewellyn, 116 Heol West Plas, Coity, 
Bridgend, Mid Glam. 

■ Hundreds of Speccy games for sale at 
amazing prices, like £1 for £9.99 games. For 
list send SAE to Andrew Weir, 146 
Chesterholm, Carlisle, Cumbria 
CA2 7XH. 


■ 100 48/128 games for swop or sale. Games 
are new and old and include Batman, 
Robocop, Turtles etc. I would like Rampage, 
Chase HQ 2, Robocop 2 etc. For info ring 
Dean anytime. (0703) 843279. 

■ Leaderboard, UCM, Action Force and 
Super Sprint. I’ll swop all these for either 
Teenage Mutant Hero Turtles, Chase HQ 2 or 
Monty Python’s Flying Circus. Write and send 
SAE. 36 Hillcrest Drive, Southdown, Bath 
BA2 1HE. 

■ Anyone out there got Black Tiger for the 
Spectrum +2? I will swop Robocop, Space 
Harrier or Turbo Outrun for it. Phone (0479) 
3116 and ask for David. 

■ Your Sinclair issues 1 -50 and Your 
Spectrum issues 11-21. Any cash offers? Will 
split. Also Gunship +3 disk for sale. Ring 
Craig 091 415 0203 after 6pm. 

■ Speccy software for sale. Also Atari 2600 
VCS cartridges. All originals and in excellent 
condition. For a list send an SAE to Paul 
Dennis, 40 Cornhill Estate, Alnwick, 
Northumberland NE66 1RY. 

■ Barg city! I will swop Paperboy, Spy Vs Spy 
2 and 3, Skating USA, Curse Of Sherwood, 
Count Duckula for Escape From The Planet 
Of Robot Monsters. Phone Redditch (0527) 
28041. 

■ Swop my Flintstones, Count Duckula or Yie 
Ar Kung Fu for your Soccer Seven. 

Telephone 091 388 8141. 

■ Will swop Op Thunderbolt for Robocop. 
Contact R Swarbrick, 6 Rhodes 
Crescent, Kirk House, Rochdale, Lancs 
OL11 2HP. 

■ For sale - squillions of games including Op 
Wolf, Soccer Spectacular compilation, 
Untouchables. Also wanted Matchday, 
Rainbow Islands and Robocop. Tel 061 491 

2502. 


MAGAZINE HEALTH WARNING 


Think before you snip - most 
people use a photocopy instead. 


YOUR SINCLAIR April 1991 


Sorry, but YS can accept no responsibility for the ads placed in Input/Output 

























■ Wanted - Super Wonder Boy, Emlyn 
Hughes Arcade Quiz or Sim City. Will swop 
for International 3D Tennis, Vendetta and 
Football Manager 2. Phone (0536) 69636 

■ Wanted - World Class Leaderboard, swop 
for any two from Armageddon Man, Dan 
Dare, Nemesis, The Warlock, Slaine, 
Impossamole. Originals only. Vince Corney, 

1 St. Helier Ave, Morden, Surrey SM4 6HY. 

■ Wanted - NZ Story, World Cup ’90, FI-Type 
and Ghouls ’n’ Ghosts. Will swop for Op 
Thunderbolt, Shinobi or Deviants with Biggies. 
I will swop one for one. Originals only. G 
Edwards, Braeside, Kennel Lane, 
Windiesharn, Surry, GU20 6AA. Tel 
Bagshot 79230. 

■ Wanted - Turrican, will swop for Ninja 
Turtles or Castle Master. Phone (0822) 
261404 and ask for Steven after 7.30pm. 

■ Help! I need to swop Predator, Nightmare 
Rally, Judge Dredd and Top Gun for any +3 
disk games. Contact Matt Wildash, 32 
Swafield Rise, North Walsham, Norfolk, 
NR28 0DG. (PS Above games are on 
cassette.) 

■ Wanted - games for 48K Spectrum, all 
types, also wanted PSI Chess program. 

Please help. Contact Joseph Morrison at 45 
Parkridge Road, Parkridge, East London, 
5201, South Africa. 

■ Urgently looking for Speccy demos (no 
game demos). If you want to swop then write 
to PLK 0498236, 7858 Weil, Germany. 

■ Wanted - Shadows Of Mordor, swop for any 
3 from Killed Until Dead, Armageddon Man, 
Hunt For Red October, Zoids, Slaine, originals 
only. Vince Corney, 1 St Helier Ave, 

Morden, Surrey. 

■ Wanted APB, Last Ninja 2 and Contact 
Sam Cruise. Will swop for Strider, Black 
Tiger, Flintstones. Phone me on 5566130 or 
write to Andrew Thickett, 11 The Crescent, 
Wood Green, Wednesbury. 



Male 48K owner seeks penpal from 
anywhere to swop software, postcards, etc. 

Write to Leslie B Pereira, PO Box 351, 
06001 Osasco SP Brazil. 

■ 15 year old boy from Romania wants to 
swop Spectrum 48 games. I have over 400. 
Response guaranteed. Write to Teodor 
Paduaru, BD Primaverii 57. 71297 
Bucharest, Romainia. 

■ Hi! I'm 16 years old and looking for any girls 
between 15-18 to write to. So don't wait any 
longer write to Paul, 27 Osborne Road, 
Tuebrook, Liverpool, Merseyside LI 3 8AS. 

■ Young attractive, intelligent, dilligent, kind, 
modest 15 year old boy seeks one female 
penpal of the same age. Write to Alan 
Davies, 71 Manor Road, Woolton, 

Liverpool L25 8Q. 

■ Mr Perfect seeks Mrs Perfect for postal 
pleasure. Write to Mr Perfect, 17 Markland 
Drive, Hullglen, Falkirk, Stirlingshire 
Scotland. 




■ Any Spectrum/SAM programmers/writers 
reading? Then contact ZAT, PO Box 488, 
Tweedale, Telford, Shrops TF7 4SU to help 
us on our top fanzine! 

■ Great new PBM Manhunt only 90p per turn. 
First turn free! Turns processed fortnightly. 

For free start-up send SAE to Martin Hill, 

24 Cunninghill Avenue, Inverurie, 
Aberdeenshire AB51 9TZ. 

■ SEX! Right, now I've got you looking I’ll tell 
you what I’m selling - Your Sinclair issues 32- 
60. They’re worth £47.60, to you £20. 

(Scamp. Ed) MC Goree, 6 Cambridge 
Crescent, High Wycombe HP13 7ND. 


1989 

37 JAN OrderNo YS37 

Awesome pull-out maps book, 
and Movie for FREE! 

38 FEB ONo YS38 

Alien Evolution on the front, 
and a thing about the PC 200. 
(What's that?) 

39 MARCH ONo YS39 

Army Moves on the FREE tape, 
and a 'gripping' YS Photo 
Luuurrve Story. 

40 APRIL ONo YS40 

FREE! Groovy stickers and 
Surv/Vor tape. Plus an 
adventure special. 

41 MAY ONo YS41 

Mantronix/Red Door FREE! 
42JUN ONo YS42 

Explorer for FREE! And a 
Second-Hand Spectrum Buyers 
Guide. 

43JULY ONo YS43 

Zolyx/Gordello FREE! 

44 AUG ONo YS44 

Batman The Movie cover, film- 
fans, and Skateboard 
Construction Kit for FREE! 

45 SEPT ONo YS45 

Dream Warrior on tape. And is 

this Magnum Light Phaser any 
good? 

46 OCT ONo YS46 

toon-it's brill and it's 


■ Free game with issue 3 of Speccy Bytes'. 40 
games reviewed. News on the Speccy, 
console, Sega review, massive adventure 
section , win Robocop 2, tips, charts, war and 
a free gift! 50p + tape or £1.20 without. (P&P 
incl.) Write for info to Speccy Bytes, 19 
Argyll Close, Baildon, Shipley BD17 6HD. 

■ Sinclair Program is the newest, fabbest and 
best fanazine out now. With reviews, previews 
and much more. Issue one has a free gift. It’s 
out now and costs only 80p. Eaves Lane, 
Crossing Cottage, Sutton-on-Trent NG23 6PR. 

■ Sinclair Hacker is out, the latest tips, cheats 
and reviews. All squeezed onto one tape for 
only £1. For free details write to Jason 
Simpkin, Sinclair Hacker, 25 Connaught 
Road, Haverhill, Suffolk SB9 8JE. 

■ It’s new! It’s Sam only! Its Blitz ! Packed with 
screens, reviews, previews, progs, tips and 
more! Out February. Send £1 plus disk to 83 
Parsonage Road, Henfield, West Sussex 
BN5 956. 

■ Wow! Over 1,700 Multiface POKES in 
alphabetical order for just £3. Send SAE with 
cheque/postal orders to R Bryant, 38 Pye 
Street, Faringdon, Oxon SN7 7AS. 

■ Spectrum/ SAM quality fanzine. For more 
info send 60p and stamp to ZAT PO Box 488, 
Tweedale, Telford Shropshire TF7 4SU. 


ARE THERE BLACK HOLES 
IN YOUR YS COLLECTION? DO YOU 
SUFFER FROM A CRIPPLING DEARTH OF 
SPECCY KNOWLEDGE? THEN YOU NEED 
FAST RELIEF - AND THERE'S NO BETTER 
MEDICINE THAN A YS BACK ISSUE! 
JUST FILL OUT THE FORM ON THE 
OPPOSITE PAGE, BUNG IT IN AN 
ENVELOPE (WITH SOME MONEY) 
AND SEND IT OFF. IT'S BETTER 
THAN BUPA (AND A JOLLY 
SIGHT LESS EXPENSIVE)! 


1990 

49 JAN ONo YS49 

N.O.MAD. & Bulbo on the 
tape. Plus another fab YS 
Photo Luuurrve Story. 

50 FEB ONo YS50 

50th birthday ish. And 
there's Kat Trap and A 
Nightmare On Robinson 
Street on'\ FREE tape! 

51 MARCH ONo YS51 

Falcon Patrol 2 and A 
Harvesting Moon -they're 
fab 'n' FREE! Plus a stonkin' 
SAM Coupe review. 

52 APRIL ONo YS52 

FREE Dizzy & Lords Of Chaos 
demo! (And probably a little 
bit more.) 

53 MAY ONo YS53 

Samurai and a Scramble 
Spirits demo on the tape. 
Caramba! 

54 JUNE ONo YS54 

Ballbreaker II and a Pipe 
Mania demo for FREE! Plus the 
start of How 2 Hack\ 

55 JULY ONo YS55 

Bumper giveaway ish! FREE 
Tipshop Tiptionary booklet, 
heaped full of hints! PLUS! 
FREE Fernandez Must Die and 
YS Capers games! PLUS!! A 
fab Sim City Megapreview! 

56 AUG ONo YS56 

There's Rebelstar II a nd a 


58 OCT ONo YS58 

Our first 4-Pack with Rebel[ 
Feud\ Tau Ceti and a demo of 
Ironmanl Plus another Tipshop 
Tiptionary booklet and Monty 
Python and Time Machine 
Megagamed. 

59 NOV ONo YS59 

In the 4-Pack - Piggy Tales, 
Pool[ Rugby and EmpireW Plus 
Total Recall, Robocop II and 
Strider II Megapreviewed, and 
Ironman and Rick II 
Megagamed. 

60 DEC ONo YS60 

Bursting out of the 4-Pack are 
Sweevo's World, Krakout and 
Shockway Rider, plus a demo 
of Shadow Of The Beast. 
Tipshop gets bigger and 
Robocop II gets Megagamed! 

1991 

61 JAN ON 0 YS 6 I 

Quazatron/Chubby 
Gristle/Hydrofool plus 2 
demos ( Gazza 11/Red October) 
on the tape!! Plus Golden 
Axe/Lotus/Turtles 
Megagamed! 

62 FEB ONoYS62 

Marsport/Wizard's 
Laird/Moonlight Madness on 
the tape. PLUS! Pang and F-16 
Combat Pilot Megagamed, and 
the Jugglers Top 5 of 1991. 


■ Lonely (aren’t we all?) guy aged 19 would 
like to make contact with a female of the 
species. Must be aged 17-19, have a sense of 
humour, like good music (eg Queen) have a 
pretty face enclose photo. Steven Rands, 39 
Lime Grove, Hoole, Chester, Cheshire CH2 
3HW. 

■ Cool dude, aged 12, looking for a nice 
looking chick anybody with a good sense of 
humour. Write to Robert, 13 Cocketts Noak, 
Rugely, Engerland WS15 2RB. 

■ Two single boys looking for two single girls. 
13-15. Please send photo. Interests can 
include some sports, music, films. Look 
forward to hearing from you. George Day, 37 
Poplar Close, Garsington, Oxford 0X9 


Editor Andy Ide Art Editor Sal Meddings Games Editor James Leach Staff 
Writer Linda Barker Design Assistant Andy Ounsted Contributors Marcus 
Berkmann, Jonathan Davies, Cathy Fryett, Mike Gerrard, Jon North, Rich Pelley, 
Jon Pillar, Matt Williams, David Wilson Advertising Manager Simon Moss 
Publisher Jane Richardson Publishing Assistant Michele Harris Circulation 
Director Sue Hartley Group Publisher Greg Ingham Managing Director Chris 
Anderson Production Manager Ian Seager Production Coordinator Melissa 
Parkinson Subscriptions Computer Posting, 120/126 Lavender Avenue, Mitcham, 
Surrey CR4 3HP Mai! Order The Old Barn, Somerton, Somerset (tel 0458 74011) 
Printers Riverside Press, Gillingham, Kent Distributors MMC (tel 0483 211222). 
Your Sinclair is published by Future Publishing Ltd, Beauford Court, 30 Monmouth 
Street, Bath, Avon BA1 2BW (tel 0225 442244). © Future Publishing 1991. No part 
of this magazine may be reproduced without written permission. 


FREE! Plus a joystick update. 

47 NOV ONoYS47 

Flashpoint and Power Drift 
demo on the fabby-wazzy 
Smash Tape. 

48 DEC ONo YS48 

Wonderboy, Thing!, Riding The 
Rapids and Heroes Of Karn 
packing out two FREE tapes! 
(Price: £2.50 UK/£3.10 
Overseas) 


Back To The Future II demo on 
the free (free! FREE!) tape. 
Plus The Complete YS Guide To 
Shoot-'Em-Ups and the very 
first Crap Game Corner- 
oh no! 

57 SEPT ONo YS57 

FREE tape with Chaos and 
Zythuml PLUS! The Complete 
YS Guide To Puzzle Games and 
Shadow Warriors Megagamed! 


63 MAR ONo YS63 

The one and only 6-Pack hits 
our cover with 3 complete 
games ( Biggies, Dun Darach, 
Earth Shaker), 2 playable 
demos ( Back To The Future 3, 
Switchblade) and a set of 
fabby POKEs. It's amazing 
(but true!). PLUS! North & 
South and Switchblade 
Megagamed! 


YOUR SINCLAIR April 1991 














































SUBSCRIBE NOW ... SAVE 12p EVERY ISSUE 
AND GET ONE OF THESE TOP GAMES FREE! 


O O O 



SIM CITY Create your own sprawling metropolis in 
one of the most original and addictive games of last 
year! A YS Megagame! Infogrames 


£21.95 PIUS... 

A FREE GAME OF 
YOUR CHOICE! L 

REMEMBER! I 

'■v; ' I?' 

This is a limited offer ^ subs prices will soon go 
up in line with the cover price. Don't miss out on this 
inflation-proof offer - act right now! 

To get your copies delivered at the old price of just £21.95, 
complete and return the coupon below. 

OrVcall our credit card hotline on 0458 74011. NOT TOMORROW, TODAY! 


LOTUS ESPRIT TURBO CHALLENGE Watch out for 
the bumpy bits! It's dunk-dick every trip in the 
most realistic motor-racing game the Speccy's 
ever seen. Gremlin 


SHADOW OF THE BEAST Eeek! There are 
more spooky monsters and traps and puzzles in 
this underground arcade adventure than you can 
shake a twiglet at! It's a corker! Gremlin 




EXTRA 

MONTH! 


SIRS 

PRICES 

HEIR 

FOR 


AH 




VCCI Please enter/renew my subscription to YOUR SINCLAIR at the all-inclusive price of... 

■ (tick vour choice as aaorooriate) 

□ REST OF WORLD £49.90 


(tick your choice as appropriate) 

□ UK £21.95 □ EUROPE & EIRE £36.35 

To ensure you get the best possible service all overseas subscriptions are sent Air Mail. 

My choice of free game is: □ SIM CITY □ LOTUS ESPRIT TURBO CHALLENGE □ SHADOW OF THE BEAST 

Please send me the following back issues: (see opposite page for issues still available) 

Name 


Address 


Post Code 


Method of payment (tick your choice) 

Total cost _ 


□ VISA/ACCESS □ CHEQUE (make payable fo Future Publishing Ltd) 

Card No .... I i J L_.L 


Expiry date 


























REASONS 10 BE CH 


AMIGA POWER 


Simply irresistible! 

Amiga Power - 100% deducted 
to Amiga games 


Not one but tw< i 


Some day all 


magazines will 


be this way! 


Know your rights! 

• You have the right to reviews of every Amiga game 
released ea<h month - and that's not the eight to 12 you 
get in most magazines, it's 30 to 40 new games per issue! 

• You have the right to read more about the really 
important games. In Amiga Power you'll get four or five 
pages on each of the month's best titles, packed with tips, 
interviews and oodles (and oodles) of screenshots! 

• You have the right to full colour. That's right - there 
won't be a single black & white page in Amiga Power. 

• You have the right to fine software. Every issue will 
carry the highest quality complete game on a cover 
mounted disk. Many are from the All-Time Top 100 
games and each'll be backed by a complete playing 
guide by Gary Penn. 


Sounds good? Then know this too! 

• Amiga Power is larger than a normal magazine, 
so there's more room for screenshots. 

• It will carry extensive guides to older 

• It will have more pages of tips than any other 
16 bit mag. 

• And better news and previews too. 

• And it's brought to you by a hand-picked team 
of experts led by Matt Bielby & Gary Penn! 




HEERFUL, PARI 1 

o incredible new Amiga magazines! 



AMIGA SHOPPER 


You want our advice? Buy it! 


Amiga Shopper - 100% serious, 
packed with bargains 


". 


hr) 9s 0n J 


Serious about your Amiga? 

Then you want expert buyers' guides, 
technical advice, head-to-head comparisons, 
programming tips, software reviews, tutorials, 
group hardware tests and practical help. 


You're interested in • Public Domain 

• programming • graphics • DTP • video 

• comms • music • business • AMOS 

• user groups • shows • hardware projects 
• education - in fact everything EXCEPT games. 

In short, you want Amiga Shopper. 

It's packed with expert advice on what to buy and 

where to buy it. Our painstakingly detailed 
comparisons will help you chose from the vast array 
of Amiga hardware and software available, our Amiga 
Answers section will help solve every problem you could 
possibly encounter and our advertisers will be 
determined to offer you the most incredible bargains. 

In fact, if you want to save time and money, you know 
just where to come. 


Over 75,000 words for just 99p - 

it's a serious bargain! 


RAO ACTION * YOUR SINCLAIR • SEGA POWER • NEW COMPUTER EXPRESS 








YS MEGAPREVIEW 




There’s a lot more to 
construction work than a 
packed-lunch and a wolf- 
whistle! ANDY IDE pulls 
his jeans halfway down 
his bottom and hops 
across to Incentive to 
check out their brand-new 
Freescape game-maker. 



H ere in the YS shed there’s 
nothing we like more than 
a quick go at playing God 
on the Speccy. You really 
can’t beat it, can you, readers? 

Shouting “Shazam!” and making some whopping great 
building appear out of thin air, it’s the biz! (Of course, 
we had to cut down a bit when Matt was going through 
his Lord Almighty period but since he’s been carted off 
it’s been business as usual!) 

Sim City ms the biggie of last year of course, but 
what about the more serious stuff, the sort of things 
you get to actually make games with? Well, 3D Game 
Maker ms busy creating ‘interactive environments’ a 
few years back but there hasn’t really been 
much since. 

Until now, that is! Enter Domark and programming 
house Incentive, purveyors to the Spec-chum of 
Freescape games like Dark Side and Total Eclipse - 
for the last year they’ve been beavering away on a 
game-making program that’s based on the one they 
made Castle Master with and it’s the funkiest little 
coconut you’ve ever set eyes on. It’s called the 3D 
Construction Kit, it’s absolutely revolutionary and if you 
follow me I’ll tell you all about it... 




Sounds dead posh! 
But, er, what is it? 

Exactly what it says it is - 
something to build 3D 
environments with! To understand 
the bare bones of how it works we 
can split it up into 3 bits. 



this one y o a « Pie this 30 

an-hour- (Hen) hei £ * hed 

First there’s the Freescape graphics program. 

Although it’s been knocking around for quite some time 
now - and gobbling up Megagames for every single 
game it’s been used on! - it had a bit of a revamp with 
Castle Master last year and it’s looking as spanky as 
spanky can. (Just look at the screenshots!) 

Second, as I sort of half-mentioned before, there’s 
the newly-improved version of the editor they used to 
make Castle with. Essentially, it’s what this 
Megapreview is all about because it’s the tools section 
- if Freescape’s your ‘paint’ then this is your, urn, 
‘brush’ (ahem). It’s absolutely blimming massive (and 
then some) but pretty straightforward to get your 
head round once you’ve taken a couple of deep 
breaths! Hurrah! 


And lastly there are the data files that come 
packaged when you buy it. These show you the full 
extent of what you can get up to and range from 
a standard 3D object (a spaceship probably) to a 
fully-fledged game the size of Castle Master 
which you’ll actually be able to play and even 
alter! Phew! 

So that’s what it is. Let’s see how it works... 

Le nuts and bolts 

Right. The first thing you see when you load it up is 
the screen where you make your objects. The 
control panel may seem a little daunting at first but 
you’ll soon get the knack of clicking on the 
appropriate commands - just ask for a square (or a 
hexagon or whatever) and alter it to the shape you 
want, add a few more objects, alter them a bit more 
and stick all the bits together. Basically, you can 
construct just about anything under the sun except a 
circle (and for more info you could do a jolly sight 
worse than head for that ‘Object-Making Box’ at the 
bottom of the page!). 

Of course, if all you want to do is make objects all 
day (and there’s no shame in that) then you’ll never 
move away from this bit. If, however, game-making is 
most definitely your thang then you’ll want to have a 
quick inspection of the pull-down menus at the top of 
the screen. This is where all the 
‘action’ happens, where 
everything begins to come to life 
and interact, and, taking each 
menu one by one, it looks something 
like this... 



I 



RFlEfl: 001 




Along the 
top here 
are all 
those 
pull-down 
menus. 


How 
much 
, memory 
you’ve 
got left. 


FILE GAME AREA CONDITION 


FREE:16059 




Which 

area 

you’re in, 
and the 
exact 
pinpoint 
view 
you’re 
looking at 
it from. 


The 
house 
that Andy 
built. 
(Except 
he didn’t 


Except that it’s split up into 2. Below are all the 
buttons’ you get along the bottom of the screen 


else did.) 


All the 
moves 
you’ve 
got to 
help you 
travel 
around 
your area 


COPY 


looking at 


and your 


mode of 


EDIT 


le exce 


XCL 


ILI 


VIEW 


what this 

means actually. 

Want to copy an object? Click 
on this for instant Xeroxation (oo-i 
Rectangles, lines, hexagons, 
pryamids, cubes - you name it, 3D 
Kifs got a line on it (ahem). 

This is where you change the 
shape of your original object. Point, 
turn, shrink, stretch - take your pick 
and work that suck- work that suck- 
work that sucka to death (basically). 
If you lose your object amongst 
loads of others then click on this to 
make it flash on and off. 

Gives you the 4 basic points of 
the compass to view your 
creation from. 


SHADE 


ELET 


RTTR 


You can only have 2 colours 
on-screen at any one time so if you 
want 3D then by Jove you want this! 
Zut alors! Mon parapluie est 
disparu! 

Atrributes is where you define the 
character of your object by making it 
visible, invisible, or ‘destroyed’. 





YOUR SINCLAIR April 1991 


























































































































ctlon Kit 



Oh well, never mind. A little squeeze 
here and there, flatten it out, make it 
nice and long, and voila - a tabletop! 


Or how to create a wooden 3D table in less than 2 
minutes (without any wood). 


Brrr! Looks a bit cold and empty in 
here, doesn’t it, Spec-chums? I know 
- let’s make ourselves a table! 
(That’d warm the place up a bit, eh?) 


Now for the legs. Create a second 
block... 



Knock that around a bit to thin it out, 
duplicate it to get 3 more (just to 
keep it company) and... 


I said a table, not a blimmin’ 
carving block! 


By Jingo I think we got it! Hurrah! 
(At this rate we’ll be on to the Eiffel 
Tower in no time.) 


The General Menu 

This is split into lots of different, smaller menus (don’t 
worry - I’ll go through them slowly!). 

First up is the Default menu where you define your 
‘character’ (ie who’s eyes - or what’s eyes - you’re 
looking through on the screen). If you want this view to 
belong to a hum-drum pedestrian then you choose how 
fast you want him to walk and turn. If you want to be 
looking out of a spaceship cockpit then it’s how fast 
you want to be flying. The Climb and Fall settings 
work out your jumping and dropping strength (these 
don’t actually have any bearing on your size - they’re 
for dwarves with incredible jumping powers and things 
like that) and you also get the choice of where you 
want the game to start (by a well, in an attic, wherever). 

(Of course, as in any game, these default settings 
will alter as and when you get shot/pick up bonus 
objects/etc etc, but more on that later.) 

Next you’ve got your controls (Up, Left, Somersault 
Three Times In Mid-Air And Land On A Pin-Top). 
Anyone who played Castle Master will recognise these 
immediately because they’re pretty much the same - 
keep them the same or change them, the choice is 
yours. And finally, you can make your own control 
panel and also define the size of the rectangle you 
want to look at your environment through. 







The Area Menu 

An area in 3D Construction Kit is 
basically any enclosed space. If it’s a 
kitchen then it’s enclosed by some 
walls, a floor and a ceiling, if it’s 
‘Outside’ then it’s enclosed by the 
earth and the sky. Couldn’t get more 
simple really. And all you’re actually doing 
in a Freescape game when you’re moving from room to 
room is, in effect, moving from area to area. 

In this menu you get to create new areas, edit 
them and colour them (using 2 colours and a variety 
of shading). You can add and edit entrances (which is 
an insy-winsy bit important if you want to move through 
rooms!). Provided you’ve put 2 entrances together 
either side of a wall then you can travel from one to the 
other easy as pie. 

Actually, there’s a tip here that might help you out. 
Instead of starting every single area off from scratch 
you can duplicate the same one again and again, but 
make each copy look completely different by changing 
their characteristics each time. Say you want all your 
rooms to have fireplaces - you simply construct your 
‘master’ area and bung one in, and then duplicate it to 
make the copies bigger, smaller, change the colours, 
put the entrance in a different place, whatever! No-one 
would ever know the difference! 


The Condition Menu 
This is where you set the conditions for your 
objects and areas (or put ‘intelligence onto 
them’, as our chummies at Incentive would 
say), and it’s the only text-driven section to 
the Kit. It’s one of the most important parts 
of the package, because without it you’re 
powerless to define exactly how you win 
and die, what happens when you’ve 
collected 10 crystals, all that malarkey. 
Basically, it acts like a domino effect. 

When you interact with an object you can 
set off a chain of commands that make 
that object do certain 
things, and perhaps 
make other objects 
do other things. Let’s take 
a look at some examples. 

(I think we’d better!) 


First, an object being shot and 
destroyed. Basically, you need to 
inform the computer that if the player 
moves his target onto the object and 
hits the Fire button at the same time 
(sounds obvious, I know, but that’s how they all work!) 
then the computer has to get rid of that object. You just 
type in a command corresponding to it (something like 
‘If shot then what? Destroy’) and pow! it’s gone! 

The reason this works is because for every object 
you create you have to decide whether it’s going to be 
visible, invisible, or dead (or ‘destroyed’ or something 
-1 can’t quite remember!). In the case of the example, 
it started out being visible, and then, by you performing 
a particular action, it was instructed to destroy itself. 
(Quickly going back to those 10 crystals example in the 
first paragraph - by picking up the 10th and making it 
‘die’, you might well have programmed it to give you 
extra energy at the same time.) 

All these conditions are also pretty handy if you want 
to use any animation in your game, like a door opening. 
When you’re constructing the door all you have to do is 
position an invisible ‘half-door’ dead-straight in front of 
it, then an invisible empty doorway in front of that. 
Command all the first door to disappear and make the 
second ‘door’ visible, and so on and so forth. Simple 
really (sort of). And so easy to use! 

The File Menu 

This is the most boring menu (Save and Load, all that 
stuff) but it’s redeemed by the inclusion of 2 commands 
called Make and Screen. The first allows you to save 
your game onto a cassette or disk and make copies 
that work separately from the Kit (astounding!) and the 
second imports borders around your game from 
outside art packages (incredible!). 


And that’s it (more or less)! 

And pretty amazing it is too! You’ll have to fork out a 
bit more dosh than on a regular game (about £25 
cass) but you still can’t fault it for value for money. In 
fact, it’s going to be so addictive you’ll probably 
never want to buy another game again - you’ll be 
making your own! Of course all I’ve done is sketch out 
the variety of tools you’re presented with. Once you 
start thinking about it you pretty soon realise there are 
a thousand and one different gimmicks you can get up 
to (walking into a small cupboard only to find it’s like 
the Tardis, say, or going through an invisble door and 
landing in some completely different 
time zone!). Basically, if 
you could do it in 
Castle Master you 
can do it here. We might 
as well give it its 
Megagame now! 

Hurrah! 




Right, really quick 
chat time. Say hello, 

Mr Kevin Parker! 

Hello. 

You programmed 
3D Kit, didn’t you? 

Yep, along with a 
guy called Eugene 
Messina. He did the 
control panel and data disks. 

And are you pleased with it? 

Definitely. The memory was the biggest problem 
but we solved that and it’s come out all dead 
peachy and easy to use. 

Marvellous! Thanks for your time, Kev! (Ahem.) 


Kev’s on the left, 
Eugene’s on the right. 




YOUR SINCLAIR April 1991 


t MEGAPREVIEW 
























































The YS 

^ ‘It’s Crap’ T-Shirt! 

Buy one for your granny! She’ll 
look gorgeous in the brand-new 
YS T-shirt with its discrete yet 
informative ‘It’s Crap’ logo. Big and baggy, it’s 
the baddiest, raddiest chest vestment around! 

Description Price Order No Description 


n The YS Binder! 

Your copies of YS won’t stop 
thanking you once you’ve tucked 
them up safely in a set of slinky YS 
binders. Each can handle a year’s 
worth of Spec-fun, and as a very special favour 
we’ll let you have 90p off the price of two! 


B The YS Mugs! 

For coffee or tea, Lucozade or 
Lemsip, the National Rescue and 
full-colour Psssf mugs will refresh 
the parts other crockery 
receptacles cannot reach. Buy ’em both! 


I j Hollywood 
Collection 

l \ A corking compilation from 
I Ocean of recent film licences, 

including two Megagames 
(Indiana Jones & The Last Crusade and Batman 
The Movie), Ghostbusters //and the original 
Robocop\ 


Description 


Order No 


Mil National -~- 

MY100 Rescue Mug £2.50 MY104 

Two Binders £9.00 MY102 Psssf Mug £2.95 MY103 


Description 


Price Order No 


H Collection cass £1 1 .99 MY 128 


PRICES INCLUDE ^ L 

POSTAGE, PACKING AND VAT 

r=-1 NO HIDDEN EXTRAS 


Got loads of loose change and 
crumpled-up E5 notes stuffed 
down your trouser pockets 
that you don’t know what to 
do with? Then give it all to us! 
Here at the VS Superstore 
we’ve got a glittering selection 
of software items and fashion 
accroutements just waiting to 
tickle your fancy. So don’t 
delay - send us your dosh and 
lose weight the YS way! 

(You’ll be so glad you did!) 


0 Turtles 

One of the most eagerly awaited 
Speccy games of all time, Teenage 
Mutant Hero Turtles is a mega¬ 
colourful romp from Image Works 
through the sewers of New York, featuring 
Rafael, Donatello, Leonardo and, urn, ‘the other 
one’. The biggest smash of the year! 

Description Price Order No 


£10.99 

£11.99 


MY127C 

MY127D 


Turtles cass 
Turtles disk 


I Robocop 2 

Ocean’s smash-hit sequel to 
Robocop (the biggest selling etc 
• etc), this is bigger, more varied 

-1 and even better thought-out than 

its predecessor, combining a massive dose of 
shoot-’em-up action with platforms, ladders and 
puzzles. Needless to say, a YS Megagame. 

Description Price Order No 


Robocop 2 cass £8.99 


MY129C 


Robocop 2 disk £11.99 


MY129D 


YOUR 


WW\ Pang 

Argh! It’s the attack of the killer 
1 balloons from hell! Ocean’s cutsie 
£ 1 ,. blast-’em-up sees you zipping 
——— about all over the shop shooting a 
Fairy Liquid skyline of bubbles, bubbles and 
more bubbles. It’s so addictive you’!! be 
popping away for weeks! 

Description Price Order No 


Mmm-mm. You’re right, you know, I really do need the following 
YS goodies pretty darn bad. Description 


Order No 


Address 


£7.99 MY131C 


Pans disk 


Postcode 


J Database Software’s Fun School 3 

helps you learn - and have a good 
w • time while you’re at it! A must for 

L-' anyone having problems with 

arithmetic, word-building or tables. PLEASE 
STATE THE AGE GROUP OF THE USER 
(UNDER 6,6 TO 8, OVER 8) SO WE KNOW 
EXACTLY WHAT YOU’RE AFTER. 

Order No 


Phone number 


Method of payment (please circle) • Access • Visa • Cheque • P0 


Credit Card No [ Expir 

Please make all cheques payable in pounds sterling to Future Publishing 
Limited, and send the whole lot off to YS Superstore, FREEPOST, The Old 
Barn, Somerton, Somerset TA11 7BR. And you don’t even need a stamp! 


Description 


MY130C 


F School 3 disk £9.99 


MY130D 








. 








---—--: 

TOTAL ORDER 




YS T-Shirt (L) £5.95 

MY120 

YS T-Shirt (XL) £5.95 

MY121 





















































































risgii p ■■si 


house collecting objects as you go, not only 
3 toys and 3 sets of clothing to complete the 
game, but also the cross (to get past 
Vincent the Vampire), a spanner (to get past 
Horace the Rodent) and the first aid box (in 
case Sidney the Snake bites you) in order to 
do this. The objects are set in random 
places, and would be a doddle to find if it 
wasn’t for the creepy crawlies scampering 
along the floor who drain your points all the 
time. The biggest flaw in the whole thing has 
to be that Huxley moves so damn slowly. I 


RAMBO 3 

Hit Squad/£2.99 

Jon Based on the smash-flop picture of the 
same name, this game casts you as Rambo 
(surprise) who’s out to kill lots of people 
(even more of a surprise). Your mentor, 
Colonel Trautman, has managed to get 
himself captured by Russians in Afghanistan 
(a neat trick since there aren’t any anymore) 
and as you can’t even pronounce 
perestroika you decide to rescue the Col 
and... kill lots of people. (Well, I suppose 
Rambo Asks Politely For His Colonel Back 
wouldn’t have sounded as exciting.) So, you 
have to break into the fort where the Colonel 
is held, battling past guards and using 
equipment you find on the way (flip-screen 
maze collect-’em-up bit), drag the Col along 
as you set charges on your way to escape 
(another similar bit) and finally (just to 
remind you the authors have done better 
things) blaze your way through the Russian 
army with a captured tank, in an Op Wolf bit. 
Yep, that’s right, I didn’t think much of it. The 
Op Wolf bit’s rather good, but as for the 
preceding sections, well, snazzy graphics 
and nifty features (such as guards that won’t 
attack unless you stumble across their line 
of sight) can’t disguise the fact that one bit of 
fort looks an awful lot like another. It all boils 
down to unending map-manipulate- 
massacre, and interest drops more sharply 
than a guillotine blade. It’s not bad, it’s just 
not good. The Naked Video of 
the Speccy world. 




RICH PELLEY and 
JON PILLAR are at it 
again and they want 
us to join in. Oo-er. 
(So bring along an 
extra lightbulb just 
to be safe.) 


GAPED CRUSADER 

Hit Squad/£2.99 

Jon Before the Teenage Merchandising 
Totals there was Batman, the original 
Hero of Hype. This is the second of his 3 
Ocean games (sandwiched between 3D 
and The Movie) with 2 separate scenarios 
and the action laid out in comic strip 
panels. Depending on which side you 
load, you’re either trying to foil The 
Penguin’s latest world domination plot, or 
else out to congratulate The Joker on 
disposing of that irritating git who’s been 
tagging along with you for years... (what? 
Oh, sorry)... or else out to apprehend The 
Joker to free your kidnapped buddy 
Robin. (Ahem \ 


Huxley in the bathroom. (Nasty, eh? Mind you, 
it’s probably better than JD in the bathroom!) 


HUXLEY PIG 

Alternative/£2.99 

Rich Poor old Huxley Pig, eh? Horace (the 
rotten rodent) has left the front door open, 
and all the creepy crawlies are running 
around the house. Also Vile Vincent (the 
vampire pig) has hidden all of Huxley’s 
favourite toys, and Sidney the Snake has 
hidden Huxley’s pilot, chef and sailor outfits. 
Huxley will now have to find the toys and 
items of clothing otherwise he won’t be able 
to have any more of his super daydream 
adventures. 

A game for slightly younger players here, 

I presume. It reminds me a bit of the rather 
old (and now retired) Pyjamarama, as the 
idea is to walk around a simple and colourful 


don’t know why this is but it’s extremely 
irritating, that’s for sure, and makes it 
very hard indeed to avoid the creepy 
crawlies. 

Apart from this, the rest of the game is 
blimmin’ easy (even in ‘hard’ mode) and 
excruciatingly boring into the bargain. 
However, rumour has it that there are 3 
other games on the other side of the tape 
which involve our Hux flying about in a 
plane, baking a pizza and driving about in 
a speedboat. I haven’t had the opportunity 
to play these yet as you have to finish the 
first game first. But I’m sure they’re as fun 
as this one - ie not very. If the telly 
program of Huxley Pig is as boring, 
repetitive and unaddictive as the game, 
then I don’t think I’ll ever bother watching 
that either. 




Whichever baddy you’re up against, the 
basic idea is to traipse around Gotham 
City, biffing the villain’s henchmen while 
solving puzzles. These often have clues 
in the panels' captions, and their diffficulty 
level is more ‘afternoon gameshow’ than 
‘Don Priestly’ (use the torch in the dark 
room etc). Graphics are crisp, there’s a 
snappy title tune, and as you’d expect 
from top programmer Jonathan Smith, 
you couldn’t get this game more polished 
if your name was Mr Sheen. The best of 
the Batgame trio (3D was too silly, The 
Movie too serious), it has a nice line in 
humour and oozes playability. In short, 
the spankiest comic conversion since Dan 
Dare and a des res in barg city. 


YOUR SINCLAIR April 1991 3T 































THUNDER BLADE 

Kixx/£2.99 

Rich What have Noel Edmonds, Mike 
Smith and that bloke who flies the 
helicopter in Treasure Hunt got in 
common? That’s right, they all fly 
helicopters. 

And flying helicopters is what Thunder 
Blade is all about (luckily though with no 
sign of Noel Edmonds). The game 
consists of you flying about in a chopper, 
shooting and bombing things below as 
you go (Fire takes care of both of these). 
The first big stage is Skyscraper City, 
where you start with a bird’s-eye view of 
your chopper, and solid 3D view of the 
buildings and tanks and other choppers 
below. Accelerating ahead, you either 
dive low (to increase the chances of 
hitting the tanks on the ground but also of 
getting hit back in return), or stay high 
(where you’ll have more baddie choppers 
to contend with). Everything shrinks and 
grows very impressively as you get 
nearer/further away from them. However, 
it’s all a little unpredictable because it’s 
rather tricky to see the bullets heading 
towards you as they get obscured by 
your own sprite. You often find yourself 
plummeting back down to earth for no 
apparent (or avoidable) reason. 

The second and third parts of the first 
stage consist of the more familiar behind- 


view, again through skyscrapers, and 
then what’s essentially a vertically- 
scrolling shoot-’em-up over an aircraft 
carrier. In both parts the graphics aren’t 
quite as stunning as the first bit, but the 
gameplay’s a lot easier. 

There are 4 large levels in all, each 
divided up into 3 parts as in the first, and 
some spooky fortress thingie right at the 
end which you have to blow up although 
admittedly I haven’t got that far yet. In 
fact, I haven’t even got off the first level. 
But I know a man who has, so I can tell 
you that the graphics are equally 
stunning, and the gameplay equally 
varied - including a sort of cavern thing 
you have to fly through at one point. 

The game isn’t particularly fast-moving 
and requires a bit more thought than 
certain games I could mention, so you 
may find it a bit frustrating at first, 
although I can guarantee that it get’s 
loads better after a bit of practice. The 
difficulty is pitched just right too, so you’ll 
probably be playing quite a long time as 
it’s quite easy to progress and pretty 
damned addictive with it. I’m not too sure 
how long term we’re talking here though, 
but never mind, eh? An ex- YS 
Megagame, and a complete snip for a 
mere 2 pounds 99 pence. 



Here’s Part 2 of Level 1, a view-from-behind jobby as you fly (pretty smoothly, it has to 
be said) into a screen. Take that, you ugly big skyscraper you! 


TURBO KART RACER 

Players/£2.99 

Rich If there’s one thing more annoying 
than waking up in the middle of the night, 
thinking it’s Christmas, getting your entire 
family out of bed and dragging them all 
downstairs to open your presents, only to 
find that it is in fact the middle of summer 
(which happened to me once - most 
embarrassing), it’s got to be this Turbo Kart 
Racer game. It’s a bird’s-eye-view-race- 
around-a-track-affair, a bit like Supersprint 
except you don’t see the whole track at 
once because it scrolls bit by bit instead. 
Certainly not very original and certainly not 
very good either. 

As the race starts, off zooms everybody 
else, leaving you, in last position, attempting 
to come first to qualify for the next stage. 

The controls are the usual Accelerate/Brake 
and rotate Left/Right, but the Accelerate is 
far too responsive, and the others not 
enough so. (Annoying point number 1.) 
There’s also a limited nitro turbo button 
which seems to do more bad than good, as 
it sends you zooming right off the track, over 


the grass and onto another part of the track 
every time you use it. (And there 
you have annoying point 
numero 2.) There are no arrows 
on the road either to tell you 
which way round you should 
be going if this happens 
(number 3). Oh, and 4 is that 
the other karts are rather fond 
of driving into you all the 
time, blowing you up and 
hence delaying you heavily 
in the process. 

Items can be picked up 
on the way round to repair 
your kart, give extra fuel 
and time and stuff which 
are very useful ’cos 
without them you 
probably won’t get to 
finish the race. Of 
course, whether you’ll 
want to is another story. 

Personally I found the 
game utterly boring 
after one or 2 goes and had no 


LAST DUEL 

Kixx/£2.99 

Rich Hmm. Another re-release. Let’s check 
up on the YS records to see what we made 
of it first time 

(Several hours later.) Ah - here it is, 
under T for ‘The’. Who filed this lot? 

And oh dear. It seems as if we didn’t like it 
much. The usual highly improbable plot for a 
start, right down to the captured princess 
and lone hero (a bit strange, seeing as it’s a 
2-player game). It also boasts a pretty 
unoriginal bog-standard 2-player vertically- 
scrolling-bog-standard monochrome-format 
screen - okay if a game is an exceptionally 
brilliant one, but a bit of a stupid idea if it 
isn’t (which this one is, or isn’t if you see 
what I mean). 

You play the part of a car and ship on 
alternate levels (or both at the same time in 
simo 2-player mode). The plane can 
apparently drop bombs and the car can 
jump holes in the road (as opposed to falling 
into them and dying), and frequently jumps 
anyway when you’re trying to blow 
something off the road, as the control is 
Forward and Fire. The gameplay consists of 
continuing forward whilst shooting things. 
This gets very boring as the 6 levels are all 
very samey, and only 2 different power-ups 
are available. Playing with someone else is 
more fun (Oo-er. Ed), but because the 
screen is scrolling left and right a bit (as well 
as forwards), this makes things a bit 
confusing. It’s just one of those games that 
tried something a bit new, but failed 
miserably at the end of the day. 

I’m sorry, but all the Last Duel deserves 
is the Last Post. 



desire to play ever again, and wishing I 
hadn’t wasted 2 minutes playing it already. 
And I really can’t find anything more 
positive to say about i 



u,n <ng co He »-e 


c °*'ners. 


YOUR SINCLAIR April 1991 














































































VIGILANTE 

Kixx/£2.9 

Rich This one looks suspiciously like a 
sideways scrolling beat-’em-up to me, a bit 
like Kung-Fu Master (if you remember that). 
Y’know, one where the idea is to make your 
way from one side of the scrolling playing 


area to the other, kicking and punching 
baddies until they die. There aren’t too 
many beat-’em-ups like this around, as 
most also allow you to move back into and 
out of the screen as well (hello, Target 
Renegade), and, to tell you the truth, these 
sort are a lot more fun anyway ’cos you can 
pick which baddies you want to fight with, 
as well as how and when. But since you 
can only move left and right here, things are 
predictably far more boring. Very little skill is 
actually needed either - it doesn’t really 
matter which move you use (of which there 
aren’t many anyway), and you don’t have to 
have any real sense of timing, except to 
avoid the bloke who shoots at you (and is 
almost always the cause of your death). 
There’s an end-of-level baddie too, but I 
found that if I’d remembered to pick up the 
weapon during the level - one of those 
toilet chain things or whatever they’re called 
(Nunchukas. Ed) on Level 1 - it’s no 
problem to finish him off. 

The graphics are generally crap, 
including dreadful colour clash (although 
you can play in mono) and bad scrolling, 
and there’s an annoying wait every time you 
start a go. But the _ 




enemy 




m 



fanna c< J[ ne ^nd someTea and 
5 -yer-father and some 


greatest problem has to be the lack of 
challenge, because you don’t have to have 
much skill or practice to get anywhere (as 
long as you watch out for the bloke with the 
gun). There’re loads of levels (multiload, 
tape-recorder fans), but all that means is 
different backdrops, different looking 
baddies but similar gameplay all the way 
through. It’s certainly not up to Target 
Renegade's standards, and as that’s also 
available on budget, I’d recommend either 
buying that, or giving your money to me. 




pistols). Not only that, but you can also 
collect 3 different special weapons - 
shields, mines and stryders (a bit like 
ling a sword your own length again 
to make life for the 
~ry, not to mention 
Once you’ve built up a 
death, then you can go 
id good luck! There are 
5 , energy pods, 
electric barriers and teleports to deal with, 
so you’ll have your work cut out. 

On the minus side, the scrolling is very 
jerky, and the program won’t allow you to 
jump on the lifts. Still, it’s a small price to 
pay for something as refreshing, complex 
and enjoyable as this 
If anyone sees a slimeball, let me know, 
won’t you? (Eh? Ed) 


HAWK STORM 

Players/£2.99 

Rich “Hawk Storm - last warrior hope of 
the planet Edos. Many moons ago, the 
evil Neviks stole the Capacitoid Crystals 
that were all that stood between the 
Edosians and destruction. All the 
Edosians have gone into suspended 
animation apart from Hawk Storm who 
must retrieve the 32 missing crystals to 
save his people.” 

Sounds familiar? Probably because it’s 
the plot to this game. It’s a scrolling run- 
around-the-landscape-and-collect-the- 
various objects game, but it’s one of the 
most beautifully crafted collect-and-shoot- 
’em-ups I’ve seen in a long while, which is 
a jolly good thing for a new-release 
budget. It’s 
colourful, it’s fast, 
and it’s challenging 
without being too 
difficult. You must 
avoid various Nevik 
soldiers, firepits, 
slimebalis (what 
these look like is 
anybody’s guess), 
spikes and gun 
turrets (shaped like 
death-spitting llama 
skulls) or simply 
blast the bytes out 
of them - if you 
have a gun. Your 
first priority is to get 
one and your 
second is to make 
sure it’s decent 
(there are 3 
different death¬ 
dealing duelling 


Eurgh! What’s this gooey white mess in front of me? Er, probably the 
baddy I just killed! (Better not get my Reeboks dirty, eh, readers?) 



7 

fete* 

■flap* 




You can almost hear the dulcit tones of 
Desmond Lynam, can’t you? 


RUGBY COACH 

Cult £2.99 

Jon For ‘coach’ read ‘manager’ in this 
latest addition to a seemingly infinite list. 
Take your ailing team to cup victory, deal 
with injuries, transfer players, keep the 
bailiffs from the door - you know the kind 
of thing. What lifts this above the norm 
is that instead of just being a Football 
Manager with funny shaped balls (as 
they say), Rugby Coach really 
captures the atmosphere of, urn, 
rugby. After the usual business of 
selecting your squad, you can get 
stuck into the game tactics, switching ^ 
freely between normal, slow (to <>ne 
waste time if you’re winning), drop 
(to try to get that vital last point) and 
risk modes. The latter triggers the kind of 
game I remember rugby as from school - 
the all-trampling-no-rules-elbows-in-teeth 


when 


!/*2 len 'ber 


QOAL 


SUES LEFT E 
TACTICS DHCP 

B e nr 

cur rarciF 
rsi 0 l©w 


> nrE >> 33 runs 
CLDHfir E LEEDS 0 

LATEST SCCHES AFTER 30 HEWS 


HULL KR IE 

RDALE YORK E 
DCHCASTER O 
SUEHTGV1 E 


SALFORD EE 

EATLEY E 

LEIGH HI 

BARRCW 10 


o h . re ‘°po7^ n 

horror show. Although it’s text-only, you can 
almost hear the thuds as player after player 
keels over through injury! Should you be 
awarded a penalty you can choose between 
a shot at a try or a goal (hoping your goal 
kicker hasn’t already been concussed). 
Stagger through one game and it’s onto the 
next, with the Speccy cheerfully informing 
you your star half-back is out of action for 5 
weeks (again). Fortunately you can swop 
any player to any position, with the Speccy 
working out their new skill ratings, and it’s 
simple but effective features like this that 
characterise Rugby Coach - lots of pleasing 
touches add up to an absorbing and 
engrossing game. It’s also the most painful 
management game you’ll ever play. 
Probably. 


YOUR SINCLAIR April 1991 


1 






















































■HKinHH 


THE HIT SQUAD • P.O. BOX 350- MANCHESTER M602LX 
































your skills (and spills) over 30 A_ 

very different courses, with things ^ 

like changeable weather climates 
to contend with (rain, ice, fog and ^ 
sand), and even the challenge of having to 
drive at night! All in all, it’s not incredibly easy! 

Great, man! So what about the prizes? 

Well, wait up a second! You see, our buddies 
at Gremlin were so pleased with their finished 
game that they offered to take us all out for a 
pint of shandy and a packet of crisps (each!). 
But we said no. Instead, we asked them if 
i they could give one of you a video recorder 
i instead. That’s how nice we are! It’s a 
Goldstar 1290, you get 3 whole blank video 
cassettes with it and it’s, well, jolly nice 
really! 

a And that ain’t all either 

because we also managed 
tt to wangle 20 runners-up 

■ prizes out of them! The first 
H 10 get a copy of Gremlin’s last smash-hit 

■ driving game, Lotus Esprit Turbo 

■ Challenge and the next 10 get a Toyota 

■ Celica GT4 Rally T-shirt! It’s a 

■ blockbusting compo and no mistake! 

Alright, the bad news... 

Well, there isn’t any really. It’s common 
knowledge of course that YS readers are a 
witty bunch so we thought we’d let you show 


RULES AND REGULATIONS 

• All entries must be on the back of a postcard or 

envelope. 

• All entries have to vroom through the YS letterbox by 
April the 15th 1991 or they’ll get recycled for toilet 

paper. 

• No employees of Gremlin Graphics and Future 
Pulishing are allowed to approach the starting grid (but 

then they’re probably stuck in the mud anyway). 

• And if you question the Ed’s decision well use you as 

a bumper (sticker). Ha! 


Funny, eh? I'd just like to say that my 
name is... 


mg 


and my address is. 


Postcode 


(So now you know where to send my prize to, don’t you? Ha!) 


A Goldstar 1290 Video Recorder (Without A Plug)! 

- ^ A ■ a m m mm ■ - mm ■ A a ■ ■ ■ I 1 A mmm 

Celica GT4 Rally T-Shirts! (It’s A Complete Blimmin’ Giveaway!) 


“Vroom! Vroom! Mind that tree! Oh no, not the 
lake! Aaaargh..!” (Ahem.) Sorry, 
readers. It’s rally-cross fever, you 
see. It’s completely taken over 
the shed. We haven’t been so 
excited since, erm... well, last 
week actually. What other sport 
lets you drive (very quickly) 
around lots of forests and ponds 
and things? Okay, so it’s not quite 
as groovy as stock car racing 
(you don’t get to bash lots of 
things up - unless you crash!) but 
it’s certainly a vast improvement 
on racing round a piddly little 
track. And now, thanks to Gremlin 
Graphics and their new game 
Toyota Celica GT4 Rally, you 
don’t have to be massively rich 
(or stupid) to have a go! Hurrah! 

A game? Did someone 
mention a game? 

They certainly did! It’s taken 
Gremlin nearly 2 years to put it all 
together, but now it’s sitting in the 
pitstop and raring 
/\ to go - and what 
a corker it is! 

You get to test 


off a bit. All we’d like you to do is take a look 
at that picture down there. Nice and car-ish, 
isn’t it? But does it make you laugh? No? Well 
that's probably because it isn't very funny. 
Now, your brief is to make us laugh (which 
isn't as easy as it sounds)! In order to do this 
we suggest that you either send us a £10 note 
or write a suitably sparkling caption to the pic 
- simple as that. Just make sure your comical 
correspondance is stuck firmly to 
the back of an envelope or 
postcard (with the address 
on the other side) and you 
could be sitting pretty! 

Send your missives to 
Celica! You’re Breaking My Heart, 

You’re Shaking Your Chassis To Bits, Er, 
Daily (Woo, Woo, Yeah) Compo, YS Compos, 
29 Monmouth Street, Bath, Avon, BA1 2BW. 
And be sure to get your entry in by 15th 
April 1991. 


YOUR SINCLAIR April 1991 








































Titus/£10.99 cass/£14.99 

S ] disk 

Andy I know it’s a 
long time now, A 

but talk about a L 

cocked-up Christmas! There { 
were bucket-loads of games || 

that were supposed to come 11 

out last December that never 3 

saw the light of day. 

It could have been some accident of 
course - they could have dropped off the 
back of Santa’s sleigh over Norway or 


Ibfioso 


Here’s a blokey with a rather fierce machine gun. (I’d die if 
I were you.) 


D&H Games/£9.99 cass 

James When 1 was a wee 
bairn I thought Football 
Manager was a classic. But 

_ you know how it is - you grow 

up, other things enter your life, and soon 
you’ve forgotten all about your first 
love and the cold winter nights you mmi 
spent together trying to win the FA 
Cup (sniff). LipF 

Anyway now you can recapture that Aj-: - 

wonderful feeling with up to 3 of your friends ilWx 
and Multi Player Soccer Manager. Each of | 
you takes control of a crappy Fourth Division * 


side, your aim being to steer it to the top of the 
First, and win the League and FA Cups. As mm 
everyone knows, in real life this is incredibly 
easy, so let’s have a look at how D&H have 
rendered it on the humble Speccy... 

On the ’ead! 

The first sensible thing is to select the ‘team’ P 
, option from the main menu. This allows ■ 
b»y| you to train, pick and drop players, each of I 
K! whom ^ as a s kill rating. Then it’s time to E 
: 4f ? J get on the bus and ‘play game’. Instead of I 
watching the match or anything interesting I 
SfffT like that, all you see is the Divisional results, 1 
n |1 a bit like on Grandstand (boo), with all the 1 
Ml* ■ matches played that week displayed on the I 
screen. You can then look at the League 1 
tables, to see how well you’ve done. 

As well as training, you can chuck out the 
crappest team members and put a bid in for 
some new players (who are still crap, but 
mma J probably better than the ones 

you’ve just fired), and also 
■ decide how much you want 

™ r i to spend on your Coach, 
Physio and Scout. 

* ^ Oooh! It’s so big! 

In fact, there’s a stonkingly 
B J ^ \ huge amount of detail 

r J incorporated into Soccer 

k \ Manager -you can improve 


ground, making it bigger or safer 
(a good idea if you’re having crowd trouble), visit the 
bank, look at the fixtures list, or even (if you’ve had 
enough) resign. You’ll probably spend so much time 
fiddling about with the tiny little details of your team 
(and waiting for any other people to do the same) that 
when it’s time to play it’ll be a bit of an anticlimax! But it 
really does seem as if your improvements lead to 
greater success on the field - so it isn’t just a waste of 
time doing them. 

MPSM is very easy to get the hang of because it 
runs from a child-proof main menu, and tends only to 


Time to start training the squad for Wemberley. 


Jin 
uc 
Jm 
Cjt c 

CjIC 

jim 

a 


£91 


| 


1 

: 










YOUR SINCLAIR April 1991 



































































































]tylTt~l 1 


primitive street scenes, the insides of warehouses, 
things like that. They’re dull as crap, and they’re badly 
done. And as for the movement of the actual 
characters, well, they make the Woodentops look like 
ballet dancers. 

There isn’t any sound. 

And it multiloads in in the middle of levels. 

Caramba! 




So what’s the verdict then? 

Hem hem. Now, I know crap licences are nothing 
new, but when you see something like this you get 
this sort of sicko feeling in your stomach because 
you know someone somewhere is going to buy this 
on the strength of its name and the box and what 
have you. And it isn’t even worth £2.99. 

(Honestly.) 

I’m angry because Dick Tracy ms an 
innovative movie with such a lot to offer the 
computer game, and I hate seeing people do a. 
really, really shoddy job on something. The i 
Speccy’s been seing some great games j 

recently and this just brings everything down a I 
notch or two. You’re not a stupid bunch of 
prats, are you? You know what a good game 
looks like, don’t you? Nuff said. Avoid. 


o^soo 


Oi, you! Stand to attention when I’m talking 
to you! 


If I pick the gun up (which I probably will!) it’ll 
let me shoot instead of just punch. 


LIFE EXPECTANCY 


GRAPHICS 


ADDICTIVENESS 


INSTANT APPEAL 


Very bad punch-’n’-shoot- 
’em-up - dreadful waste of 
a good licence. (Sob!) 


08^00 


I094-00 


And here we see a demonstration in progress. 
Remember, kids, don’t try this one at home... 


...As you can see from this sequence of 
screens it’s utterly, totally crap! 


Qz WHAT DVOU ) 
CAULAFU/ 

WITH NO WINGS? 
A: A WALK. v 


Indeed the game itself is 3 
better when 2 or more I 
people are playing. There is ' 
more of a competitive element, 
though it naturally takes longer 
(because everybody spends hours 
making tiny adjustments to their 
teams just to annoy the others!). 

Yep, MPSM is one of the 
best soccer management sims 
in a quite a while (even though I > 
only managed to reach the bottom of 
the Second Division!). It’s the 
kind of thing most people 
would immediately think 
was crap but then if they \ / > 

played it they’d change their // 
minds pretty sharpish. Give it [ [ j 
go - you might be surprised. u] 


Make changes and plan 
training for your team.« 


Play the 
next game. 


The market for buying 
and selling players.^ 


View any of the 
League tables. 


Check out 
the state 
of your 
ground, 
and carry 
out any 
improve* 
ments. 


Saving 

and 

loading 

your 

position. 


■LEAGUE; 

;TR&LE5; 


The 

fixtures 
list for 
the 

mighty 
FA Cup. 


Select 
between 
human 
players 
(up to 4). 


Who’s beating who 
at the moment. 


See how much dosh 
you’ve got left. 


Find out who’s going 
to be thrashing you. 


use single keypresses. Occasionally random events 
swing into action. You might get a load of dosh for 
having the game televised, or you might get half your 


team injured in some goalmouth unpleasantness. 
These occasional events are usually bad news, so can 
be a lot of fun if they happen to one of your mates! 


LIFE EXPECTANCY 


GRAPHICS ADDICTIVENESS 


INSTANT APPEAL 


A management game, but 
good fun nevertheless. 


Pre*match data. Oh dear. They look better than 
me. 


A!l the details you’ll need on your team 
(including the colour of their boxer shorts!). 



UCUCACLdCACU 

mm 

mz*iLdCLdCje=l 

ptssisa 

1 

-S£JL«C4C 

icjocicy 1*--*1 Ecic 

EiCiCicia pcit 

Mtjcicjcgl—irycjt: 

USe 






— 

1 r* a 


m 

p062S0 

Ell 

■hmiM 


Manager 

: Janes 


C lub : York 

city Div 

4:16 


MATCH DATA 


Hereford 

jiin 

V-td 

York Cits 


Div 



Div 4:16 


G ORLXE 

©7 

. 2 

GORLXE 

06. 9 

DEFENCE 

26 

. 6 

DEFENCE 

19. 5 

MIDFIELD 

1 2 

. 3 

MIDFIELD 

12. 3 

RTTfiCX 

13 

. 9 

RTTRCK 

14. 7 

Cap:17504 

} 


cap :10000 


Fivg; 3699 



Rvg :4000 




Manager 

: Janes 





Club : York 

City 


B i v 4 : 

: 16 

!.'• 

PLAYER 

SKL 

P 

L G3 

L IHJ 



Mar p 1 es 

6. 9 

0 

0 

0 


X) 

McMillan 

3. 8 

0 

0 

0 


X) 

Kei la 

5. 6 

0 

0 

0 


D 

1 Barra -t-t 

3. 7 

0 

0 

0 


Xi 

1 Tu ti 1 1 

4. 4 

0 

0 

0 


M 

Warburton 

3. 6 

0 

0 

0 



Howle-fc-t 

4. O 

0 

0 

0 


M 

! Spooner 

4. 7 

0 

0 

0 


R 

i Mel 1iwe 11 

3. 7 

0 

0 

0 



i Canham 

7. 9 

0 

0 

0 


R 

: B i x on 

3. 1 

0 

0 

0 


X< 

Brana gan 

3. 4 


GORLXE 

06. 9 

R 

Miwsworth 

3. 8 


BEFEHCE 

19. 5 

Hall 

2. 8 


MXBFXELB 

12. 3 





RTTRCK 

14. 7 


^/U 




A 


YOUR SINCLAIR April 1991 


















































































































































SOFTWARE 




- |iai _ PORT TALBOT WORKSHOPS, Unit 17, 
ELECTRONICS LIMITED Addison Road, Port Talbot SA12 6HZ 
' TEL 0639 885008 FAX: 0639 887170 


SAM COUPE COMPUTER + 1 drive.£199.99 

SAM COUPE COMPUTER + 2 drives....£275.99 

SAM DISC DRIVE..£79.99 

SAM 256K RAM EXPANSION..£39.95 

SAM COMMS INTERFACE..£29.95 

SAM DISC INTERFACE..£29.95 

VOICE BOX allows SAM to speak..£39.99 

SAM COUPE COMPUTER PACK 

(512K + DRIVE).£234.99 

SAM Advanced Technical Manual..£15.99 

Citizen 120D printer parallel.£140.99 

Mannesman MTB Parallel Printer.£135.99 

Parallel printer cable SAM/BBC/+D type .£7.99 
Parallel printer cable Spectrum +3 type..£7.99 
Citizen 180E printer.£169.99 


UHF leads TV to Computer (BBC/ 

Spectrum).£1.99 I 

Cassette leads (BBC/Spectrum).£1.99 

SAM Scart cables (connects to monitor) .£9.99 | 

SAM Scart cables for Microvitec cub 

monitor.£9.99 | 

SAM dual joystick adaptor (connects 

2 joysticks).£7.99 I 

SAM Midi cables.£6.49 

3.5 inch DS/DD disks box of 10.£5.99 

Plus D/BBC Dual Disc drive connectors £14.99 

Spectrum 48K power supplies.£9.99 

Spectrum 128K power supplies.£14.99 

A4 Printer Paper 2000 Sheets.£19.99 | 

For fill price lift of other products please ring. 


M phcm mcktdt VAT - ft*t«e Pm*n/Compu*n £5.00, totage iff other products £1.00 


MGT DISC DRIVES AND PLUS D’ INTERFACES REPAIRED. 

3 MONTHS GUARANTEE GIVEN ON REPAIRS. 

Please telephone before sending repairs anytime until 8pm 


SINCLAIR SUPPLIES 


Spectrum +2 Computer.£124.99 

Spectrum +3 Computer.£149.99 

Spectrum power supply.£12.99 

Spectrum +2A/+3 power supply.P.O.A 

Membrane (QL, Spectrum 48,+).£9.99 


4 x CF2 blank discs.£7.00 

Kempston Joystick Interface.£9.99 

Magnum Lightgun (+2, +3).£24.99 

Cheetah Lightgun (+2, +3).£24.99 

MT81 NLQ Printer.£134.99 

+2A/+3 printer/scart cables.£9.99 

Spectrum Datarecorder.£19.99 


SPECTRUM REPAIRS 

ONLY £13 FOR 48K or Spectrum + Machines, (phone for +2/+3) 
includes P&P, insurance etc. Send computer with covering letter. 

Cheque/P.O to Omnidale Supplies, 23 Curzon Street, Derby DEI 2ES 

Tel 0332 291219 (24 hour credit card line) 


REPAIRS AND SPARES 


SPECTRUM 

REPAIRS 

£16.95 (48K) inclusive of 
labour, parts and p&p. 

Fast, reliable service by 
qualified engineers. 

Average repair 24hrs. 

3 months guarantee on all 
work. 

For help or advice - ring: 

H.S COMPUTER SERVICES 
Unit 2, The Orchard 
Warton, Preston 
Lancs PR4 1BE 
Tel:(0772) 632686 


SINCLAIR REPAIRS & SPARES 

Spectrum 48k, +.£16.00 

Spectrum 128k, +2.£22.00 

QL. £27.00 

Prices are inclusive of labour, 
parts and postage. 

Many spares and leads in stock. 
ACE REPAIRS, Dept YS, Outways Farm, 
Pelynt, Looe, Cornwall, PL13 2NW 
B T el ; (0503) 20282 wST 


COMPUTERS WANTED 


ALL HARDWARE AND 
SOFTWARE WANTED 

For cash or exchange: 
Music & Video Exchange 
56 Notting Hill Gate, London 
W11 (071-221-1075) 


SPECTRUM REPAIRS 

48K Plus. 

£16.50 

48K Rubber. 

£15.50 

48K Plus membranes. 

£11.00 

48K Rubber membranes. 

..£6.00 

4116 memory 1C. 

..£0.70 

4164/4532 memory 1C. 

..£2.60 

Z80 CPU. 

..£2.60 

Minimum order £5 


Other spares stocked. Prices include VAT 

and post. 

RA Electronics 

133 London Road South, 


Lowestoft, Suffolk, NR33 OAX 

Tel: 0502 566289 



/f 


N 

E 

W 

F 

O 

R 

S 

A 

M 


SAMTAPE 3+4 Makes Sam act as a Spectrum - load in then save ^ 
most programs to disk/tape + peek/poke, etc. Takes snapped files 
from +D and disciple. All keys work, LPrint, LList + much more! 
Tasword, 48k DTP by PCG. Easy to use. Ver 3 for Rom 1. Ver 4 for 
Rom 2 + disk - extra features including copy command, compression 
of files - saves approx 10-60% of memory, customised palette colours, 
search command, etc. 

VERSION 3 at £10.99. VERSION 4 at £11.99. - state which! 

SAMDISK A 1 st Class disk utility - will copy many files in one go - V. 
fast. Erase, Protect, Unerase, Repair Tracks. Disk Catalogue, Special 
Format, and Verify. Auto Detects 256/512K, +1/2 drives. Uses own 
code - No DOS - £10.99. 

SAM ASSEMBLER3 Contains upgrades assembler, plus a 
disassembler and a monitor/single step program to debug M/code - 1 st 
rate full screen editing, 64 column, scratch/help page, multiple source 
files - 256 + 512K versions included. HEX/DEC/BIN Dumps, list to 
labels, printer etc. £10.99. 

SAM TOOLKIT Includes Sam assembler 3 plus a reverse assembler - 
makes a source file from M/Code, plus a guide for writing code on a 
Sam using its memory pages, Rom/Ram + examples - £14.50. 

SAM ADDRESS/PHONE MANAGER Save addresses of friends or 
customers. Prints labels, M/code search, amend (to disk), 5000 
addresses per disk. Alphabetic sort. Can input cash + product code. 

In phone mode, can list names, phone numbers, etc. Unsecured - 

£8.50. 

TAPE UTILITY D - Tape to tape backup of most Spectrum programs - converts 
many for reliable loading! Unsecured £8.50 

TRANSPACK2 - Unsecured + copies to disk. For tape to disk transfer - manages 
1000s of programs including clicky + fire*, + countdown loaders - not for novice. 
£11.99, Information books 1,2,3 £2.50 each - gives details of 100s of transfers 
that TP2 can't do automatically. 

Z80 TOOLKIT2 - "Brilliant package" - YS 7/88. Unrivalled M/Code package 
similar to SAM Toolkit. A must for all! £8.99. 

PLUS3MATE and MICROMATE - similar to SAMDISK but for +3 and M/Drive 
respectively. Will also clone , copy files +3 disks/cartridges Includes Sector Editor 
+ much more!! PLUS3MATE £12.99 on disk, MICROMATE £11.99 on cartridge. 

UK POST FREE+£1 EUROPE,+£2 REST. SAE FOR DETAILS. HIGH QUALITY DISKS: 
+3" DISKS £2.20 EACH, 3.5" DISKS 70P EACH - ALL MIN OF 4 POST FREE. 

WE SELL SAM HARDWARE - DRIVES, INTERFACES ETC. UPDATE SERVICE. 


M 

O 

N 

E 

Y 

B 

A 

C 

K 

G 

U 

A 

R 

A 

N 

T 


S 

P 

E 

e 

T 

R 

u 

M 


V LERM, DEPT YS, 11 Beaconsfield Close, Whitley Bay, Tyne and 
Wear. NE25 9UW. Tel (091) 2533615. Prop L. Evans. J 


' EEC LTD. 

SINCLAIR PRODUCTS & PRINTERS 

*QL £125 SPECTRUM+2 £110 SP+3£135 

INCLUDES FREE QUANTA MEMBERSHIP 

* MICRODRIVE EXPANSION KIT * 

Includes microdrive, interface 1, booklet, introduction cartridge & flex 

connector.£59.95 

As above with extra microdrive.£69.95 

* CARTRIDGES * 

4 new cartridges.£12.00 

Box of 20.£55.00 

10 new program cartridges.£18.00 

* POWER SUPPLY UNITS * 

Spectrum 48k £8.95 . 128k £9.95 

128k Plus 2 (Not 2A).£14.95 

Plus 3 £24.95.QL £19.95 

* 80Col PRINTER FOR SPECTRUM & QL * 

MANNESMAN TALLY 

Heavy duty printer, Centronics.£130.00 

130 cps. 26 cps NLQ. Epson & IBM compatible. 

QL & Spectrum Interface for the above.£24.00 

OTHER PRINTERS AVAILABLE PHONE FOR DETAILS 

* 'UNIVERSAL* 3.5" DISC DRIVE * 

1 Mb 3.5" cased, complete with built-in PSU, mains switch & 13 amp plug. 
EXTERNAL dip switches adapt drive for Spectrum, QL, PC, Atari, Amiga etc. 
Comes with full instruction book, plastic cover and free DS/DD disk. Spectrum 

& QL need I/Face.(P&P £6) £75.00 

Lead for above...(P&P £6) £12.00 

Bare 3.5" 1Mb d/drives.Epson Low Profile.(P&P £6) £39.00 

UK delivery: Please add £9 for PRINTERS and micros. Other items £3. 
Outside UK add £15. Other items £5. C.W.O. OR VISA/ACCESS. 

ALL OFFERS SUBJECT TO AVAILABILITY. 

SOME PRODUCTS MAY BE RECONDITIONED, ORDERS TO: 

EEC LTD 18-21 MISBOURNE HOUSE, CHILTERN HILL r 

E CHALFONT ST PETER, BUCKS SL9 9UE 

-1— FAX: 0753 887149 — 

u TEL: 0753 888866 — 



































































































































































WANTED 

USE YOUR VOICE 
TO OUTDRAW THE 
GUNFIGHTER 

CASH PRIZES 

0898 31 35 91 

INFODIAL POBox 36 LSI 4TN Call charges 33p Per Min Cheap 44p Per Min All Other Times 


DEAD 

OR 

ALIVE 



ONLY POOLS AND HORSES 


Every prosram written by a mathematician who has spent many years in the betting industry. 
Prosrams that utilise the tried and trusted methods of the professional, not pie in the sky theories 
that fail to pass the test of time. 

FOOTBALL BOXFORM Written by a former pools expert for Littlewoods. The prosram has forecast 
over 50% more draws than would be expected by chance. Homes, aways and draws shown in 
order of merit and true odds siven for every match. Merit tables show at a stance the teams 
currently in form and those havins a lean spell. Australian Pools prosram included in the price. 
POOLS PLANNER by the same author. Full details siven of 369 easily entered block perms ransins 
from 9 to 73960 lines and from 12 to 56 selections. All are accepted by the pools firms and are 
checked in seconds by your computer. 

RACING BOXFORM Course characteristics (built into the prosram) as well as the form of the 
horses are considered to speedily produce an order of merit for each race. Desisned for flexibility 
allowins users to amend the prosram if they wish. Price still includes the hishly acclaimed 
HANDICAP WINNER - more than 1000 winners every year - over 25% of them at 5/1 or better. 
PRICES (Tape) £15.95 each. £25.95 any two. £35.95 all three. For discs please add £2 per 
prosram. Order two or more and receive FREE a prosram to work out almost any bet. So sood it's 
used by bookies. 

Advertised for six years in the sportins and computer press_ 


VISA 


BOXoft CLEVER..GET THE BEST 

BOXOFT (YS), 65 Allans Meadow, 
Neston, South Wirral, L64 9SQ 
Cheque/P.O./Access/Visa Tel: 051-336-2668 


BBC B& MASTER 
AMSTRAD CPC & PCW 
COMMODORE 64/128 
SPECTRUMS 



( 

3 

898 31 

13 58 

6 

Infodial PO Box 36 LSI 4TN Call Charges 33P Per min Cheap Rate 44P all other times | 


KOBRAHSOFT SPECTRUM 
AND SAM COUPE UTILITIES 


SMI M/F SUITE:- BLOCK LOAD:- Gives RELIABLE tape backup. 128K LOAD:- 

Gives a RELIABLE 128K TAPE backup. SPRITER:- Looks for Sprites and character 
sets. WINDOW LOAD:- Defines up to 50 windows-reload to sive customised 
SCREENS. FANCY LOAD:- Desisn you own complex screen loaders. All programs 
will install in M/F Ram and reload WITHOUT M/F. For M48 and 128. PRICE:- £12.95 
on Tape. 

CD2 TAPE TO SAM DISC TRANSFER UTILITY:- NEW! Transfer the VAST MAJORITY 
of your Spectrum tapes to Sam drive. Changes Sam into Spectrum - gives SUPERB 
Speccy tape compatibility. All types of programs can now be transferred to Sam 
disc - Fast Loaders, Pulsed, Countdown, Multi Block, most of the very latest pro¬ 
grams. VERY EASY to use. APPROVED BY MGT! PRICE:- £10.95 on Disc 
SP6 TAPE TO +3 DISC UTILITY:- NEW Transfer tapes to +3 disc. NOW transfers 
the LATEST Pulsing, Countdown and Multi Block programs. FREE superb DISC CAT¬ 
ALOGUER. Now handles FULL 128K PROGRAMS. INCLUDES SP6 COMPANION 
which shows how to transfer many games. Supplied on DISC at:- £14.95. 

SP6 COMPANION VOL 2:- TRANSFERS 100+ GAMES. Needs SP6:- £4.95 
DMS +3 DISC MANAGEMENT SYSTEM:- NEW Version 1.1 now with printout, high 
capacity formats AND extended directories. Organise all your disc files. Large 
database; FAST file search. MENU programs. Easy to use:- £14.95 on Disc. 

D.I.C.E:- NEW Version 3.0 +3 disc utility . Now with high capacity format, data 
printout and disassembler. Lock out faulty sectors; Recover erased files and 
much more. Easy to use. "An excellent package", CRASH Oct '88. £14.95 on Disc. 
SPECTRUM MACHINE CODE COURSE:- FULL course from beginner to advanced 
level. Applies to ALL Spectrums. Suitable for all. Free Disassembler AND 
Editor/Assembler:- £20.00. 

DB2 +3 DISC BACKUP UTILITY: NEW Backup +3 PROTECTED discs to DISC or TAPE; 
Easy to use: Handles Multi-Loads and now even more discs-.- £14.95 on Disc. 
PLUS 3 DIARY AND FILING SYSTEM:- NEW Version 1.1 with full printout. Superb 
filing system/diary for the +3 with LARGE database, fast search/retrieve, 
biorhythms:- £12.95 on Disc. 


ALSO AVAILABLE:- SD5 TAPE TO M/D; S05 TAPE TO OPUS DRIVE; 
MT1 M/D TOOLKIT; SC6 TAPE UTILITY; SW1 TAPE TO WAFADRIVE; 
CT2 SAM TAPE BACKUP UTILITY. Ring for FULL details 


MONEY BACK GUARANTEE - BUY WITH CONFIDENCE UPDATE SERVICE:- 
SEND HALF NEW PRICE + OLD DISC FOR NEW VERSION 

Send cheque/P.O to:- "KOBRAHSOFT", DEPT YS, "Pleasant View", Hulme Lane, 
Hulme, Longton, Stoke-on-Trent, Staffs. ST3 5BH 
(Overseas:- EUROPE add £1 P&P PER ITEM, others £2) Send SAE (9" x 5") for 
detailed catalogue - mark envelope "ENQUIRY". 

For more information please phone:- 078 130 5244._ 

Access, Visa Welcome - please phone above number 
(24 Hour, 7 Day Service for FAST Mail Order) 


VISA 


SPECTRUM UTILITIES, SUNDRIES, PC TRANSFER 

SPECCIFAX EASY TO USE GRAPHICS PACKAGE ...Tape £9.99, +3 Disc £13.99, Microdrive £11.99 
Graphics package. Type colour pictures/text, save, retrieve, update, print, single/repeating displays 

COMPLETE MACHINE CODE PACKAGE .Tape £8.95, +3 Disc £12.75, Microdrive £10.75 

Assemble, disassemble, test, trace, step, hex, binary, decimal. Unique facilities to teach yourself assembler/machine 
code, instructions supplied + examples of games screen design/copying games tapes. 

MICRODRIVE MANAGEMENT AND RECOVERY - Copy, Sensible CAT, recover corrupt files. £9.75 

RAMDOS MICRODRIVE OPERATING SYSTEM - Random access, screen edit, sort, search £9.75 

MICRODRIVE FREE TEXT DATABASE - multi-purpose filing system with search. £9.75 

MICRODRIVE CARTRIDGES - New program cartridges reformat for Spectrum. 4 for £8, 8 for £ 1 5 

SPECTRUM TO PC DATA AND BASIC PROGRAM TRANSFER SERVICE - Send SAE for details _ 

S.A.E for leaflets. Tel 0268 780663 for queries. Pay by cheque/PO, post free UK, £1 EEC, 

£2 world. Roybot YS, 45 Hullbridge Road, Rayleigh, Essex SS6 9NL 



TOMB C5 


Can You Survive In The Dark n Labyrinth 1 
Defeat The Demins, Ghoules & Zombies 
Outwit The Cunning Witches & Achieve 


if? 

Labyrinths 


0898 - 100 - 659 ’ 

P. Mar keting Bo»256- NNl 4AL Calls cost 33pAnin Cheap Rata 44po?ierbmes 




S SPECTRUM 

, 

REPAIRS iasmurnTroun. i 

* Fast turnaround-typically 24 hour. 

* Competitive fixed prices. 

* 20 qualified technician engineers at your 
disposal. 

* Commodore/Amstrad authorised and 
registered repair centre. 

* Spectrum 48k: £21.00 

* Spectrum 128K: £24.00 

* Spectrum +2: £29.00 

* All repairs covered by a 90 day warranty. 

WTS Electronics Ltd, Studio Master House, Chaul End L 

* Simply send or hand deliver your machine to the 
workshop, address below, enclosing payment and this 
advert, and we will do the rest. (If possible, please 
include a daytime telephone number and fault 
description). 

* If you require 24 hour courier to your door, please 
add £5, else your computer will be sent back by 
contract parcel post. 

(WTS reserve the right to refuse machines that in our opinion are 
beyond reasonable repair.) 

ane, Luton, Beds LU4 8EZ. Tel: 0582 491949 (4 lines). 

































































































Funky new games ahoy! Things are perking 
up a bit in time for Easter so here’s a 
selection of what to expect. 


CREATURES 

Thalamus 



O h dear. It’s one thing 
getting a rough ride. 
It’s quite another 
having to stand out in 
the rain and not getting picked 
up at all! As anyone who’s read 
our Top 5 Readers’ Games of 
1990 in this ish will already 
know the worst full-pricer of last 
year was Delta Force! from 
Thalamus. And guess who 

Creatures is from. 
That’s right - 
Thalamus! 
Eeek! 

Which may 
come as a wee 
bit of surprise 





actually because 
this cutsie 
platform 

puzzler has been 
getting some 
rather rave 
notices on the 
Commodore 64. 

It’s set on an island in the 
Pacific ocean where a group of 
aliens calling themselves the 
Fuzzy Wuzzies have set up 
shop, much to 
the wrath of the 
native ‘Demons’. 

In fact, they’re 
so narked off 
that they invite 



Gosh, we’re dripping with tropical sweat just looking at it! (Mind you, 
judging by all the creepy-crawlies swarming around the place it’s not 
exactly a honeymoon paradise, is it?!) 





Well, it’s certainly looking pretty bouncy and colourful, 
isn’t it, Spec-chums? (And tricky too, if all those 
baddies are anything to go by!) 


all the Wuzzies 
over to a party 
and then 
throw a huge 
net over all 
of them and 
carry them off 
to their torture 
chambers. What a bunch of 
rascals! 

But wait! There’s one Wuzzie 
they didn’t snatch - he’s called 
Clyde and 
he’s no 
pushover! In 
order to 
rescue his 
buddies he’s 
got to brave a 
series of 
underground, 
overground 
and in-the- 
water stages, 


each split into 
2 scrolling 
levels. There’s 
a whole host of 
baddies out to 
stop him too - giant maggots, 
spooky warped cats, birds that 
throw bombs down at him, and 
of course a whole set of fiendish 
end-of-level bullies just waiting 
to squash him in their sweaty 
palms. And as if all that weren’t 
enough at the end of every 
stage Clyde gets taken down to 
the dungeons to solve a tricky 
puzzle within a time limit. It’s a 
nightie! 

All in all, we reckon Creatures 
sounds pretty pukka! It should 
be ready 
sometime in the 
next 2 months, 
so fingers 
crossed till then! 


YOUR SINCLAIR April 1991 























JAHANGIR 
KHAN’S WORLD 
CHAMPIONSHIP 
SQUASH 

Krisalis 




I t’s been pretty quiet down 
on the squash courts since 
Jonah Barrington in 1984, 
hasn’t it, Spec-chums? 
(That’s if anyone 
remembers - even 
some of us don’t 
go back that far!) 

But here’s a game 
that’s sure to get 




The difficulty level depends on the type of 
ball you use. We’ll have a blue please, Bob! 


the old raquet- 
wacking back in full 
swing again. 
Championship 
Squash promises 
an isometric 
court, lobs, 
underhands 
and 

overhands, 
soft balls 
and hard 
balls (oo-er), 
statistics, 
club-level and 
professional- 
level 

tournaments, 
and lots (lots!) 
more besides! 




Oh dear. It appears our 2 contest¬ 
ants have forgotten to bring their 
raquets along with them! 

Should be hitting the streets in 
April (for 128Kers 
only we’re afraid) ^ 
so we’ll 
hopefully be 
bringing you a 
review next ish.' 

Howzat! (Wrong' 
game. Ed) 




SKULL & 
CROSSBONES 



Domark 



I t was a dark and stormy 
night. The captain said to 
the first mate, “Tell us a 
story, lad!” And so he did. 
And here it is... 

It was a dark 
and stormy night. 

The captain said 
to the first mate, 

“Tell us a story...” 

(Ahem.) Sorry, 
readers. We’re in 
a bit of a piratey 





Oi, so where’s the sea then? We 
didn’t join the pirate navy just to 
play in a blimming sandpit all day! 


mood, you see. It’s Domark’s g 
fault - they’re just about to § 
release the arcade conversion - 
of Skull & Crossbones on the 


MS 


Speccy, and 
frankly we just 
can’t wait to 
; hoist the Jolly 
Roger! It’s 
swashbuckling 
adventure ahoy! 

Thrill - as you 
clash swords with 
the ugliest sea- 
dogs on the ocean 
waves! Swoon - as 
you rescue loads 
of ever-so 
appreciative 
buxomb wenches! 

Get rich quick - as 
you uncover buried 
troves of tinkling 
treasure! And close your eyes 
even quicker - to avoid 
the glare of Medusa’s 
deadly stare! Oo- 
~ - arrrrrr! 

That’s right, 

j§T readers, we reckon 
it’s about time the 





A-ha - a castle! A-ha - a ladder! 
A-ha - a pirate! (There’s a clue 
here somewhere.) 




Speccy got a bit 
of salt inbetween * 
its keys, and this 
looks like just the 
game to do it! Expect it 
to come ashore sometime in the 
next 2 months, but until then 
“Steady as she goes, Domark!” 


THE NEVER 
ENDING STORY 2 

Linel 


H ere’s another one of 
those big-name movie 
licences. (Well, 
biggish name 

anyway.) Did you know that 200 
million people worldwide saw 
the film of the first Never Ending 
Story ? Well, th 
certainly got us 
flummoxed -w 
never met any 
them! It was 
certainly a lot r 




Yikes, it’s a bit fierce and red this 
screenshot, isn’t it? (Wonder if 
that means we’re in any danger!) 


than the people 
who played the 
Speccy game, 
that’s for sure. 

And talking of 
which, what’s all 
this about a sequel? 

Well, it’s an arcader, with 
each level based on a different 
scene from the movie. Bastian 
(that’s our little bookworm chum) 
suddenly finds himself plonked 
down in a place called 
Phantasia, a land suffering 
under the evil spell of a wicked 
witch. (Hisssss! Booo!) In order 
to destroy the ‘Emptiness’ he 
has to ward off a bunch of 
smelly giants, scare away a 
firespitting dragon and, ooh, lots 
more besides! We can’t let on 



Well, it certainly looks very pretty, 
doesn’t it? Here’s Bastian trying to 
fly (silly sausage!). 


about much more than that 
because, erm, we don’t actually 
know much more than 
that, but juding from the 
screenshots it’s at least 
looking rather pretty. 

Could be good! 




YOUR SINCLAIR April 1991 89 
























































CHAMPIONSHIP 

RUN 


Impulze 


C rikey, there certainly 
seem to be a lot of 
Formula 1 games 
driving rather quickly 
and dangerously out of the 
woodwork at the mo! First Super 
Monaco Grand Prix, then 
Mastertronic’s rerelease of 
Continental Circus (see next 




month’s Barg 
Basement) and 
now this, Impulze’s 
second full price 
game, Championship 
Run (the first being, of course, 
Edd The Duck). There are 6 
fiendish tracks to rattle round, 
namely Silverstone, Imola, 
Monaco, Detroit, 
Tranwell (where?) and 
San Marino, and it’s 
enough to give you 
serious skid-marks 
just thinking about 
them! There’s a whole 
host of difficult things 
to take care of, like 
gear changes (ugh!), 
pitstops (argh!) and 
qualifying 
laps 
(yuck!), 


It’s nice of them to tell us where we’re going, 
isn’t it, Spec-chums? 



not to 
mention a 



Here we are at the starting grid and it looks as though 
we’ve been put to the back of the class again. (This 
seems to happen every time we begin a new game!) 


pretty strict damage meter which 
zooms up every time you collide 
with someone, miss a gear or 
accidentally trot off for a spot of 
cross-country driving. 

Championship Run promises 
us some spectacular and 
quickly-updated 3D views, with 
all sorts of roadside detail. In 



fact, first 
impressions are 
that it’s pretty 
similar to Super 
Monaco Grand Prix, so if we 
manage to review them both in 
the next issue then we can all 
look forward to a jolly good 
showdown! Hurrah! 




THIS’LL MAKE SURE AUL^^M 
r THOSE FOLKS GET THEIR COPY OF XST^ 
JUST FILL IN THE COUPON AND HAND IT TO 
YOUR NEWSAGENT - ITS AS EASY AS 
Hey, Mr Newsagent^ sureTo save me a copy i E>LUE3ERRy^^d 

of Your Sinclair every month startinn frnm \ PIE! 


Address. 


Signature of parent or guardian (if under 16). 


Thanks you old son of a gun, you! 


' yT THAT SURE IS 
/ A GOOD IDEA, 
f BUCK! 

NOW NOBODY 
SHOULD) MSS OUT! 


YOUR SINCLAIR April 1991 

















































"Extreme is one mean game. 
86% Crash 


"Extreme-ly good! 
85% C + VG 


SPECTRUM, AMSTRAD CPC, COMMODORE C64: 
Cassette: £9.95 Disc: £12.95 inc. p+p 
Available from all good software stores or 
call our telesales on 0276 684959 and quote 
Access or Visa number. 


URGENT MESSAGE.life sustaining power 

cut and self-destruct sequence started! 

Soon your planet will be destroyed. 

Time is running out - HURRY! 


© 1991 Digital Integration Limited. 


Digital Integration Limited, Watchmoor Trade Centre, Watchmoor Road, Camberley, Surrey, GU15 3AJ 


















AMERICA’S 
TOP SECRET 
WEAPON 

Super-charged super-fighters who 
risk all defending America against 
the world's deadliest forces. 

A combat unit of indomitable 
strength and courage. 

A rescue team of unparalleled 
skill and daring. 

THE BEST OF THE BEST 


A non-stop, action-packed 
arcade style thriller based on 
the heroic missions of the 
world's most elite, superbly 
trained commando unit... 
the U.S. NAVY SEALS. 

You have a number of perilous 
missions to complete. Out- 
manoeuver the enemy, destroy 
hostile missile sites and rescue 
the hostages. 

You begin with the briefing 
you may end with a victory., 
it's the middle ground 
that hurts! 

OCEAN SOFTWARE LIMITED 
6 CENTRAL STREET 
MANCHESTER M2 5NS 
TEL: 061 832 6633 
FAX: 061 834 0650 


ORION PICTURES CORP. 
©COPYRIGHT 1990